always pig, conditionally explode
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parent
84cd5c4e27
commit
0b62965ed8
19
baddies.lua
19
baddies.lua
@ -1,11 +1,9 @@
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-- Fox
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if dmobs.destructive then
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mobs:register_mob("dmobs:pig_evil", {
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local pigdef = {
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type = "monster",
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passive = true,
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reach = 3,
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damage = 2,
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attack_type = "explode",
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attack_type = "dogfight",
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explosion_radius = 2,
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hp_min = 12,
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hp_max = 22,
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@ -31,9 +29,8 @@ mobs:register_mob("dmobs:pig_evil", {
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drops = {
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{name = "mobs:meat_raw", chance = 2, min = 1, max = 1},
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},
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sounds = {
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pigdef.sounds = {
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random = "mobs_pig",
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explode = "tnt_explode",
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},
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do_custom = function(self)
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if self.state == "attack" then
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@ -65,12 +62,18 @@ mobs:register_mob("dmobs:pig_evil", {
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mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
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end,
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})
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}
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if dmobs.destructive then
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pigdef.sounds.explode = "mobs_pig"
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pigdef.attack_type = "explode",
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end
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mobs:register_mob("dmobs:pig_evil", pigdef)
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mobs:register_spawn("dmobs:pig_evil", {"default:pine_needles","default:leaves"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("dmobs:pig_evil", "kamikaze Pig", "wool_pink.png", 1)
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end
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-- Fox
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mobs:register_mob("dmobs:fox", {
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