61 lines
2.1 KiB
Lua
61 lines
2.1 KiB
Lua
sparktech = {}
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function sparktech.register_wrench(name, dictionary)
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local dig_stlye_alt = minetest.setting_getbool("spark_dig_stlye_alt")
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local on_use = nil
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if dig_stlye_alt then
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on_use = function() return nil end
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end
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on_place = function(itemstack, placer, pointed_thing)
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if pointed_thing["type"] == "node" then
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local node = minetest.get_node(pointed_thing["under"])
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if minetest.get_item_group(node["name"], "sparktech_techy") > 0 then
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local nodemeta = minetest.get_meta(pointed_thing["under"])
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local item = ItemStack(node["name"])
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if minetest.get_item_group(item:get_name(), "sparktech_energy_storeonbreak") > 0 then
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item:set_metadata(nodemeta:get_int("energy"))
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end
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local check = minetest.dig_node(pointed_thing["under"])
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if check then
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local inv = placer:get_inventory()
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if inv:room_for_item("main", item) then
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inv:add_item("main", item)
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else
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minetest.item_drop(item, placer, pointed_thing["under"])
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end
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end
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end
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end
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return itemstack
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end
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if dictionary["on_use"] == nil then
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dictionary["on_use"] = on_use
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end
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if dictionary["on_place"] == nil then
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dictionary["on_place"] = on_place
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end
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minetest.register_tool(name, dictionary)
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end
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function sparktech.makebar(texture, posx, posy, sizex, sizey, value, maxvalue, direction)
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-- direction = where to cut the texture either from thr right(0), below(1) left(2) or above (3)
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-- default is right(0)
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--texture texture name , no folder required
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--sizex the size to modify
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if direction == nil then direction = 0 end
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-- format : image[X,Y;W,H;texture_name]
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if direction == 0 then
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sizex = (value / maxvalue) * sizex
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elseif direction == 1 then
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sizey = (value / maxvalue) * sizey
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elseif direction == 2 then
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posx = posx + (sizex - ( (value/maxvalue) * sizex) )
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sizex = (value / maxvalue) * sizex
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elseif direction == 3 then
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posy = posy + (sizey - ( (value/maxvalue) * sizey) )
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sizey = (value / maxvalue) * sizey
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end
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return "image[" .. posx .. "," .. posy .. "," .. "," .. sizex .. "," .. sizey .. "," .. texture .. "]"
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end |