Commit Graph

  • ddd2b18321 Transform alpha channel as well in shader kwolekr 2013-04-25 12:29:27 -0400
  • bc3072b35e Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED Perttu Ahola 2013-04-25 11:51:28 +0300
  • e9a4e98cb9 Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly sapier 2013-04-21 15:54:29 +0200
  • 53da8bd1c8 Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-04-25 03:52:14 +0200
  • 625a4c2e66 Add new drawtype GLASSLIKE_FRAMED RealBadAngel 2013-04-25 02:39:21 +0200
  • e703c5b81f Added support to disable built-in HUD elements Diego Martínez 2013-04-24 07:52:46 -0300
  • 33dd267fd9 Fixes possible crash when using hud_change with "align" or "offset" Diego Martínez 2013-04-23 05:06:24 -0300
  • a699bdb7a1 Fix to: addUpdateMeshTaskWithEdge Check in all 6 directions instead of just 3. RealBadAngel 2013-04-24 04:12:24 +0200
  • 770305e28d Add option to use texture alpha channel kwolekr 2013-04-23 18:39:10 -0400
  • 36747794ab Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0 Perttu Ahola 2013-04-23 23:19:36 +0300
  • c03c296dc7 Grow dirt_with_snow instead of dirt_with_grass if snow is above it PilzAdam 2013-04-23 19:02:41 +0200
  • 4a9b8aae5e Add minetest.get_player_ip() ShadowNinja 2013-04-04 04:28:21 -0400
  • 3d4d0cb574 Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player() ShadowNinja 2013-03-29 23:28:13 -0400
  • 9894167bbf Added offset support for HUD items Diego Martínez 2013-04-22 20:47:59 -0300
  • 7c37b1891a Added support for alignment in HUD items Diego Martínez 2013-04-22 06:53:55 -0300
  • 418c2e7a44 Merge remote branch 'origin/master' Weblate 2013-04-22 22:37:16 +0200
  • 4117ab473b Translated using Weblate (Russian) Anton Tsyganenko 2013-04-21 10:01:21 +0200
  • 93d36e88f9 Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-04-20 07:29:30 +0200
  • b11834605b Translated using Weblate (Chinese (China)) Shen Zheyu 2013-04-19 16:10:10 +0200
  • 58ded5cd27 Translation to Portuguese of Brazil for Minetest eduardojsm 2013-04-22 17:12:57 -0300
  • bc6f3e4e00 Translated using Weblate (Polish) Daniel Ziolkowski 2013-04-22 17:42:52 +0200
  • 37e6d1356b mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass() kwolekr 2013-04-21 15:47:13 -0400
  • daddd37706 Fix findSpawnPos() kwolekr 2013-04-21 15:39:34 -0400
  • 14ba94ad6a Fix hud_change stat argument retrieval kwolekr 2013-04-21 12:55:46 -0400
  • 03868ff8e1 Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7 kwolekr 2013-04-21 00:11:05 -0400
  • 527deb947c Add direction parameter to statbars in HUD API Fix health bar overlap when a larger texture is used kwolekr 2013-04-20 00:21:32 -0400
  • c45c530f74 Fix Lua HUD documentation kwolekr 2013-04-18 15:26:01 -0400
  • 47f60aebcd Merge remote branch 'origin/master' Weblate 2013-04-18 20:04:15 +0200
  • 852f768a75 Add dutch translation LS-Steeef 2013-04-18 16:30:11 +0300
  • 9e6376bd95 Merge remote branch 'origin/master' Weblate 2013-04-18 20:00:16 +0200
  • e385af7cc0 Translated using Weblate (Russian) Ilya Pavlov 2013-04-15 19:35:06 +0200
  • 220c4f1142 Translated using Weblate (Portuguese) Francizca Rodriguez 2013-04-13 18:12:36 +0200
  • 0a376c1d50 Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-04-18 04:09:20 +0200
  • b83e9225b7 Translated using Weblate (German) Pilz Adam 2013-04-07 17:08:34 +0200
  • ca8c1b6134 Translated using Weblate (French) Me Moala 2013-04-10 23:52:25 +0200
  • a71bfb4b60 Translated using Weblate (Chinese (China)) Shen Zheyu 2013-04-13 09:58:18 +0200
  • e60eb32050 Add dutch translation LS-Steeef 2013-04-18 16:30:11 +0300
  • 666aae3593 Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification kwolekr 2013-04-13 18:20:22 -0400
  • 49f6e347f0 Lua HUD Jonathon Anderson 2013-04-11 13:23:38 -0500
  • 1f42479e0c Merge pull request #654 from ShadowNinja/remove_old_makefile darkrose 2013-04-14 00:18:11 -0700
  • 9e0bb94460 Remove old Makefile(that is what git is for) ShadowNinja 2013-04-14 03:06:24 -0400
  • ce901f4c4c Fix double free, null texture drop kwolekr 2013-04-12 17:20:05 -0400
  • 7cd5eb4c77 Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with. MirceaKitsune 2013-04-07 15:41:33 -1000
  • 17cfb1850d Fix masterserver javascript: adjustable output id proller 2013-04-11 20:18:34 +0400
  • e7f5cdf9d4 Bugfixes to get_craft_recipe and get_all_craft_recipes. Improvements to get_all_craft_recipes (see api doc) RealBadAngel 2013-04-11 03:36:38 +0200
  • dda2071cc0 fix bug in scriptapi line_of_sight fix warnings for pathfinder debug traces sapier 2013-04-09 20:33:59 +0200
  • 6e4fdf37ba fix objects colliding with its own collision boxes sapier 2013-04-09 23:16:13 +0200
  • 7d002b60ff fix emergemanager memory leaks sapier 2013-04-07 21:01:19 +0200
  • 04c3b17c78 fix various memory leaks sapier 2013-04-07 22:27:27 +0200
  • 58fd39de35 fix extruded items texture leak sapier 2013-04-07 20:00:25 +0200
  • 9449026839 Use system wide LuaJIT if aviable. RealBadAngel 2013-04-07 20:35:48 +0200
  • e7247c1a66 fix memory leak on sound shutdown sapier 2013-04-07 21:17:26 +0200
  • 0d26bb36af fix memory leak in loadMedia sapier 2013-04-07 20:39:59 +0200
  • 10502b59bc addon extended resource accounting sapier 2013-04-07 20:22:06 +0200
  • abe74ea5ea fix inventory image texture leak sapier 2013-04-07 19:47:34 +0200
  • 98182f6097 fix memory leaks introduced by invalid gettext usage sapier 2013-04-07 19:15:17 +0200
  • cd27c8ef5d replace Server smart pointer with conventional one to gain control over dtor call order sapier 2013-04-07 19:41:12 +0200
  • 2bdff11d54 fix memory leak on shader shutdown sapier 2013-04-07 21:42:54 +0200
  • 7a32698312 fix memory leak in itemdef cleanup useless code sapier 2013-04-07 22:02:57 +0200
  • 5743ef4e64 fix huge texture leak in tiledef fix minor glitches too sapier 2013-04-07 22:19:53 +0200
  • 3b684d306c fix 3d model mesh leak sapier 2013-04-07 20:13:21 +0200
  • e1146396bc fix mesh leak in camera class sapier 2013-04-07 20:33:00 +0200
  • 7c0e707cf1 Add param2 field for ores, some minor fixes and misc. code cleanup kwolekr 2013-04-07 21:21:17 -0400
  • feb7de91ec Merge remote branch 'origin/master' Weblate 2013-04-07 13:39:28 +0200
  • 4468ea84e6 Add Ukrainian language. Ilya Zhuravlev 2013-04-07 15:36:46 +0400
  • 96e2931c5c Fix black tree leaves, reduce above-ground cave shadows kwolekr 2013-04-07 02:26:46 -0400
  • 5961106f9f Fix crash on creating map with invalid mg_name kwolekr 2013-04-07 01:50:20 -0400
  • fbf76184f0 Revert "Fix to be able to build from dir different than source dir" This commit broke RUN_IN_PLACE kwolekr 2013-04-07 01:30:06 -0400
  • 8ec3fc35c6 Add Mapgen V7, reorganize biomes kwolekr 2013-04-06 11:19:59 -0400
  • d50b2ede92 Adjusting water removing above unloaded blocks proller 2013-04-06 23:07:06 +0400
  • 453d79e3a2 Don't re-write entire map_meta.txt if a setting is missing kwolekr 2013-04-06 13:36:31 -0400
  • 046534e14b Fix to be able to build from dir different than source dir Diego Martínez 2013-04-05 12:34:43 -0300
  • 120f02e20b Don't flow finite liquid into an unloaded chunk proller 2013-04-06 19:32:59 +0400
  • becd8c03fd fix memory leak sapier 2013-03-31 19:59:00 +0000
  • 69367aa799 Add Dijkstra A* and A* without prefetching pathfind algorithms sapier 2013-03-17 17:03:44 +0000
  • 97f0bb0342 Only enqueue falling nodes if they really want to fall PilzAdam 2013-04-05 22:33:11 +0200
  • 1586cdac53 unkn own block -> unkn own node khonkhortisan 2013-03-19 11:05:32 -0700
  • 1bae82e6c4 Add private messaging with /msg ShadowNinja 2013-03-27 21:37:09 -0400
  • 2fb0e547a0 Use the nodebox as selection box if it's not set manually Diego Martínez 2013-04-05 02:51:31 -0300
  • 1a5dcfd0c8 Install "build" and "survival" games with "make install" Diego Martínez 2013-04-05 02:49:19 -0300
  • e38d65f8d1 Dont allow fast move in water or ladder when aux1_descend is true MirceaKitsune 2013-04-05 15:37:37 -1000
  • 33052abf42 Translated using Weblate (Chinese (China)) Shen Zheyu 2013-04-05 04:43:06 +0200
  • b0e6806077 Fix nick completion PilzAdam 2013-03-25 19:13:25 +0100
  • 76b86c0368 Add a delay to nodeupdate() PilzAdam 2013-03-19 16:46:26 +0100
  • c5a8448c41 Allow modifying movement speed, jump height and gravity per-player via the Lua API. MirceaKitsune 2013-04-05 01:03:28 -1000
  • 2a0badf2d5 Check if the address field is empty when hitting enter on the multiplayer tab ShadowNinja 2013-04-01 22:48:22 -0400
  • 6b8435cf8c Limit speed in collisionMoveResult for avoiding hangs Esteban I. Ruiz Moreno 2013-04-02 20:24:45 -0300
  • c1bf6f9f7a Fix camera "jumping" when attached and the parent goes too fast Zeg9 2012-12-27 14:22:59 +0100
  • f85c1165c2 Update doc/lua-api.txt PilzAdam 2013-04-03 22:41:18 +0200
  • 37acadc2af Bump version to 0.4.6 kwolekr 2013-04-03 16:36:25 -0400
  • 82709549ff Merge remote branch 'origin/master' Weblate 2013-04-03 20:32:13 +0200
  • 6e96bc98de Translated using Weblate (Spanish) Diego Martínez 2013-04-03 17:22:42 +0200
  • 60aaf65b10 Translated using Weblate (Polish) Dêivan Ortiz Munhoz 2013-04-03 16:42:15 +0200
  • 7d83fefd7f Translated using Weblate (Kirghiz) Chynggyz Jumaliev 2013-03-31 15:40:13 +0200
  • 2bb559be82 Translated using Weblate (German) Sfan5 2013-04-01 18:56:55 +0200
  • d27f57e48f Translated using Weblate (French) we prefer instagib metl3 2013-04-01 14:13:39 +0200
  • e59d971e7b Translated using Weblate (Estonian) Pilz Adam 2013-04-03 17:02:27 +0200
  • 025f4d28c1 Translated using Weblate (Estonian) Ragnar Laud 2013-04-03 16:41:56 +0200
  • 0ed34e6780 Translated using Weblate (Portuguese) Dêivan Ortiz Munhoz 2013-04-03 16:35:57 +0200
  • 9ff8012655 Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it PilzAdam 2013-04-02 15:18:05 +0200