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Uploaded Roads and Paths.
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Steamed-Punk 2020-10-21 19:46:49 +02:00 committed by GitHub
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commit 23b5642cb3
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@ -27,4 +27,5 @@ dofile(path .. "/nodes_invisible_walls.lua")
dofile(path .. "/huts.lua") -- Steamed_Punk
dofile(path .. "/well.lua") -- Steamed_Punk
dofile(path .. "/organic.lua") -- Steamed_Punk
dofile(path .. "/mt_village_roads.lua") -- Steamed_Punk
print (S("[MOD] Huts are loaded"))

184
mt_village_roads.lua Normal file
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@ -0,0 +1,184 @@
-- Licenses of media (3D Meshes and textures)
-- ---------------------------------------
-- Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
-- Copyright (C) 2019 - 2020 Steamed_Punk steamedpunk.mt at gmail.com
-- ---------------------------------------
-- NODES
-- ROADS
-- STRAIGHT
minetest.register_node("mt_buildings:mtv_road", {
description = "Road Straight",
drawtype = "mesh",
mesh = "mtv_road_straight.obj",
tiles = {"road_straight.png"},
use_texture_alpha = true,
inventory_image = "road_straight.png",
wield_image = "road_straight.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
on_place = minetest.rotate_node,
})
-- CORNER
minetest.register_node("mt_buildings:mtv_road_corner", {
description = "Road Corner",
drawtype = "mesh",
mesh = "mtv_road_corner.obj",
tiles = {"road_corner.png"},
use_texture_alpha = true,
inventory_image = "road_corner.png",
wield_image = "road_corner.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
on_place = minetest.rotate_node,
})
-- CROSSROAD
minetest.register_node("mt_buildings:mtv_road_crossroad", {
description = "Road Crossroad",
drawtype = "mesh",
mesh = "mtv_road_straight.obj",
tiles = {"road_crossroad.png"},
use_texture_alpha = true,
inventory_image = "road_crossroad.png",
wield_image = "road_crossroad.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.3, 0.5},
},
on_place = minetest.rotate_node,
})
-- ROAD_EDGES
-- STRAIGHT
minetest.register_node("mt_buildings:mtv_road_edge", {
description = "Road Edge",
drawtype = "mesh",
mesh = "mtv_road_edge.obj",
tiles = {"road_edge_straight.png"},
use_texture_alpha = true,
inventory_image = "road_edge_straight.png",
wield_image = "road_edge_straight.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
on_place = minetest.rotate_node,
})
-- CORNER OUT
minetest.register_node("mt_buildings:mtv_road_edge_corner_out", {
description = "Road Edge Corner Out",
drawtype = "mesh",
mesh = "mtv_road_edge_corner_out.obj",
tiles = {"road_edge_corner_out.png"},
use_texture_alpha = true,
inventory_image = "road_edge_corner_out.png",
wield_image = "road_edge_corner_out.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
on_place = minetest.rotate_node,
})
-- CORNER IN
minetest.register_node("mt_buildings:mtv_road_edge_corner_in", {
description = "Road Edge Corner In",
drawtype = "mesh",
mesh = "mtv_road_edge_corner_in.obj",
tiles = {"road_edge_corner_in.png"},
use_texture_alpha = true,
inventory_image = "road_edge_corner_in.png",
wield_image = "road_edge_corner_in.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
light_source = 4,
groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3},
selection_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
collision_box = {
type = "fixed",
fixed = {-1.5, -0.5, -1.5, 0.5, 0.4, 0.5},
},
on_place = minetest.rotate_node,
})
-- STREETLIGHT_CRAFT
minetest.register_craft({
output = "mt_buildings:mtv_road_edge",
recipe = {
{'group:wood', 'group:wood', 'default:glass'},
{'group:wood', '', 'default:torch'},
{'group:wood', '', ''},
}
})