218 lines
6.6 KiB
Lua
218 lines
6.6 KiB
Lua
realtest.registered_trees = {}
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realtest.registered_trees_list = {}
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function realtest.register_tree(name, TreeDef)
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local tree = {
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name = name,
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description = TreeDef.description or "",
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grounds = TreeDef.grounds or {"default:dirt","default:dirt_with_grass"},
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leaves = TreeDef.leaves or {},
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height = TreeDef.height or function() return 10 end,
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radius = TreeDef.radius or 5,
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textures = TreeDef.textures or {{},"","","",""},
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grow_interval = TreeDef.grow_interval or 60,
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grow_chance = TreeDef.grow_chance or 20,
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grow_light = TreeDef.grow_light or 8
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}
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realtest.registered_trees[name] = tree
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table.insert(realtest.registered_trees_list, tree.name)
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minetest.register_node(tree.name.."_planks", {
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description = tree.description.." Planks",
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tiles = {tree.textures[3]},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,drop_on_dig=1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craftitem(tree.name.."_stick", {
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description = tree.description.." Stick",
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inventory_image = tree.textures[4],
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groups = {stick=1},
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})
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minetest.register_node(tree.name.."_sapling", {
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description = tree.description.." Sapling",
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drawtype = "plantlike",
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visual_scale = 1.0,
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tiles = {tree.textures[5]},
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inventory_image = tree.textures[5],
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wield_image = tree.textures[5],
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paramtype = "light",
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walkable = false,
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groups = {snappy=2,dig_immediate=3,flammable=2,dropping_node=1},
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sounds = default.node_sound_defaults(),
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})
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minetest.register_craftitem(tree.name.."_plank", {
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description = tree.description.." Plank",
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inventory_image = tree.textures[7],
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})
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minetest.register_craft({
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output = tree.name.."_planks",
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recipe = {
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{tree.name.."_plank",tree.name.."_plank"},
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{tree.name.."_plank",tree.name.."_plank"}
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}
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})
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minetest.register_craft({
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output = tree.name.."_plank 4",
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recipe = {{tree.name.."_planks"}}
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})
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minetest.register_node(tree.name.."_log", {
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description = tree.description.." Log",
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tiles = tree.textures[1],
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inventory_image = tree.textures[6],
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wield_image = tree.textures[6],
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groups = {tree=1,snappy=1,choppy=2,flammable=2,dropping_node=1,drop_on_dig=1},
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sounds = default.node_sound_wood_defaults(),
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drop = tree.name.."_plank 4",
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drop_on_dropping = tree.name.."_log",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4,0.4,0.5,0.4},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4,0.4,0.5,0.4},
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},
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},
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})
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minetest.register_node(tree.name.."_leaves", {
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description = tree.description.." Leaves",
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drawtype = "allfaces_optional",
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visual_scale = 1.3,
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tiles = {tree.textures[2]},
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paramtype = "light",
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groups = {snappy=3, leafdecay=3, flammable=2,drop_on_dig=1},
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drop = {
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max_items = 1,
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items = {
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{
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items = {tree.name..'_sapling'},
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rarity = 30,
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},
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{
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items = {tree.name..'_stick'},
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rarity = 10,
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},
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{
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items = {},
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}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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walkable = false,
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climbable = true,
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})
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minetest.register_node(tree.name.."_trunk", {
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description = tree.description.." Trunk",
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tiles = tree.textures[1],
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groups = {tree=1,snappy=1,choppy=2,flammable=2,dropping_node=1,drop_on_dig=1},
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sounds = default.node_sound_wood_defaults(),
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drop = tree.name.."_log",
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4,0.4,0.5,0.4},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.4,-0.5,-0.4,0.4,0.5,0.4},
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},
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},
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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for i = 1,#tree.leaves do
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local p = {x=pos.x+tree.leaves[i][1], y=pos.y+tree.leaves[i][2], z=pos.z+tree.leaves[i][3]}
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if minetest.env:get_node(p).name == tree.name.."_leaves" then
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minetest.env:dig_node(p)
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end
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end
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end,
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})
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minetest.register_abm({
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nodenames = {tree.name.."_sapling"},
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neighbors = tree.grounds,
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interval = tree.grow_interval,
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chance = tree.grow_chance,
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action = function(pos, node)
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if not minetest.env:get_node_light(pos) then
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return
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end
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if minetest.env:get_node_light(pos) >= tree.grow_light then
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trees.make_tree(pos, tree.name)
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end
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end,
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})
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end
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realtest.register_tree("trees:ash", {
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description = "Ash",
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leaves = trees.gen_lists.ash,
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height = function()
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return 4 + math.random(4)
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end,
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textures = {{"trees_ash_trunk_top.png", "trees_ash_trunk_top.png", "trees_ash_trunk.png"},"trees_ash_leaves.png",
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"trees_ash_planks.png", "trees_ash_stick.png", "trees_ash_sapling.png", "trees_ash_log.png", "trees_ash_plank.png"}
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})
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realtest.register_tree("trees:aspen", {
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description = "Aspen",
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leaves = trees.gen_lists.aspen,
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height = function()
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return 10 + math.random(4)
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end,
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textures = {{"trees_aspen_trunk_top.png", "trees_aspen_trunk_top.png", "trees_aspen_trunk.png"},"trees_aspen_leaves.png",
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"trees_aspen_planks.png", "trees_aspen_stick.png", "trees_aspen_sapling.png", "trees_aspen_log.png", "trees_aspen_plank.png"}
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})
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realtest.register_tree("trees:birch", {
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description = "Birch",
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leaves = trees.gen_lists.birch,
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height = function()
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return 10 + math.random(4)
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end,
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textures = {{"trees_birch_trunk_top.png", "trees_birch_trunk_top.png", "trees_birch_trunk.png"},"trees_birch_leaves.png",
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"trees_birch_planks.png", "trees_birch_stick.png", "trees_birch_sapling.png", "trees_birch_log.png", "trees_birch_plank.png"}
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})
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realtest.register_tree("trees:mapple", {
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description = "Mapple",
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leaves = trees.gen_lists.mapple,
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height = function()
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return 7 + math.random(5)
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end,
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textures = {{"trees_mapple_trunk_top.png", "trees_mapple_trunk_top.png", "trees_mapple_trunk.png"},"trees_mapple_leaves.png",
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"trees_mapple_planks.png", "trees_mapple_stick.png", "trees_mapple_sapling.png", "trees_mapple_log.png", "trees_mapple_plank.png"}
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})
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realtest.register_tree("trees:chestnut", {
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description = "Chestnut",
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leaves = trees.gen_lists.chestnut,
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height = function()
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return 9 + math.random(2)
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end,
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radius = 10,
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textures = {{"trees_chestnut_trunk_top.png", "trees_chestnut_trunk_top.png", "trees_chestnut_trunk.png"},"trees_chestnut_leaves.png",
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"trees_chestnut_planks.png", "trees_chestnut_stick.png", "trees_chestnut_sapling.png", "trees_chestnut_log.png", "trees_chestnut_plank.png"}
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})
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realtest.register_tree("trees:pine", {
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description = "Pine",
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leaves = trees.gen_lists.pine,
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height = function()
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return 13 + math.random(4)
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end,
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radius = 8,
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textures = {{"trees_pine_trunk_top.png", "trees_pine_trunk_top.png", "trees_pine_trunk.png"},"trees_pine_leaves.png",
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"trees_pine_planks.png", "trees_pine_stick.png", "trees_pine_sapling.png", "trees_pine_log.png", "trees_pine_plank.png"}
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})
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