199 lines
5.1 KiB
Lua
199 lines
5.1 KiB
Lua
scribing_table = {}
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realtest.registered_instrument_plans = {}
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function realtest.register_instrument_plan(name, PlanDef)
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if PlanDef.bitmap then
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local plan = {
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name = name,
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description = PlanDef.description or "Plan",
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bitmap = PlanDef.bitmap,
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inventory_image = PlanDef.inventory_image or "scribing_table_plan.png",
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paper = PlanDef.paper or "default:paper"
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}
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minetest.register_craftitem(name, {
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description = plan.description,
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inventory_image = plan.inventory_image,
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stack_max = 1,
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})
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table.insert(realtest.registered_instrument_plans, plan)
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end
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end
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realtest.register_instrument_plan("scribing_table:plan_axe", {
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description = "Axe Plan",
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bitmap = {0,1,0,0,0,
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1,1,1,1,0,
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1,1,1,1,1,
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1,1,1,1,0,
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0,1,0,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_hammer", {
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description = "Hammer Plan",
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bitmap = {1,1,1,1,1,
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1,1,1,1,1,
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1,1,1,1,1,
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0,0,1,0,0,
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0,0,0,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_pick", {
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description = "Pick Plan",
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bitmap = {0,1,1,1,0,
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1,0,0,0,1,
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0,0,0,0,0,
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0,0,0,0,0,
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0,0,0,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_shovel", {
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description = "Shovel Plan",
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bitmap = {0,1,1,1,0,
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0,1,1,1,0,
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0,1,1,1,0,
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0,1,1,1,0,
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0,0,1,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_spear", {
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description = "Spear Plan",
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bitmap = {1,1,0,0,0,
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1,1,1,0,0,
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0,1,0,0,0,
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0,0,0,0,0,
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0,0,0,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_sword", {
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description = "Sword Plan",
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bitmap = {0,0,0,1,1,
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0,0,1,1,1,
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0,1,1,1,0,
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0,1,1,0,0,
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1,0,0,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_bucket", {
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description = "Bucket Plan",
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bitmap = {1,0,0,0,1,
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1,0,0,0,1,
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1,0,0,0,1,
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1,0,0,0,1,
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0,1,1,1,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_chisel", {
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description = "Chisel Plan",
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bitmap = {0,0,1,0,0,
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0,0,1,0,0,
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0,0,1,0,0,
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0,0,1,0,0,
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0,0,1,0,0,}
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})
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realtest.register_instrument_plan("scribing_table:plan_lock", {
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description = "Lock Plan",
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bitmap = {0,1,1,1,0,
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0,1,0,1,0,
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0,1,1,1,0,
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0,1,1,1,0,
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0,1,1,1,0,}
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})
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local function check_recipe(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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for _, plan in pairs(realtest.registered_instrument_plans) do
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local paperstack, res_craft = inv:get_stack("paper", 1)
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if paperstack:get_name() == plan.paper then
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local f = true
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for j = 1,25 do
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local dye = inv:get_stack("dye", j)
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if (minetest.registered_items[dye:get_name()].groups["dye"] == 1 and plan.bitmap[j] == 0) or
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(minetest.registered_items[dye:get_name()].groups["dye"] == nil and plan.bitmap[j] == 1) then
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f = false
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break
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end
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end
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if f then
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if inv:room_for_item("res", plan.name) then
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paperstack:take_item()
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inv:set_stack("paper", 1, paperstack)
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for i=1,25 do
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local dye = inv:get_stack("dye",i)
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dye:take_item()
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inv:set_stack("dye", i, dye)
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end
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inv:add_item("res", plan.name)
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end
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break
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end
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end
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end
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end
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for i, tree_name in ipairs(realtest.registered_trees_list) do
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local tree = realtest.registered_trees[tree_name]
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minetest.register_node("scribing_table:scribing_table_"..i, {
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description = tree.description.." Scribing Table",
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tiles = {tree.textures[3].."^scribing_table_top.png", tree.textures[3], tree.textures[3].."^scribing_table_side.png"},
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drawtype = "nodebox",
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paramtype = "light",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5,-0.5,-0.5,0.5,0.3,0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5,-0.5,-0.5,0.5,0.3,0.5},
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},
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},
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groups = {oddly_breakable_by_hand=3, dig_immediate=2},
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("formspec",
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"size[8,10]"..
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"list[current_name;paper;6.5,0.5;1,1;]"..
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"list[current_name;dye;0.5,0.5;5,5;]"..
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"list[current_name;res;6.5,4.5;1,1;]"..
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"image[5.5,1.5;2,3.4;scribing_table_arrow.png]"..
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"list[current_player;main;0,6;8,4;]"
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)
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meta:set_string("infotext", "Scribing Table")
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local inv = meta:get_inventory()
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inv:set_size("paper", 1)
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inv:set_size("dye", 25)
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inv:set_size("res", 1)
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index,to_list, to_index, count, player)
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check_recipe(pos)
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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check_recipe(pos)
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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check_recipe(pos)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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if inv:is_empty("paper") and inv:is_empty("dye") and inv:is_empty("res") then
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return true
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end
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return false
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end,
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})
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minetest.register_craft({
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output = "scribing_table:scribing_table_"..i,
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recipe = {
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{"","group:stick",""},
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{tree.name.."_planks","default:glass",tree.name.."_planks"},
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{tree.name.."_planks",tree.name.."_planks",tree.name.."_planks"},
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}
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})
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end
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