Fix 2 crash bugs
This commit is contained in:
parent
f7ac3ef019
commit
76bcf4e44c
@ -15,6 +15,10 @@ end
|
||||
|
||||
local drop_player_items = function(playerName, clear) --If clear != nil, don't drop items, just clear inventory
|
||||
local player = minetest.get_player_by_name(playerName)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
if not pos then pos = player:getpos() end
|
||||
local inv = player:get_inventory()
|
||||
|
||||
@ -204,9 +208,6 @@ local start_game = function()
|
||||
reset_player_state(player)
|
||||
else
|
||||
minetest.chat_send_player(name, "There are no spots for you to spawn!")
|
||||
if privs.hg_admin then
|
||||
minetest.chat_send_player(name, "Try setting some with the /hg set player_#")
|
||||
end
|
||||
end
|
||||
end, {player, i})
|
||||
if registrants[player:get_player_name()] then i = i + 1 end
|
||||
|
Loading…
x
Reference in New Issue
Block a user