Allow groups in crafting recipes

master
Perttu Ahola 2012-06-06 23:39:17 +03:00
parent 7631918a12
commit a435cfcd82
3 changed files with 39 additions and 12 deletions

View File

@ -363,8 +363,7 @@ effective towards.
Groups in crafting recipes
---------------------------
- Not implemented yet. (TODO)
- Will probably look like this:
An example:
{
output = 'food:meat_soup_raw',
recipe = {
@ -372,7 +371,7 @@ Groups in crafting recipes
{'group:water'},
{'group:bowl'},
},
preserve = {'group:bowl'},
preserve = {'group:bowl'}, -- Not implemented yet (TODO)
}
Special groups
@ -1210,19 +1209,19 @@ Node definition (register_node)
^ default: minetest.node_metadata_inventory_take_allow_all
}
Recipe: (register_craft)
Recipe for register_craft: (shaped)
{
output = 'default:pick_stone',
recipe = {
{'default:cobble', 'default:cobble', 'default:cobble'},
{'', 'default:stick', ''},
{'', 'default:stick', ''},
{'', 'default:stick', ''}, -- Also groups; eg. 'group:crumbly'
},
replacements = <optional list of item pairs,
replace one input item with another item on crafting>
}
Recipe (shapeless):
Recipe for register_craft (shapeless)
{
type = "shapeless",
output = 'mushrooms:mushroom_stew',
@ -1235,13 +1234,13 @@ Recipe (shapeless):
replace one input item with another item on crafting>
}
Recipe (tool repair):
Recipe for register_craft (tool repair)
{
type = "toolrepair",
additional_wear = -0.02,
}
Recipe (cooking):
Recipe for register_craft (cooking)
{
type = "cooking",
output = "default:glass",
@ -1249,7 +1248,7 @@ Recipe (cooking):
cooktime = 3,
}
Recipe (furnace fuel):
Recipe for register_craft (furnace fuel)
{
type = "fuel",
recipe = "default:leaves",

View File

@ -496,6 +496,14 @@ minetest.register_craftitem("experimental:tester_tool_1", {
end,
})
minetest.register_craft({
output = 'experimental:tester_tool_1',
recipe = {
{'group:crumbly'},
{'group:crumbly'},
}
})
minetest.log("experimental modname="..dump(minetest.get_current_modname()))
minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))

View File

@ -27,6 +27,26 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "gamedef.h"
#include "inventory.h"
// Check if input matches recipe
// Takes recipe groups into account
static bool inputItemMatchesRecipe(const std::string &inp_name,
const std::string &rec_name, IItemDefManager *idef)
{
// Exact name
if(inp_name == rec_name)
return true;
// Group
if(rec_name.substr(0,6) == "group:" && idef->isKnown(inp_name)){
std::string rec_group = rec_name.substr(6);
const struct ItemDefinition &def = idef->get(inp_name);
if(itemgroup_get(def.groups, rec_group) != 0)
return true;
}
// Didn't match
return false;
}
// Deserialize an itemstring then return the name of the item
static std::string craftGetItemName(const std::string &itemstring, IGameDef *gamedef)
@ -403,9 +423,9 @@ bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) co
unsigned int rec_x = rec_min_x + x;
unsigned int rec_y = rec_min_y + y;
if(
inp_names[inp_y * inp_width + inp_x] !=
rec_names[rec_y * rec_width + rec_x]
if(!inputItemMatchesRecipe(
inp_names[inp_y * inp_width + inp_x],
rec_names[rec_y * rec_width + rec_x], gamedef->idef())
){
return false;
}