tidy code

This commit is contained in:
tenplus1 2022-10-03 16:40:43 +01:00
parent b6d5742ba8
commit ea02095433

View File

@ -3,7 +3,6 @@ local stairs_mod = minetest.get_modpath("stairs")
local stairsplus_mod = minetest.global_exists("stairsplus") local stairsplus_mod = minetest.global_exists("stairsplus")
local ethereal_mod = minetest.get_modpath("ethereal") local ethereal_mod = minetest.get_modpath("ethereal")
local colours = { local colours = {
{"black", "Black", "#000000b0"}, {"black", "Black", "#000000b0"},
{"blue", "Blue", "#015dbb70"}, {"blue", "Blue", "#015dbb70"},
@ -94,7 +93,7 @@ local function set_alias(col, name)
end end
for i = 1, #colours, 1 do for i = 1, #colours do
-- stone brick -- stone brick
@ -107,7 +106,7 @@ cblocks_stairs("cblocks:stonebrick_" .. colours[i][1], {
groups = {cracky = 2, stone = 1}, groups = {cracky = 2, stone = 1},
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
paramtype2 = "facedir", paramtype2 = "facedir",
on_place = minetest.rotate_node, on_place = minetest.rotate_node
}) })
minetest.register_craft({ minetest.register_craft({
@ -174,7 +173,7 @@ cblocks_stairs("cblocks:wood_" .. col, {
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
sounds = default.node_sound_wood_defaults(), sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir", paramtype2 = "facedir",
on_place = minetest.rotate_node, on_place = minetest.rotate_node
}) })
set_alias(colours[i][1], "wood") set_alias(colours[i][1], "wood")
@ -185,12 +184,12 @@ minetest.register_craft({
{"group:wood","group:wood", "dye:" .. colours[i][1]} {"group:wood","group:wood", "dye:" .. colours[i][1]}
} }
}) })
end end
-- add lucky blocks -- add lucky blocks
if minetest.get_modpath("lucky_block") then if minetest.get_modpath("lucky_block") then
lucky_block:add_blocks({ lucky_block:add_blocks({
{"dro", {"cblocks:wood_"}, 10, true}, {"dro", {"cblocks:wood_"}, 10, true},
{"dro", {"cblocks:stonebrick_"}, 10, true}, {"dro", {"cblocks:stonebrick_"}, 10, true},