Make hunger start after 3 minutes.

This commit is contained in:
Splizard 2013-02-01 13:19:52 +13:00
parent c0e2889168
commit 273666a07d

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@ -6,7 +6,7 @@ local players_hungry = {} -- Counts the hunger of the player
local steady_hurt_time -- When the hunger of the player is higher than this he will die very fast
local START_HUNGER_SECONDS = 360 -- 12 minuets equal one day
local START_HUNGER_SECONDS = 230 -- 3 minutes
local FACTOR_HUNGER_SECONDS = 2
local MIN_HUNGER_SECONDS = 1 -- Scheduled damage offsets won't be shorter than this. To prevent infinite calculations.
local HUNGER_DAMAGE = 1 -- The damage dealt per scheduled offset.