65 lines
2.6 KiB
Lua
65 lines
2.6 KiB
Lua
--[[
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Builda City, a multiplayer city building game.
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Copyright (C) 2021 Quentin Quaadgras
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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Additional Terms according section 7 of GNU/GPL V3:
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"Builda City", "Splizard" and "Build a City" are trademarks of
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Quentin Quaadgras. If the licensee distributes modified copies
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of the Software then the licensee has to: Replace/remove
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all terms, images and files containing the marks "Builda City",
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"Splizard", "Build a City" and the Builda City logo. The copyright
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notices within the source code files may not be removed and have
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to be left fully intact. In addition, licensees that modify the
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Software must give the modified Software a new name that is not
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confusingly similar to "Builda City", "Splizard" or "Build a City"
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and may not distribute it under the names "Builda City", "Splizard"
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and/or "Build a City". The names "Builda City", "Splizard" and
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"Build a City" must not be used to endorse or promote products
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derived from this Software without prior written permission of
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Quentin Quaadgras.
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]]
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local cars = {}
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minetest.register_on_punchnode(function (pos, node, puncher)
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--table.insert(cars, {pos = pos, last_update=0})
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end)
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minetest.register_globalstep(function (dtime)
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--[[for i, car in ipairs(cars) do
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local pos = car.pos
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if cars[i].last_update > 0.1 then
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--Damn, no mesh support. GG for now.
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minetest.add_particle({
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pos = pos,
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velocity = {x = 1, y = 0, z = 0},
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acceleration = {x = 0, y = 0, z = 0},
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expirationtime = 0.1,
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size = 1,
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collisiondetection = false,
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vertical = false,
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texture = "city_white.png",
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})
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pos.x = pos.x + 1*0.1
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cars[i].last_update = 0
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end
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cars[i].last_update = cars[i].last_update + dtime
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end]]--
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end) |