81 lines
2.2 KiB
Lua
81 lines
2.2 KiB
Lua
-- Licenses of media (3D Meshes and textures)
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-- ---------------------------------------
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-- Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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-- Copyright (C) 2019 - 2020 Steamed_Punk steamedpunk.mt at gmail.com
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-- ---------------------------------------
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-- License code for better lighting.
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-- ---------------------------------------
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-- Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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-- Copyright (C) 2020 Nathan.S at https://github.com/NathanSalapat
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-- ---------------------------------------
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-- NODES
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-- STREETLIGHT
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minetest.register_node("mt_buildings:streetlight", {
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description = "Street Light",
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drawtype = "mesh",
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mesh = "streetlight.obj",
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tiles = {"Lamp.png"},
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use_texture_alpha = true,
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inventory_image = "streetlight_inv.png",
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wield_image = "streetlight_inv.png",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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light_source = 4,
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groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 2.5, 0.3},
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},
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collision_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 2.5, 0.3},
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},
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on_place = minetest.rotate_node,
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on_construct = function(pos)
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local above = {x = pos.x, y = pos.y + 2, z = pos.z}
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local top_node = minetest.get_node(above).name
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print ('top node is '..top_node)
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if top_node == 'air' then
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minetest.set_node(above,{name='mt_buildings:lamp_light'})
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print 'placing lamp light.'
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end
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end,
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on_destruct = function(pos)
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local above = {x = pos.x, y = pos.y + 2, z = pos.z}
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local top_node = minetest.get_node(above).name
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if top_node == 'mt_buildings:lamp_light' then
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minetest.remove_node(above)
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end
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end,
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})
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minetest.register_node('mt_buildings:lamp_light', {
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description = 'Lamp Light',
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drawtype = 'airlike',
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paramtype = 'light',
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pointable = false,
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light_source = 14,
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groups = {not_in_creative_inventory=1},
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})
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-- STREETLIGHT_CRAFT
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minetest.register_craft({
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output = "mt_buildings:streetlight",
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recipe = {
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{'group:wood', 'group:wood', 'default:glass'},
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{'group:wood', '', 'default:torch'},
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{'group:wood', '', ''},
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}
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})
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