160 lines
3.8 KiB
Lua
160 lines
3.8 KiB
Lua
-- Licenses of media (3D Meshes and textures)
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-- ---------------------------------------
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-- Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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-- Copyright (C) 2019 - 2020 Steamed_Punk steamedpunk.mt at gmail.com
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-- License for the animated buffalo
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-- ---------------------------------------
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-- Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
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-- Copyright (C) 2020 Nathan.S at https://github.com/NathanSalapat
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-- ---------------------------------------
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local S = mobs.intllib
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-- Original Cow Code by Krupnovpavel
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-- Wild Buffalo Code, models and textures by Steamed_Punk
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-- find and replace what mob is looking for (grass, wheat etc.)
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mobs:register_mob("nativeamericanvillage:buffalo", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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attack_npcs = false,
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reach = 3,
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damage = 6,
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hp_min = 10,
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hp_max = 45,
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armor = 150,
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collisionbox = {0.4,1.5,0.4, -0.4, 0 , -0.4},
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visual = "mesh",
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mesh = "wildbuffalo.b3d",
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textures = {
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{"wildbuffalo.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "indianvillage_mobs_buffalo",
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},
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walk_velocity = 1.5,
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run_velocity = 3.5,
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jump = true,
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jump_height = 6,
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knock_back = 0.2,
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pushable = false,
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view_range =35,
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attack_chance = 33,
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drops = {
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{name = "nativeamericanvillage:wildbuffalomeat", chance = 1, min = 1, max = 2},
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{name = "nativeamericanvillage:hide", chance = 1, min = 0, max = 2},
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{name = "nativeamericanvillage:fat", chance = 1, min = 0, max = 1},
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{name = "nativeamericanvillage:horn", chance = 1, min = 0, max = 1},
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},
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immune_to = {
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{"bows:bow_wood", 30},
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{"bows:bow_steel", 40},
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{"nativeamericanvillage:tomahawk", 40},
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{"all"}
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},
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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fear_height = 3,
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group_attack = true,
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animation = {
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speed_normal = 15,
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speed_run = 20,
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stand_start = 1,
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stand_end = 95,
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walk_start = 99,
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walk_end = 138,
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run_start = 99,
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run_end = 138,
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punch_start = 70,
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punch_end = 100,
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},
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replace_rate = 10,
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replace_what = {
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{"group:grass", "air", 0},
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{"default:dirt_with_grass", "default:dirt", -1}
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},
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biomes = {"snowy_grassland", "grassland", "savanna",}
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})
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mobs:spawn({
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name = "nativeamericanvillage:buffalo",
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nodes = {"default:dirt_with_grass", "default:dirt_with_dry_grass", "default:dirt_with_snow", "ethereal:green_dirt"},
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neighbors = {"default:dirt_with_grass", "default:dirt_with_dry_grass","default:dirt_with_snow", "ethereal:green_dirt"},
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min_light = 14,
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interval = 120,
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chance = 8000, --15000,
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active_object_count = 6,
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active_object_count_wider = 0,
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min_height = 0,
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max_height = 15,
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day_toggle = true,
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biomes = {"snowy_grassland", "grassland", "savanna",}
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})
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mobs:register_egg("nativeamericanvillage:buffalo", S("Wild Buffalo"), "default_dirt.png", 1)
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-- Buffalo Meat
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minetest.register_craftitem(":nativeamericanvillage:wildbuffalomeat", {
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description = S("Wild Buffalo Meat"),
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inventory_image = "wildbuffalomeat.png",
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stack_max = 3,
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on_use = minetest.item_eat(4),
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groups = {food_meat = 1, flammable = 3},
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})
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minetest.register_craftitem(":nativeamericanvillage:wildbuffalomeat_cooked", {
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description = S("Buffalo Ribs"),
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inventory_image = "wildbuffalomeat_cooked.png",
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on_use = minetest.item_eat(8),
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groups = {food_meat = 1, flammable = 2},
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})
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minetest.register_craft({
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type = "cooking",
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output = "nativeamericanvillage:wildbuffalomeat_cooked",
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recipe = "nativeamericanvillage:wildbuffalomeat",
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cooktime = 5,
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})
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-- HIDE
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minetest.register_craftitem(":nativeamericanvillage:hide", {
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description = S("Buffalo Hide"),
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inventory_image = "wildbuffalohide.png",
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stack_max = 3,
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})
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-- FAT
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minetest.register_craftitem(":nativeamericanvillage:fat", {
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description = S("Buffalo Hide"),
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inventory_image = "wildbuffalofat.png",
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stack_max = 3,
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})
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-- HORN
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minetest.register_craftitem(":nativeamericanvillage:horn", {
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description = S("Buffalo Horn"),
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inventory_image = "wildbuffalohorn.png",
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stack_max = 3,
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})
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