Merge pull request #26 from Wuzzy2/readme
Complete rewrite and update of main readme.txt
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By Splizard
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Github: https://github.com/Splizard/hungry_games
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The Hungry Games (GunshipPenguin's fork)
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Forum: http://forum.minetest.net/viewtopic.php?id=4582
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INSTALL:
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by Splizard, forked by GunshipPenguin
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----------
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Place this folder in your minetest games folder.
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GAMEPLAY:
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Github: https://github.com/GunshipPenguin/hungry_games
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-----------
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You will spawn in an arena which there is no way out, you must collect items
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found in chests scattered in the arena and use them to defeat other players.
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DETAILS:
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INSTALL
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-------
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When you play a map with this game a glass wall is created which is 200x200 blocks around the center of the map,
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Place this folder in your Minetest games folder.
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it is an indestructable wall and players will always spawn inside the arena.
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There are also chests scattered randomly around the arena which contain useful weapons and items.
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When you die you drop all you items and start spectating.
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After three minutes you get hungry and start starving.
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ATTENTION SERVER ADMINS:
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UNINSTALL
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--------------------------
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---------
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When hosting a hungry games server please edit the hungry_games mod for configuring
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the game, this is the minetest/games/hungry_games/mods/hungry_games/init.lua file. The file is meant to document itself but if you need help understanding the configuration just ask.
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** Linux users will find the games folder in /usr/share/minetest/**
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CHAT COMMANDS:
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---------------
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hg_admin:
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/hg restart/start --starts the match
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/hg stop --stops the match
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/hg set spawn --sets where players respawn on death
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/hg set lobby --sets where the players spawn when they join
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/hg set player_# --set where players start the match, replace # with number (must be set in order to play a match)
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hg_maker: (note after getting this priv you must logout/login to the server to get creative inventory)
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/build --grants interact/fly and fast privilege
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anyone:
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/vote --vote to start the match
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/register --register to take part in the next match
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UNINSTALL:
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------------
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Simply delete the folder hungry_games from the games folder.
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Simply delete the folder hungry_games from the games folder.
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CHANGELOG:
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GAMEPLAY
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------------
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--------
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You will spawn in an arena in which there is no way out, you must collect items
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found in chests scattered in the arena and use them to defeat other players and
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you must eat and drink to survive.
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The last surviving player is the winner.
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DETAILS
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-------
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The game is round-based. Once you have died, won, or you just entered the server, you have to wait until the next round starts.
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When you play a map with this game a glass wall is created which is (by default) 400×400 blocks around the center of the map,
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it is an indestructable wall and players will always spawn inside the arena.
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There are also chests scattered randomly around the arena which contain useful weapons and items.
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When you die you drop all your items and start spectating or get teleported to a lobby where combat is disabled.
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You will become hungry and thirsty over time. When your hunger or thirst bar reach 100%, you have to find food
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or a drink quickly, otherwise you will die from starvation or dehydration.
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ATTENTION, SERVER ADMINS
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------------------------
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When hosting a hungry games server please edit the hungry_games mod files for configuring
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the game, this is the Minetest/games/hungry_games/mods/hungry_games/init.lua file. The file is meant to document itself but if you need help understanding the configuration, just ask.
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The Hungry Games should, however, already work well with the default settings.
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QUICK START GUIDE FOR SETTING UP A SERVER
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-----------------------------------------
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The usual way to set up a server goes like this:
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1. Create a new world and use the v6 map generator
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2. Join this world
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3. Obtain the hg_admin and hg_maker privileges
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4. Set the starting positions (at least 2) by using the server command “/hg set player_#” (see below).
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Make sure all starting positions are within the boundaries of the glass arena.
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5. Set the lobby and spawn positions using “/hg set lobby” and “/hg set spawn”.
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Also make sure those positions are sealed from the main combat area.
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6. Now your server is ready, wait for other players to join and let them vote to start the first match
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Optional steps and hints:
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- You can design the world to your liking by using the “HG Maker” tab in your inventory menu. Use the Admin Pickaxe to break blocks
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- You can build additional chests, they will be automatically filled in the next match
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- The lobby is supposed a closed area which is sealed from the main arena; it is usually a spectator room
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- Both lobby and spawn positions must not be neccessarily inside the arena
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- If you are lazy, you can set the lobby and spawn position at the same place
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- Configure the Hungry Games server to your liking (see above)
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- The number of possible players in a match is limited by the number of starting positions.
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The more spawn positions you have, the more players can play.
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PRIVILEGES
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hg_admin Allows to manage the Hungry Games with the “hg” server command (see below).
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hg_maker Adds the “HG Maker” tab (you can get almost any item here, but you must rejoin
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the server first) into the inventory menu and allows to use the “build” server command.
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vote Reserved for internal use.
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register Reserved for internal use.
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SERVER COMMANDS
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---------------
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-- Commands for everyone: --
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vote Vote to start the match
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register Register to take part in the next match
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-- Commands requiring hg_maker privilege: --
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build Grants yourself these privileges: interact, fly, fast. Works only if no game is currently in progress.
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-- Commands requiring hg_admin privilege: --
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hg start Starts the match (if not already running)
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hg restart Restarts the match
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hg r Restarts the match
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hg stop Stops the current match
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hg set <posname> [<x> <y> <z>] Set a spawn position
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hg unset <posname> Unset/delete a spawn position
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hg maintenance [on|off] Enable/disable or toggle maintenance mode.
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Detailed command description
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============================
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### Maintenance mode
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The maintenance mode is a simple tool for server operators to disable the starting of new games.
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Maintenance mode can be used to manually build the map without being disturbed by a game.
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While in maintenance mode, voting is disabled and the game can also not be started with “hg start” or “hg restart”.
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The maintenance mode is always disabled when the server has just been started, it must always be enabled manually.
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Use “hg maintenance” to toggle maintenance mode.
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### Setting and deleting spawn positions
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The “hg set” command works like this:
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Syntax: hg set <posname> [<x> <y> <z>]
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<posname> is a required argument and is one of:
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spawn Where players respawn after death
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lobby Where the players spawn when they join the server
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player_# Where players start the match, replace “#” with a whole number, starting from 1. You must not skip numbers
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<x>, <y> and <z> are optional and set the position of the spawn point. If omitted, the position is set to your current position
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Example: “hg set player_1 0 0 0” sets the first starting position to (0,0,0).
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The “hg unset” command works like “hg set”, but it does not have the optional position arguments.
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CHANGELOG
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---------
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Rolling release (after version 0.4):
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Many, many changes (to be written)
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Version 0.4
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Version 0.4
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