tweak code
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96
init.lua
96
init.lua
@ -1,19 +1,18 @@
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-- Mod: BEES
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-- Author: Bas080 (Updated by TenPlus1)
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-- License: MIT
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-- Translation support
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local S = minetest.get_translator("bees")
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--
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-- FUNCTIONS
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--
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-- Functions and Formspecs
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local floor = math.floor
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local random = math.random
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local floor, random = math.floor, math.random
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local hive_wild = function(pos, grafting)
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local function hive_wild(pos, grafting)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec = "size[8,9]"
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@ -31,7 +30,7 @@ local hive_wild = function(pos, grafting)
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end
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local hive_artificial = function(pos)
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local function hive_artificial(pos)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec = "size[8,9]"
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@ -73,10 +72,7 @@ local sting_player = function(player, damage)
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end)
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end
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--
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-- NODES
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--
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-- Nodes
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minetest.register_node("bees:extractor", {
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description = S("Honey Extractor"),
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@ -301,8 +297,8 @@ minetest.register_node("bees:bees", {
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timer:start(25)
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minetest.sound_play("bees", {
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pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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minetest.sound_play("bees",
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{pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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end,
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on_punch = function(_, _, puncher)
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@ -412,8 +408,8 @@ minetest.register_node("bees:hive_wild", {
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sting_player(puncher, 4)
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end
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minetest.sound_play("bees", {
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pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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minetest.sound_play("bees",
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{pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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end,
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on_metadata_inventory_take = function(pos, listname, _, _, taker)
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@ -464,8 +460,8 @@ minetest.register_node("bees:hive_wild", {
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if meta:get_int("agressive") == 1
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and inv:contains_item("queen", "bees:queen") then
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minetest.sound_play("bees", {
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pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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minetest.sound_play("bees",
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{pos = pos, gain = 1.0, max_hear_distance = 10}, true)
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sting_player(clicker, 4)
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else
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@ -676,7 +672,8 @@ minetest.register_node("bees:hive_artificial", {
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allow_metadata_inventory_put = function(pos, listname, index, stack)
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if not minetest.get_meta(pos):get_inventory():get_stack(listname, index):is_empty() then return 0 end
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if not minetest.get_meta(pos):get_inventory():get_stack(
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listname, index):is_empty() then return 0 end
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if listname == "queen" then
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@ -707,10 +704,7 @@ minetest.register_node("bees:hive_artificial", {
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end
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})
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--
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-- ABMs
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--
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minetest.register_abm({
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label = "spawn bee particles",
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@ -733,22 +727,21 @@ minetest.register_abm({
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y = random() - 0.5,
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z = random() - 0.5
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},
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expirationtime = random(2.5),
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expirationtime = random(2, 5),
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size = random(3),
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collisiondetection = true,
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texture = "bees_particle_bee.png",
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})
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minetest.sound_play("bees", {
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pos = pos, gain = 0.6, max_hear_distance = 5}, true)
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minetest.sound_play("bees",
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{pos = pos, gain = 0.6, max_hear_distance = 5}, true)
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-- floating hive check and removal
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if node.name == "bees:hive_wild" then
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local num = #minetest.find_nodes_in_area(
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{x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
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{"air"})
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{x = pos.x + 1, y = pos.y + 1, z = pos.z + 1}, {"air"})
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if num and num > 25 then
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minetest.remove_node(pos)
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@ -757,8 +750,8 @@ minetest.register_abm({
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end
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})
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-- Hive spawn ABM. This should be changed to a more realistic type of spawning
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-- spawn ABM. This should be changed to a more realistic type of spawning
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minetest.register_abm({
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label = "spawn bee hives",
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nodenames = {"group:leaves"},
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@ -791,8 +784,8 @@ minetest.register_abm({
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end
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})
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-- Spawning bees around bee hive
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-- spawning bees around bee hive
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minetest.register_abm({
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label = "spawn bees around bee hives",
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nodenames = {"bees:hive_wild", "bees:hive_artificial", "bees:hive_industrial"},
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@ -814,9 +807,7 @@ minetest.register_abm({
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end
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})
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--
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-- Helper Function
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--
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-- Helper function
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local function add_eatable(item, hp)
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@ -832,9 +823,7 @@ local function add_eatable(item, hp)
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end
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end
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--
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-- ITEMS
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--
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-- Items
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minetest.register_craftitem("bees:frame_empty", {
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description = S("Empty Hive Frame"),
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@ -879,10 +868,7 @@ minetest.register_craftitem("bees:queen", {
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stack_max = 1
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})
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--
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-- CRAFTS
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--
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-- Crafts
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minetest.register_craft({
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output = "bees:extractor",
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@ -939,10 +925,7 @@ if minetest.get_modpath("bushes_classic") then
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})
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end
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--
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-- TOOLS
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--
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-- Tools
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minetest.register_tool("bees:smoker", {
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description = S("Smoker"),
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@ -955,9 +938,7 @@ minetest.register_tool("bees:smoker", {
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on_use = function(itemstack, _, pointed_thing)
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if pointed_thing.type ~= "node" then
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return
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end
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if pointed_thing.type ~= "node" then return end
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local pos = pointed_thing.under
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@ -1003,18 +984,15 @@ minetest.register_tool("bees:grafting_tool", {
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}
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})
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--
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-- COMPATIBILTY
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-- remove after all has been updated
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--
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-- ALIASES
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-- Aliases
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minetest.register_alias("bees:honey_extractor", "bees:extractor")
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-- BACKWARDS COMPATIBILITY WITH OLDER VERSION
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minetest.register_alias("bees:honey_bottle", "bees:bottle_honey")
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-- Start hive timers on map load
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minetest.register_lbm({
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nodenames = {"bees:hive", "bees:hive_artificial_inhabited", "bees:bees"},
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name = "bees:replace_old_hives",
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@ -1056,10 +1034,7 @@ minetest.register_lbm({
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end
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})
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--
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-- PIPEWORKS
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--
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-- Pipeworks
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if minetest.get_modpath("pipeworks") then
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@ -1322,10 +1297,7 @@ if minetest.get_modpath("pipeworks") then
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})
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end
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--
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-- LUCKY BLOCKS
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--
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-- Lucky Blocks
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if minetest.get_modpath("lucky_block") then
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@ -1334,7 +1306,7 @@ if minetest.get_modpath("lucky_block") then
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local objs = minetest.get_objects_inside_radius(pos, 15)
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minetest.chat_send_player(player:get_player_name(),
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minetest.colorize("violet", S("Bees! Bees for all!")))
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minetest.colorize("violet", S("Bees! Bees for all!")))
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for n = 1, #objs do
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