Burnergenerator fixes

-fixed energy overflow
-fixed invalid items beeing allowed
-fixed restarting the burnergenrator on recieving new item
This commit is contained in:
Pascal Abresch 2018-02-02 02:11:41 +01:00
parent 5c08a12c8b
commit ceeca9ddde

View File

@ -1,4 +1,6 @@
local fuel_multiplier = 2 local fuel_multiplier = 2
local interval = 0.5
local NAME = minetest.get_current_modname() local NAME = minetest.get_current_modname()
@ -10,9 +12,28 @@ local formspec =
"bgcolor[#FC05E344;false]" .. "bgcolor[#FC05E344;false]" ..
"listcolors[#fc059db0;#fc059dd0]" "listcolors[#fc059db0;#fc059dd0]"
local function is_fuel(items)
local fuel
local afterfuel
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = items})
return fuel["time"] ~= 0
end
local function is_item_allowed(pos, target, _, stack)
if stack == nil or not is_fuel({stack}) then
return 0
else
return stack:get_count()
end
end
local function ongetitem(pos) -- could add checking if energy >= max energy here, not really required since timer does that first thing anyway
local timer = minetest.get_node_timer(pos):start(interval)
end
local function update_formspec(pos) local function update_formspec(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)
local inventory = meta:get_inventory() local inventory = meta:get_inventory()
local cfmsp = formspec local cfmsp = formspec
local energy = meta:get_int("energy") local energy = meta:get_int("energy")
@ -22,75 +43,97 @@ local function update_formspec(pos)
local rem_en_or = meta:get_int("rem_energy_or_") local rem_en_or = meta:get_int("rem_energy_or_")
cfmsp = cfmsp .. cfmsp = cfmsp ..
sparktech.makebar("progress2.png", 1, 0, 8.5, 0.5, sparktech.makebar("progress2.png", 1, 0, 8.5, 0.5, rem_en, rem_en_or, 0)
rem_en, rem_en_or, 0)
cfmsp = cfmsp .. cfmsp = cfmsp ..
sparktech.makebar("energy2.png", 1, 0.5, 8.5, 0.5, sparktech.makebar("energy2.png", 1, 0.5, 8.5, 0.5, energy, energy_max, 0)
energy, energy_max, 0)
meta:set_string("formspec", cfmsp) meta:set_string("formspec", cfmsp)
end end
minetest.register_node(NAME .. ":burnergenerator", { minetest.register_node(NAME .. ":burnergenerator", {
description = "Burner Generator", description = "Burner Generator",
tiles = { tiles = {
"generator2.png", "generator2.png",
"generator2.png", "generator2.png",
"generator2.png", "generator2.png",
"generator2.png", "generator2.png",
"generator2.png", "generator2.png",
"generator.png"}, "generator.png"},
paramtype2 = "facedir", paramtype2 = "facedir",
groups = { groups = {
sparktech_techy = 1, --sparktech_energy_wakeup = 2,
sparktech_energy_type = 2, -- sparktech_energy_wakeup
sparktech_net_trigger = 1, -- mode 1: wake on giving energy (only triggers if previous = 0)
sparktech_energy_max = 5000 -- mode 2: wake on taking energy (only triggers if previous = max)
}, -- TODO: Implement sparktech_energy_wakeup, furnace could also use this
on_construct = function(pos) sparktech_techy = 1,
local meta = minetest.get_meta(pos) sparktech_energy_type = 2,
meta:set_string("formspec", formspec) sparktech_net_trigger = 1,
meta:set_int("rem_energy_", 0) sparktech_energy_max = 2000
local inv = meta:get_inventory() },
inv:set_size('fuel', 1) on_construct = function(pos)
minetest.get_node_timer(pos):start(0.5) local meta = minetest.get_meta(pos)
end, meta:set_string("formspec", formspec)
on_timer = function(pos, elapsed) -- Reduce number of ticks like in the furnace meta:set_int("rem_energy_", 0)
local meta = minetest.get_meta(pos) local inv = meta:get_inventory()
inv:set_size('fuel', 1)
-- minetest.get_node_timer(pos):start(interval)
-- not required! its not like we got items on construct
end,
local rem_energy = meta:get_int("rem_energy_") allow_metadata_inventory_put = is_item_allowed,
if rem_energy > 0 then
local change
if rem_energy > 5 then
change = 5
else
change = rem_energy
end
meta:set_int("rem_energy_", meta:get_int("rem_energy_") - change)
meta:set_int("energy", meta:get_int("energy") + change)
else
local inv = meta:get_inventory()
local itemlist = inv:get_list("fuel")
local fuel, product = minetest.get_craft_result({method = "fuel", width = 1, items = itemlist})
local node = minetest.get_node(pos)
if fuel["time"] ~= 0 then
inv:set_stack("fuel", 1, product["items"][1])
local fuel_energy = fuel["time"] * fuel_multiplier on_metadata_inventory_put = ongetitem,
meta:set_int("rem_energy_or_", fuel_energy)
meta:set_int("rem_energy_", fuel_energy)
end
end
update_formspec(pos) -- Later this should only be done when a player looks into the block on_timer = function(pos, elapsed) -- Reduce number of ticks like in the furnace
local meta = minetest.get_meta(pos)
local max_energy = minetest.get_item_group(minetest.get_node(pos).name, "sparktech_energy_max")
local energy = meta:get_int("energy")
if (energy >= max_energy) then
return -- at this point no new cycle is requested, and as such the thing halts,
-- NOTE: would be really usefull to get the energy system to call the
-- ontimer function upon taking energy out here!!
end
minetest.get_node_timer(pos):start(0.5) local rem_energy = meta:get_int("rem_energy_")
end
if rem_energy > 0 then
local change
if rem_energy > 5 then
change = 5
else
change = rem_energy
end
meta:set_int("rem_energy_", meta:get_int("rem_energy_") - change)
if (energy + change >= max_energy) then
meta:set_int("energy", max_energy)
else
meta:set_int("energy", energy + change)
end
else
local inv = meta:get_inventory()
local itemlist = inv:get_list("fuel")
local fuel, product = minetest.get_craft_result({method = "fuel", width = 1, items = itemlist})
local node = minetest.get_node(pos)
if fuel["time"] ~= 0 then
inv:set_stack("fuel", 1, product["items"][1])
local fuel_energy = fuel["time"] * fuel_multiplier
meta:set_int("rem_energy_or_", fuel_energy)
meta:set_int("rem_energy_", fuel_energy)
end
end
update_formspec(pos) -- Later this should only be done when a player looks into the block
minetest.get_node_timer(pos):start(interval)
end
}) })
minetest.register_craft({ minetest.register_craft({
output = NAME .. ":burnergenerator", output = NAME .. ":burnergenerator",
recipe = {{ 'group:steelplate', 'group:steelplate', 'group:steelplate' }, recipe = {{ 'group:steelplate', 'group:steelplate', 'group:steelplate' },
{ 'group:steelplate', 'default:clay_brick', 'group:steelplate' }, { 'group:steelplate', 'default:clay_brick', 'group:steelplate' },
{ 'group:steelplate', 'default:copper_ingot', 'group:steelplate' }} { 'group:steelplate', 'default:copper_ingot', 'group:steelplate' }}
}) })