Added doors made of different wood

This commit is contained in:
Kotolegokot 2012-12-02 19:05:05 +06:00
parent 0dcb54fb4c
commit df1317c47e
25 changed files with 297 additions and 12 deletions

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@ -137,12 +137,6 @@ minetest.register_craft({
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "default:ladder",
burntime = 15,
})
minetest.register_craft({
type = "fuel",
recipe = "default:torch",

1
mods/doors/depends.txt Normal file
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@ -0,0 +1 @@
trees

272
mods/doors/init.lua Normal file
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@ -0,0 +1,272 @@
doors = {}
-- Registers a door
-- name: The name of the door
-- def: a table with the folowing fields:
-- description
-- inventory_image
-- groups
-- tiles_bottom: the tiles of the bottom part of the door {front, side}
-- tiles_top: the tiles of the bottom part of the door {front, side}
-- If the following fields are not defined the default values are used
-- node_box_bottom
-- node_box_top
-- selection_box_bottom
-- selection_box_top
-- only_placer_can_open: if true only the player who placed the door can
-- open it
function doors:register_door(name, def)
def.groups.not_in_creative_inventory = 1
def.groups.door = 1
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
if not def.node_box_bottom then
def.node_box_bottom = box
end
if not def.node_box_top then
def.node_box_top = box
end
if not def.selection_box_bottom then
def.selection_box_bottom= box
end
if not def.selection_box_top then
def.selection_box_top = box
end
minetest.register_craftitem(name, {
description = def.description,
inventory_image = def.inventory_image,
on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then
return itemstack
end
local pt = pointed_thing.above
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
pt2.y = pt2.y+1
if
not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
not placer or
not placer:is_player()
then
return itemstack
end
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
if p2 == 0 then
pt3.x = pt3.x-1
elseif p2 == 1 then
pt3.z = pt3.z+1
elseif p2 == 2 then
pt3.x = pt3.x+1
elseif p2 == 3 then
pt3.z = pt3.z-1
end
if minetest.get_item_group(minetest.env:get_node(pt3).name, "door") ~= 1 then
minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
else
minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
end
if def.only_placer_can_open then
local pn = placer:get_player_name()
local meta = minetest.env:get_meta(pt)
meta:set_string("doors_owner", pn)
meta:set_string("infotext", "Owned by "..pn)
meta = minetest.env:get_meta(pt2)
meta:set_string("doors_owner", pn)
meta:set_string("infotext", "Owned by "..pn)
end
itemstack:take_item()
return itemstack
end,
})
local tt = def.tiles_top
local tb = def.tiles_bottom
local function after_dig_node(pos, name)
if minetest.env:get_node(pos).name == name then
minetest.env:remove_node(pos)
end
end
local function on_punch(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir
if not minetest.env:get_node(pos).name == check_name then
return
end
local p2 = minetest.env:get_node(pos).param2
p2 = params[p2+1]
local meta = minetest.env:get_meta(pos):to_table()
minetest.env:set_node(pos, {name=replace_dir, param2=p2})
minetest.env:get_meta(pos):from_table(meta)
pos.y = pos.y-dir
meta = minetest.env:get_meta(pos):to_table()
minetest.env:set_node(pos, {name=replace, param2=p2})
minetest.env:get_meta(pos):from_table(meta)
end
local function check_player_priv(pos, player)
if not def.only_placer_can_open then
return true
end
local meta = minetest.env:get_meta(pos)
local pn = player:get_player_name()
return meta:get_string("doors_owner") == pn
end
minetest.register_node(name.."_b_1", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_1")
end,
on_punch = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end
end,
can_dig = check_player_priv,
})
minetest.register_node(name.."_t_1", {
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_top
},
selection_box = {
type = "fixed",
fixed = def.selection_box_top
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1
after_dig_node(pos, name.."_b_1")
end,
on_punch = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_punch(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
end
end,
can_dig = check_player_priv,
})
minetest.register_node(name.."_b_2", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_bottom
},
selection_box = {
type = "fixed",
fixed = def.selection_box_bottom
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1
after_dig_node(pos, name.."_t_2")
end,
on_punch = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end
end,
can_dig = check_player_priv,
})
minetest.register_node(name.."_t_2", {
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
paramtype = "light",
paramtype2 = "facedir",
drop = name,
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = def.node_box_top
},
selection_box = {
type = "fixed",
fixed = def.selection_box_top
},
groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1
after_dig_node(pos, name.."_b_2")
end,
on_punch = function(pos, node, puncher)
if check_player_priv(pos, puncher) then
on_punch(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
end
end,
can_dig = check_player_priv,
})
end
for i, tree_name in ipairs(realtest.registered_trees_list) do
local tree = realtest.registered_trees[tree_name]
doors:register_door("doors:door_"..tree_name:remove_modname_prefix(), {
description = tree.description,
inventory_image = tree.textures.door_inventory,
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
tiles_bottom = {tree.textures.door_bottom,tree.textures.door_bottom},
tiles_top = {tree.textures.door_top,tree.textures.door_top},
})
minetest.register_craft({
output = "doors:door_"..tree_name:remove_modname_prefix(),
recipe = {
{tree.name.."_planks",tree.name.."_planks"},
{tree.name.."_planks",tree.name.."_planks"},
{tree.name.."_planks",tree.name.."_planks"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "doors:door_"..tree_name:remove_modname_prefix(),
burntime = 15,
})
realtest.add_bonfire_fuel("doors:door_"..tree_name:remove_modname_prefix())
end

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@ -471,7 +471,10 @@ realtest.register_tree("trees:ash", {
sapling = "trees_ash_sapling.png",
log = "trees_ash_log.png",
plank = "trees_ash_plank.png",
ladder = "trees_ash_ladder.png"
ladder = "trees_ash_ladder.png",
door_inventory = "trees_ash_door_inventory.png",
door_top = "trees_ash_door_top.png",
door_bottom = "trees_ash_door_bottom.png"
}
})
realtest.register_tree("trees:aspen", {
@ -488,7 +491,10 @@ realtest.register_tree("trees:aspen", {
sapling = "trees_aspen_sapling.png",
log = "trees_aspen_log.png",
plank = "trees_aspen_plank.png",
ladder = "trees_aspen_ladder.png"
ladder = "trees_aspen_ladder.png",
door_inventory = "trees_aspen_door_inventory.png",
door_top = "trees_aspen_door_top.png",
door_bottom = "trees_aspen_door_bottom.png"
}
})
realtest.register_tree("trees:birch", {
@ -505,7 +511,10 @@ realtest.register_tree("trees:birch", {
sapling = "trees_birch_sapling.png",
log = "trees_birch_log.png",
plank = "trees_birch_plank.png",
ladder = "trees_birch_ladder.png"
ladder = "trees_birch_ladder.png",
door_inventory = "trees_birch_door_inventory.png",
door_top = "trees_birch_door_top.png",
door_bottom = "trees_birch_door_bottom.png"
}
})
realtest.register_tree("trees:mapple", {
@ -522,7 +531,10 @@ realtest.register_tree("trees:mapple", {
sapling = "trees_mapple_sapling.png",
log = "trees_mapple_log.png",
plank = "trees_mapple_plank.png",
ladder = "trees_mapple_ladder.png"
ladder = "trees_mapple_ladder.png",
door_inventory = "trees_mapple_door_inventory.png",
door_top = "trees_mapple_door_top.png",
door_bottom = "trees_mapple_door_bottom.png"
}
})
realtest.register_tree("trees:chestnut", {
@ -540,7 +552,10 @@ realtest.register_tree("trees:chestnut", {
sapling = "trees_chestnut_sapling.png",
log = "trees_chestnut_log.png",
plank = "trees_chestnut_plank.png",
ladder = "trees_chestnut_ladder.png"
ladder = "trees_chestnut_ladder.png",
door_inventory = "trees_chestnut_door_inventory.png",
door_top = "trees_chestnut_door_top.png",
door_bottom = "trees_chestnut_door_bottom.png"
}
})
realtest.register_tree("trees:pine", {
@ -558,6 +573,9 @@ realtest.register_tree("trees:pine", {
sapling = "trees_pine_sapling.png",
log = "trees_pine_log.png",
plank = "trees_pine_plank.png",
ladder = "trees_pine_ladder.png"
ladder = "trees_pine_ladder.png",
door_inventory = "trees_pine_door_inventory.png",
door_top = "trees_pine_door_top.png",
door_bottom = "trees_pine_door_bottom.png"
}
})

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