change wood and stonebrick placement to be same as minetest_game, use screwdriver to rotate
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parent
4e1528d58b
commit
415d9d56a3
4
init.lua
4
init.lua
@ -106,7 +106,7 @@ for i = 1, #colours do
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groups = {cracky = 2, stone = 1},
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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on_place = minetest.rotate_node
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place_param2 = 0
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})
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})
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minetest.register_craft({
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minetest.register_craft({
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@ -173,7 +173,7 @@ for i = 1, #colours do
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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on_place = minetest.rotate_node
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place_param2 = 0
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})
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})
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set_alias(colours[i][1], "wood")
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set_alias(colours[i][1], "wood")
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3
mod.conf
3
mod.conf
@ -1,4 +1,5 @@
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name = cblocks
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name = cblocks
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description = Adds coloured wood, glass and stone blocks.
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depends = default
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depends = default
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optional_depends = lucky_block, stairs, moreblocks
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optional_depends = lucky_block, stairs, moreblocks
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description = Adds coloured wood, glass and stone blocks.
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min_minetest_version = 5.0
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