bags/init.lua

192 lines
4.7 KiB
Lua

--[[
Bags for Minetest
Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
Source Code: https://github.com/cornernote/minetest-bags
License: BSD-3-Clause https://raw.github.com/cornernote/minetest-bags/master/LICENSE
Edited by TenPlus1
]]--
local get_formspec = function(player, page)
if page == "bags" then
return "size[8,7.5]"
..default.gui_bg..default.gui_bg_img..default.gui_slots
.."list[current_player;main;0,3.5;8,4;]"
.."button[0,1;2,0.5;main;Back]"
.."button[2.5,1;1.3,0.5;bag1;Bag 1]"
.."button[2.5,2.2;1.3,0.5;bag2;Bag 2]"
.."button[5.2,1;1.3,0.5;bag3;Bag 3]"
.."button[5.2,2.2;1.3,0.5;bag4;Bag 4]"
.."list[detached:"..player:get_player_name().."_bags;bag1;3.8,.8;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag2;3.8,2;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag3;6.5,.8;1,1;]"
.."list[detached:"..player:get_player_name().."_bags;bag4;6.5,2;1,1;]"
end
for i = 1, 4 do
if page == "bag" .. i then
local image = player:get_inventory():get_stack("bag"
.. i, 1):get_definition().inventory_image
--[[
return "size[8,9.5]"
..default.gui_bg..default.gui_bg_img..default.gui_slots
.."list[current_player;main;0,5.5;8,4;]"
.."button[6,0.2;2,0.5;main;Main]"
.."button[4,0.2;2,0.5;bags;Bags]"
.."image[0,0;1,1;" .. image .. "]"
.."list[current_player;bag" .. i .. "contents;0,1;8,4;]"
--]]
return "size[8,9]"
..default.gui_bg..default.gui_bg_img..default.gui_slots
.."list[current_player;bag" .. i .. "contents;0,0;8,4;]"
.."button[0,4.2.2;2,0.5;main;Main]"
.."button[6,4.2.2;2,0.5;bags;Bags]"
.."image[3.5,4;1,1;" .. image .. "]"
.."list[current_player;main;0,5;8,4;]"
.. "listring[current_player;main]"
.. "listring[current_player;bag" .. i .. "contents]"
end
end
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields.bags then
inventory_plus.set_inventory_formspec(player, get_formspec(player, "bags"))
return
end
for i = 1, 4 do
local page = "bag" .. i
if fields[page] then
if player:get_inventory():get_stack(page, 1):get_definition().groups.bagslots == nil then
page = "bags"
end
inventory_plus.set_inventory_formspec(player, get_formspec(player, page))
return
end
end
end)
minetest.register_on_joinplayer(function(player)
inventory_plus.register_button(player,"bags","Bags")
local player_inv = player:get_inventory()
local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
on_put = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, stack)
player:get_inventory():set_size(listname.."contents", stack:get_definition().groups.bagslots)
end,
on_take = function(inv, listname, index, stack, player)
player:get_inventory():set_stack(listname, index, nil)
end,
allow_put = function(inv, listname, index, stack, player)
if stack:get_definition().groups.bagslots then
return 1
else
return 0
end
end,
allow_take = function(inv, listname, index, stack, player)
if player:get_inventory():is_empty(listname .. "contents") == true then
return stack:get_count()
else
return 0
end
end,
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
return 0
end,
})
for i = 1, 4 do
local bag = "bag" .. i
player_inv:set_size(bag, 1)
bags_inv:set_size(bag, 1)
bags_inv:set_stack(bag, 1, player_inv:get_stack(bag, 1))
end
end)
-- register bags items
minetest.register_craftitem("bags:small", {
description = "Small Bag",
inventory_image = "bags_small.png",
groups = {bagslots = 8},
})
minetest.register_craftitem("bags:medium", {
description = "Medium Bag",
inventory_image = "bags_medium.png",
groups = {bagslots = 16},
})
minetest.register_craftitem("bags:large", {
description = "Large Bag",
inventory_image = "bags_large.png",
groups = {bagslots = 24},
})
minetest.register_tool("bags:trolley", {
description = "Trolley",
inventory_image = "bags_trolley.png",
groups = {bagslots = 32},
})
-- register bag crafts
minetest.register_craft({
output = "bags:small",
recipe = {
{"", "default:stick", ""},
{"mobs:leather", "mobs:leather", "mobs:leather"},
{"mobs:leather", "mobs:leather", "mobs:leather"},
},
})
minetest.register_craft({
output = "bags:medium",
recipe = {
{"", "default:stick", ""},
{"bags:small", "bags:small", "bags:small"},
},
})
minetest.register_craft({
output = "bags:large",
recipe = {
{"", "default:stick", ""},
{"bags:medium", "bags:medium", "bags:medium"},
},
})
minetest.register_craft({
output = "bags:trolley",
recipe = {
{"", "default:stick", ""},
{"bags:large", "bags:large", "bags:large"},
},
})
print ("[MOD] Bags loaded")