always set the replacer to the currently shown pattern when invoking the setter

master
Sokomine 2022-05-22 21:32:57 +02:00
parent 1b860684a6
commit fa6a016ca2
1 changed files with 41 additions and 29 deletions

View File

@ -73,6 +73,34 @@ replacer_setter.set_to = function(player_name, pattern, player, itemstack)
end
replacer_setter.set_to_for_swissalps_fork = function(player, row)
if(not(player) or not(row)) then
return
end
local player_name = player:get_player_name()
if(not(replacer_setter.history[ player_name ])
or not(replacer_setter.history[ player_name ][ row ])) then
return
end
local pattern = replacer_setter.history[ player_name ][ row ]
local wield_index = player:get_wield_index()
local replacer_stack = nil
local inv = player:get_inventory()
if(wield_index > 1) then
replacer_stack = inv:get_stack("main", wield_index - 1)
end
if(replacer_stack and replacer_stack:get_name() == "replacer:replacer") then
-- for Swissalps' fork
local parts = pattern:split(" ")
local node = {name=parts[1], param1=0, param2=parts[3]}
local mode = "single"
replacer.set_data(replacer_stack, node, mode)
inv:set_stack("main", wield_index - 1, replacer_stack)
end
end
-- keep a history of stored patterns for each player (not for each replacer);
-- this history is not saved over server shutdown
replacer_setter.add_to_hist = function(player_name, pattern)
@ -121,6 +149,9 @@ replacer_setter.get_formspec = function(player_name, current_pattern, player)
or minetest.check_player_privs(player_name, {creative=true}))
-- make sure all variables exist and the current entry is stored
replacer_setter.add_to_hist(player_name, current_pattern)
-- set the replacer to the currently selected value
local idx = table.indexof(replacer_setter.history[ player_name ], current_pattern)
replacer_setter.set_to_for_swissalps_fork(player, idx)
-- count how many blocks of each type the player has in his inventory
local counted_inv = {}
if(not(in_creative_mode)) then
@ -145,7 +176,7 @@ replacer_setter.get_formspec = function(player_name, current_pattern, player)
local formspec = "size[18,10]"..
"label[6,0;Node Replacement Tool Setup and History]"..
"button_exit[8,9.4;2,0.8;quit;Exit]"..
"button_exit[10,9.4;2,0.8;quit;Exit]"..
"label[0.2,8.5;Note: Selected mode and history are reset on server restart.\n"..
"Note: This selection is valid only for the replacer to the "..
"*left* of this tool here in your inventory.]"..
@ -185,16 +216,21 @@ replacer_setter.get_formspec = function(player_name, current_pattern, player)
hist_entries[ i ] = tostring(amount_left)..","..
minetest.formspec_escape(replacer_setter.human_readable_pattern(v).." ["..v.."]")
end
return formspec..table.concat(hist_entries, ",")..";"..tostring(selected).."]"
return formspec..table.concat(hist_entries, ",")..";"..tostring(selected).."]"..
"field[20,20;0,0;current_field;;"..tostring(selected).."]"..
"button_exit[6,9.4;2,0.8;set;Set]"
end
-- the player has interacted with our formspec
minetest.register_on_player_receive_fields( function(player, formname, fields)
if(not(formname) or formname ~= "replacer:menu") then
return false
end
local player_name = player:get_player_name()
local row = -1
-- the player clicked on an entry in the history
if(fields and fields.replacer_history
and replacer_setter.history and replacer_setter.history[ player_name ]) then
@ -202,34 +238,10 @@ minetest.register_on_player_receive_fields( function(player, formname, fields)
local selected = minetest.explode_table_event(fields.replacer_history)
if(selected and (selected.type == "CHG" or selected.type == "DLC")
and selected.row <= #replacer_setter.history[ player_name ]) then
local pattern = replacer_setter.history[ player_name ][ selected.row ]
local wield_index = player:get_wield_index()
local replacer_stack = nil
local inv = player:get_inventory()
if(wield_index > 1) then
replacer_stack = inv:get_stack("main", wield_index - 1)
end
if(replacer_stack and replacer_stack:get_name() == "replacer:replacer") then
-- for Swissalps' fork
replacer_setter.add_to_hist(player_name, pattern)
local parts = pattern:split(" ")
local node = {name=parts[1], param1=parts[2], param2=parts[3]}
local mode = "single"
replacer.set_data(replacer_stack, node, mode)
inv:set_stack("main", wield_index - 1, replacer_stack)
end
return true
end
end
-- the player selected a mode
if(fields and fields.select_mode) then
local index = table.indexof(replacer_setter.mode_descriptions,
minetest.formspec_escape(fields.select_mode))
if(index and index > -1 and replacer_setter.mode_names[ index ]) then
replacer_setter.user_mode[ player_name ] = replacer_setter.mode_names[ index ]
row = selected.row
end
replacer_setter.set_to_for_swissalps_fork(player, row)
return true
end
return true
end)