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ddd2b18321
Transform alpha channel as well in shader
kwolekr
2013-04-25 12:29:27 -0400
bc3072b35e
Fix compatibility of RBA's NDT_GLASSLIKE_FRAMED
Perttu Ahola
2013-04-25 11:51:28 +0300
e9a4e98cb9
Improve getFree*ActiveObjectId to reduce common case cpu usage drasticaly
sapier
2013-04-21 15:54:29 +0200
53da8bd1c8
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-25 03:52:14 +0200
625a4c2e66
Add new drawtype GLASSLIKE_FRAMED
RealBadAngel
2013-04-25 02:39:21 +0200
e703c5b81f
Added support to disable built-in HUD elements
Diego Martínez
2013-04-24 07:52:46 -0300
33dd267fd9
Fixes possible crash when using hud_change with "align" or "offset"
Diego Martínez
2013-04-23 05:06:24 -0300
a699bdb7a1
Fix to: addUpdateMeshTaskWithEdge Check in all 6 directions instead of just 3.
RealBadAngel
2013-04-24 04:12:24 +0200
770305e28d
Add option to use texture alpha channel
kwolekr
2013-04-23 18:39:10 -0400
36747794ab
Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0
Perttu Ahola
2013-04-23 23:19:36 +0300
c03c296dc7
Grow dirt_with_snow instead of dirt_with_grass if snow is above it
PilzAdam
2013-04-23 19:02:41 +0200
4a9b8aae5e
Add minetest.get_player_ip()
ShadowNinja
2013-04-04 04:28:21 -0400
3d4d0cb574
Add option to not prepend "Server -!- " to messages sent with minetest.chat_send_player()
ShadowNinja
2013-03-29 23:28:13 -0400
9894167bbf
Added offset support for HUD items
Diego Martínez
2013-04-22 20:47:59 -0300
7c37b1891a
Added support for alignment in HUD items
Diego Martínez
2013-04-22 06:53:55 -0300
418c2e7a44
Merge remote branch 'origin/master'
Weblate
2013-04-22 22:37:16 +0200
4117ab473b
Translated using Weblate (Russian)
Anton Tsyganenko
2013-04-21 10:01:21 +0200
93d36e88f9
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-20 07:29:30 +0200
b11834605b
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-04-19 16:10:10 +0200
58ded5cd27
Translation to Portuguese of Brazil for Minetest
eduardojsm
2013-04-22 17:12:57 -0300
bc6f3e4e00
Translated using Weblate (Polish)
Daniel Ziolkowski
2013-04-22 17:42:52 +0200
37e6d1356b
mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y boundaries, remove growGrass()
kwolekr
2013-04-21 15:47:13 -0400
daddd37706
Fix findSpawnPos()
kwolekr
2013-04-21 15:39:34 -0400
14ba94ad6a
Fix hud_change stat argument retrieval
kwolekr
2013-04-21 12:55:46 -0400
03868ff8e1
Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapgen V7
kwolekr
2013-04-21 00:11:05 -0400
527deb947c
Add direction parameter to statbars in HUD API Fix health bar overlap when a larger texture is used
kwolekr
2013-04-20 00:21:32 -0400
c45c530f74
Fix Lua HUD documentation
kwolekr
2013-04-18 15:26:01 -0400
47f60aebcd
Merge remote branch 'origin/master'
Weblate
2013-04-18 20:04:15 +0200
852f768a75
Add dutch translation
LS-Steeef
2013-04-18 16:30:11 +0300
9e6376bd95
Merge remote branch 'origin/master'
Weblate
2013-04-18 20:00:16 +0200
e385af7cc0
Translated using Weblate (Russian)
Ilya Pavlov
2013-04-15 19:35:06 +0200
220c4f1142
Translated using Weblate (Portuguese)
Francizca Rodriguez
2013-04-13 18:12:36 +0200
0a376c1d50
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-04-18 04:09:20 +0200
b83e9225b7
Translated using Weblate (German)
Pilz Adam
2013-04-07 17:08:34 +0200
ca8c1b6134
Translated using Weblate (French)
Me Moala
2013-04-10 23:52:25 +0200
a71bfb4b60
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-04-13 09:58:18 +0200
e60eb32050
Add dutch translation
LS-Steeef
2013-04-18 16:30:11 +0300
666aae3593
Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification
kwolekr
2013-04-13 18:20:22 -0400
49f6e347f0
Lua HUD
Jonathon Anderson
2013-04-11 13:23:38 -0500
1f42479e0c
Merge pull request #654 from ShadowNinja/remove_old_makefile
darkrose
2013-04-14 00:18:11 -0700
9e0bb94460
Remove old Makefile(that is what git is for)
ShadowNinja
2013-04-14 03:06:24 -0400
ce901f4c4c
Fix double free, null texture drop
kwolekr
2013-04-12 17:20:05 -0400
7cd5eb4c77
Swing the camera down when the player lands on the ground, based on the velocity the surface is hit with.
MirceaKitsune
2013-04-07 15:41:33 -1000
17cfb1850d
Fix masterserver javascript: adjustable output id
proller
2013-04-11 20:18:34 +0400
e7f5cdf9d4
Bugfixes to get_craft_recipe and get_all_craft_recipes. Improvements to get_all_craft_recipes (see api doc)
RealBadAngel
2013-04-11 03:36:38 +0200
dda2071cc0
fix bug in scriptapi line_of_sight fix warnings for pathfinder debug traces
sapier
2013-04-09 20:33:59 +0200
6e4fdf37ba
fix objects colliding with its own collision boxes
sapier
2013-04-09 23:16:13 +0200
7d002b60ff
fix emergemanager memory leaks
sapier
2013-04-07 21:01:19 +0200
04c3b17c78
fix various memory leaks
sapier
2013-04-07 22:27:27 +0200
58fd39de35
fix extruded items texture leak
sapier
2013-04-07 20:00:25 +0200
9449026839
Use system wide LuaJIT if aviable.
RealBadAngel
2013-04-07 20:35:48 +0200
e7247c1a66
fix memory leak on sound shutdown
sapier
2013-04-07 21:17:26 +0200
0d26bb36af
fix memory leak in loadMedia
sapier
2013-04-07 20:39:59 +0200
10502b59bc
addon extended resource accounting
sapier
2013-04-07 20:22:06 +0200
abe74ea5ea
fix inventory image texture leak
sapier
2013-04-07 19:47:34 +0200
98182f6097
fix memory leaks introduced by invalid gettext usage
sapier
2013-04-07 19:15:17 +0200
cd27c8ef5d
replace Server smart pointer with conventional one to gain control over dtor call order
sapier
2013-04-07 19:41:12 +0200
2bdff11d54
fix memory leak on shader shutdown
sapier
2013-04-07 21:42:54 +0200
7a32698312
fix memory leak in itemdef cleanup useless code
sapier
2013-04-07 22:02:57 +0200
5743ef4e64
fix huge texture leak in tiledef fix minor glitches too
sapier
2013-04-07 22:19:53 +0200
3b684d306c
fix 3d model mesh leak
sapier
2013-04-07 20:13:21 +0200
e1146396bc
fix mesh leak in camera class
sapier
2013-04-07 20:33:00 +0200
7c0e707cf1
Add param2 field for ores, some minor fixes and misc. code cleanup
kwolekr
2013-04-07 21:21:17 -0400
feb7de91ec
Merge remote branch 'origin/master'
Weblate
2013-04-07 13:39:28 +0200
4468ea84e6
Add Ukrainian language.
Ilya Zhuravlev
2013-04-07 15:36:46 +0400
96e2931c5c
Fix black tree leaves, reduce above-ground cave shadows
kwolekr
2013-04-07 02:26:46 -0400
5961106f9f
Fix crash on creating map with invalid mg_name
kwolekr
2013-04-07 01:50:20 -0400
fbf76184f0
Revert "Fix to be able to build from dir different than source dir" This commit broke RUN_IN_PLACE
kwolekr
2013-04-07 01:30:06 -0400
8ec3fc35c6
Add Mapgen V7, reorganize biomes
kwolekr
2013-04-06 11:19:59 -0400
d50b2ede92
Adjusting water removing above unloaded blocks
proller
2013-04-06 23:07:06 +0400
453d79e3a2
Don't re-write entire map_meta.txt if a setting is missing
kwolekr
2013-04-06 13:36:31 -0400
046534e14b
Fix to be able to build from dir different than source dir
Diego Martínez
2013-04-05 12:34:43 -0300
120f02e20b
Don't flow finite liquid into an unloaded chunk
proller
2013-04-06 19:32:59 +0400
becd8c03fd
fix memory leak
sapier
2013-03-31 19:59:00 +0000
69367aa799
Add Dijkstra A* and A* without prefetching pathfind algorithms
sapier
2013-03-17 17:03:44 +0000
97f0bb0342
Only enqueue falling nodes if they really want to fall
PilzAdam
2013-04-05 22:33:11 +0200
1586cdac53
unkn own block -> unkn own node
khonkhortisan
2013-03-19 11:05:32 -0700
1bae82e6c4
Add private messaging with /msg
ShadowNinja
2013-03-27 21:37:09 -0400
2fb0e547a0
Use the nodebox as selection box if it's not set manually
Diego Martínez
2013-04-05 02:51:31 -0300
1a5dcfd0c8
Install "build" and "survival" games with "make install"
Diego Martínez
2013-04-05 02:49:19 -0300
e38d65f8d1
Dont allow fast move in water or ladder when aux1_descend is true
MirceaKitsune
2013-04-05 15:37:37 -1000
33052abf42
Translated using Weblate (Chinese (China))
Shen Zheyu
2013-04-05 04:43:06 +0200
b0e6806077
Fix nick completion
PilzAdam
2013-03-25 19:13:25 +0100
76b86c0368
Add a delay to nodeupdate()
PilzAdam
2013-03-19 16:46:26 +0100
c5a8448c41
Allow modifying movement speed, jump height and gravity per-player via the Lua API.
MirceaKitsune
2013-04-05 01:03:28 -1000
2a0badf2d5
Check if the address field is empty when hitting enter on the multiplayer tab
ShadowNinja
2013-04-01 22:48:22 -0400
6b8435cf8c
Limit speed in collisionMoveResult for avoiding hangs
Esteban I. Ruiz Moreno
2013-04-02 20:24:45 -0300
c1bf6f9f7a
Fix camera "jumping" when attached and the parent goes too fast
Zeg9
2012-12-27 14:22:59 +0100
f85c1165c2
Update doc/lua-api.txt
PilzAdam
2013-04-03 22:41:18 +0200
37acadc2af
Bump version to 0.4.6
kwolekr
2013-04-03 16:36:25 -0400
82709549ff
Merge remote branch 'origin/master'
Weblate
2013-04-03 20:32:13 +0200
6e96bc98de
Translated using Weblate (Spanish)
Diego Martínez
2013-04-03 17:22:42 +0200
60aaf65b10
Translated using Weblate (Polish)
Dêivan Ortiz Munhoz
2013-04-03 16:42:15 +0200
7d83fefd7f
Translated using Weblate (Kirghiz)
Chynggyz Jumaliev
2013-03-31 15:40:13 +0200
2bb559be82
Translated using Weblate (German)
Sfan5
2013-04-01 18:56:55 +0200
d27f57e48f
Translated using Weblate (French)
we prefer instagib metl3
2013-04-01 14:13:39 +0200
e59d971e7b
Translated using Weblate (Estonian)
Pilz Adam
2013-04-03 17:02:27 +0200
025f4d28c1
Translated using Weblate (Estonian)
Ragnar Laud
2013-04-03 16:41:56 +0200
0ed34e6780
Translated using Weblate (Portuguese)
Dêivan Ortiz Munhoz
2013-04-03 16:35:57 +0200
9ff8012655
Return an ItemStack in minetest.item_place() if nodes' on rightclick doesnt return it
PilzAdam
2013-04-02 15:18:05 +0200