Split plantlife open
108
mods/bushes_classic/cooking.lua
Normal file
@ -0,0 +1,108 @@
|
||||
-- Basket
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:basket_empty",
|
||||
recipe = {
|
||||
{ "default:stick", "default:stick", "default:stick" },
|
||||
{ "", "default:stick", "" },
|
||||
},
|
||||
})
|
||||
|
||||
-- Sugar
|
||||
|
||||
minetest.register_craftitem(":bushes:sugar", {
|
||||
description = "Sugar",
|
||||
inventory_image = "bushes_sugar.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:sugar 1",
|
||||
recipe = {
|
||||
{ "default:papyrus", "default:papyrus" },
|
||||
},
|
||||
})
|
||||
|
||||
for i, berry in ipairs(bushes_classic.bushes) do
|
||||
local desc = bushes_classic.bushes_descriptions[i]
|
||||
|
||||
minetest.register_craftitem(":bushes:"..berry.."_pie_raw", {
|
||||
description = "Raw "..desc.." pie",
|
||||
inventory_image = "bushes_"..berry.."_pie_raw.png",
|
||||
on_use = minetest.item_eat(4),
|
||||
})
|
||||
|
||||
if berry ~= "mixed_berry" then
|
||||
minetest.register_craftitem(":bushes:"..berry, {
|
||||
description = desc,
|
||||
inventory_image = "bushes_"..berry..".png",
|
||||
groups = {berry = 1},
|
||||
on_use = minetest.item_eat(1),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:"..berry.."_pie_raw 1",
|
||||
recipe = {
|
||||
{ "bushes:sugar", "group:junglegrass", "bushes:sugar" },
|
||||
{ "bushes:"..berry, "bushes:"..berry, "bushes:"..berry },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
-- Cooked pie
|
||||
|
||||
minetest.register_craftitem(":bushes:"..berry.."_pie_cooked", {
|
||||
description = "Cooked "..desc.." pie",
|
||||
inventory_image = "bushes_"..berry.."_pie_cooked.png",
|
||||
on_use = minetest.item_eat(6),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "bushes:"..berry.."_pie_cooked",
|
||||
recipe = "bushes:"..berry.."_pie_raw",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
||||
-- slice of pie
|
||||
|
||||
minetest.register_craftitem(":bushes:"..berry.."_pie_slice", {
|
||||
description = "Slice of "..desc.." pie",
|
||||
inventory_image = "bushes_"..berry.."_pie_slice.png",
|
||||
on_use = minetest.item_eat(1),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:"..berry.."_pie_slice 6",
|
||||
recipe = {
|
||||
{ "bushes:"..berry.."_pie_cooked" },
|
||||
},
|
||||
})
|
||||
|
||||
-- Basket with pies
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:basket_"..berry.." 1",
|
||||
recipe = {
|
||||
{ "bushes:"..berry.."_pie_cooked", "bushes:"..berry.."_pie_cooked", "bushes:"..berry.."_pie_cooked" },
|
||||
{ "", "bushes:basket_empty", "" },
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:strawberry_pie_raw 1",
|
||||
recipe = {
|
||||
{ "bushes:sugar", "group:junglegrass", "bushes:sugar" },
|
||||
{ "farming_plus:strawberry_item", "farming_plus:strawberry_item", "farming_plus:strawberry_item" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "bushes:mixed_berry_pie_raw 2",
|
||||
recipe = {
|
||||
{ "bushes:sugar", "group:junglegrass", "bushes:sugar" },
|
||||
{ "group:berry", "group:berry", "group:berry" },
|
||||
{ "group:berry", "group:berry", "group:berry" },
|
||||
},
|
||||
})
|
1
mods/bushes_classic/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
plants_lib
|
5
mods/bushes_classic/image_credits.txt
Normal file
@ -0,0 +1,5 @@
|
||||
strawberry: http://www.clker.com/clipart-4060.html
|
||||
blueberry: http://www.clker.com/clipart-cerezafiro12.html
|
||||
blackberry: http://www.clker.com/clipart-blackberry-2.html
|
||||
raspberry: http://www.clker.com/clipart-simple-raspberry.html
|
||||
gooseberry: http://www.clker.com/clipart-26281.html
|
54
mods/bushes_classic/init.lua
Normal file
@ -0,0 +1,54 @@
|
||||
-- Bushes classic mod originally by unknown
|
||||
-- now maintained by VanessaE
|
||||
--
|
||||
-- License: WTFPL
|
||||
|
||||
bushes_classic = {}
|
||||
|
||||
bushes_classic.bushes = {
|
||||
"strawberry",
|
||||
"blackberry",
|
||||
"blueberry",
|
||||
"raspberry",
|
||||
"gooseberry",
|
||||
"mixed_berry"
|
||||
}
|
||||
|
||||
bushes_classic.bushes_descriptions = {
|
||||
"Strawberry",
|
||||
"Blackberry",
|
||||
"Blueberry",
|
||||
"Raspberry",
|
||||
"Gooseberry",
|
||||
"Mixed Berry"
|
||||
}
|
||||
|
||||
bushes_classic.spawn_list = {}
|
||||
|
||||
dofile(minetest.get_modpath('bushes_classic') .. '/cooking.lua')
|
||||
dofile(minetest.get_modpath('bushes_classic') .. '/nodes.lua')
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = 3600,
|
||||
spawn_plants = bushes_classic.spawn_list,
|
||||
avoid_radius = 10,
|
||||
spawn_chance = 100,
|
||||
spawn_surfaces = {
|
||||
"default:dirt_with_grass",
|
||||
"woodsoils:dirt_with_leaves_1",
|
||||
"woodsoils:grass_with_leaves_1",
|
||||
"woodsoils:grass_with_leaves_2"
|
||||
},
|
||||
avoid_nodes = {"group:bush"},
|
||||
seed_diff = 545342534, -- chosen by a fair mashing of the keyboard - guaranteed to be random :P
|
||||
plantlife_limit = -0.1,
|
||||
light_min = 10,
|
||||
temp_min = 0.15, -- approx 20C
|
||||
temp_max = -0.15, -- approx 35C
|
||||
humidity_min = 0, -- 50% RH
|
||||
humidity_max = -1, -- 100% RH
|
||||
})
|
||||
|
||||
minetest.register_alias("bushes:basket_pies", "bushes:basket_strawberry")
|
||||
|
||||
print("[Bushes] Loaded.")
|
197
mods/bushes_classic/nodes.lua
Normal file
@ -0,0 +1,197 @@
|
||||
|
||||
|
||||
|
||||
plantlife_bushes = {}
|
||||
|
||||
-- TODO: add support for nodebreakers? those dig like mese picks
|
||||
plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||
if( not( digger ) or not( pos ) or not (oldnode )) then
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- find out which bush type we are dealing with
|
||||
local bush_name = "";
|
||||
local can_harvest = false;
|
||||
|
||||
if( oldnode.name == 'bushes:fruitless_bush' ) then
|
||||
-- this bush has not grown fruits yet (but will eventually)
|
||||
bush_name = oldmetadata[ 'fields' ][ 'bush_type' ];
|
||||
-- no fruits to be found, so can_harvest stays false
|
||||
else
|
||||
local name_parts = oldnode.name:split( ":" );
|
||||
if( #name_parts >= 2 and name_parts[2]~=nil ) then
|
||||
|
||||
name_parts = name_parts[2]:split( "_" );
|
||||
|
||||
if( #name_parts >= 2 and name_parts[1]~=nil ) then
|
||||
bush_name = name_parts[1];
|
||||
-- this bush really carries fruits
|
||||
can_harvest = true;
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- find out which tool the digger was wielding (if any)
|
||||
local toolstack = digger:get_wielded_item();
|
||||
local capabilities = toolstack:get_tool_capabilities();
|
||||
|
||||
-- what the player will get
|
||||
local harvested = "";
|
||||
local amount = "";
|
||||
|
||||
-- failure to find out what the tool can do: destroy the bush and return nothing
|
||||
if( not( capabilities["groupcaps"] )) then
|
||||
return nil;
|
||||
|
||||
-- digging with the hand or something like that
|
||||
elseif( capabilities["groupcaps"]["snappy"] ) then
|
||||
|
||||
-- plant a new bush without fruits
|
||||
minetest.env:add_node(pos,{type='node',name='bushes:fruitless_bush'})
|
||||
local meta = minetest.env:get_meta( pos );
|
||||
meta:set_string( 'bush_type', bush_name );
|
||||
|
||||
-- construct the stack of fruits the player will get
|
||||
-- only bushes that have grown fruits can actually give fruits
|
||||
if( can_harvest == true ) then
|
||||
amount = "4";
|
||||
harvested = "bushes:"..bush_name.." "..amount;
|
||||
end
|
||||
|
||||
-- something like a shovel
|
||||
elseif( capabilities["groupcaps"]["crumbly"] ) then
|
||||
|
||||
-- with a chance of 1/3, return 2 bushes
|
||||
if( math.random(1,3)==1 ) then
|
||||
amount = "2";
|
||||
else
|
||||
amount = "1";
|
||||
end
|
||||
-- return the bush itself
|
||||
harvested = "bushes:" .. bush_name .. "_bush "..amount;
|
||||
|
||||
-- something like an axe
|
||||
elseif( capabilities["groupcaps"]["choppy"] ) then
|
||||
|
||||
-- the amount of sticks may vary
|
||||
amount = math.random( 4, 20 );
|
||||
-- return some sticks
|
||||
harvested = "default:stick "..amount;
|
||||
|
||||
-- nothing known - destroy the plant
|
||||
else
|
||||
return nil;
|
||||
end
|
||||
|
||||
-- give the harvested result to the player
|
||||
if( harvested ~= "" ) then
|
||||
--minetest.chat_send_player("singleplayer","you would now get "..tostring( harvested ) );
|
||||
digger:get_inventory():add_item( "main", harvested );
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
|
||||
plantlife_bushes.after_place_node = function(pos, placer, itemstack)
|
||||
|
||||
if( not( itemstack ) or not( pos )) then
|
||||
return nil;
|
||||
end
|
||||
|
||||
local name_parts = itemstack:get_name():split( ":" );
|
||||
if( #name_parts <2 or name_parts[2]==nil ) then
|
||||
return nil;
|
||||
end
|
||||
|
||||
name_parts = name_parts[2]:split( "_" );
|
||||
|
||||
if( #name_parts <2 or name_parts[1]==nil ) then
|
||||
return nil;
|
||||
end
|
||||
|
||||
minetest.env:set_node( pos, {type='node',name='bushes:fruitless_bush'});
|
||||
local meta = minetest.env:get_meta( pos );
|
||||
meta:set_string( 'bush_type', name_parts[1] );
|
||||
|
||||
return nil;
|
||||
end
|
||||
|
||||
|
||||
|
||||
-- regrow berries (uses a base abm instead of plants_lib because of the use of metadata).
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { "bushes:fruitless_bush" },
|
||||
interval = 500,
|
||||
chance = 10,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
|
||||
local meta = minetest.env:get_meta( pos );
|
||||
local bush_name = meta:get_string( 'bush_type' );
|
||||
if( bush_name ~= nil and bush_name ~= '' ) then
|
||||
minetest.env:set_node( pos, {type='node',name='bushes:'..bush_name..'_bush'});
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- Define the basket and bush nodes
|
||||
|
||||
for i, bush_name in ipairs(bushes_classic.bushes) do
|
||||
|
||||
local desc = bushes_classic.bushes_descriptions[i]
|
||||
|
||||
minetest.register_node(":bushes:basket_"..bush_name, {
|
||||
description = "Basket with "..desc.." Pies",
|
||||
tiles = {
|
||||
"bushes_basket_"..bush_name.."_top.png",
|
||||
"bushes_basket_bottom.png",
|
||||
"bushes_basket_side.png"
|
||||
},
|
||||
on_use = minetest.item_eat(18),
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
if bush_name == "mixed_berry" then
|
||||
bush_name = "fruitless";
|
||||
desc = "currently fruitless";
|
||||
end
|
||||
|
||||
minetest.register_node(":bushes:" .. bush_name .. "_bush", {
|
||||
description = desc.." Bush",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.3,
|
||||
tiles = { "bushes_" .. bush_name .. "_bush.png" },
|
||||
inventory_image = "bushes_" .. bush_name .. "_bush.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
|
||||
groups = { snappy = 3, bush = 1, flammable = 2},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
drop = "",
|
||||
after_dig_node = function( pos, oldnode, oldmetadata, digger )
|
||||
return plantlife_bushes.after_dig_node(pos, oldnode, oldmetadata, digger);
|
||||
end,
|
||||
after_place_node = function( pos, placer, itemstack )
|
||||
return plantlife_bushes.after_place_node(pos, placer, itemstack);
|
||||
end,
|
||||
})
|
||||
|
||||
-- do not spawn fruitless bushes
|
||||
if bush_name ~= "fruitless" then
|
||||
table.insert(bushes_classic.spawn_list, "bushes:"..bush_name.."_bush")
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_node(":bushes:basket_empty", {
|
||||
description = "Basket",
|
||||
tiles = {
|
||||
"bushes_basket_empty_top.png",
|
||||
"bushes_basket_bottom.png",
|
||||
"bushes_basket_side.png"
|
||||
},
|
||||
groups = { dig_immediate = 3 },
|
||||
})
|
||||
|
||||
|
BIN
mods/bushes_classic/textures/bushes_basket_blackberry_top.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/bushes_classic/textures/bushes_basket_blueberry_top.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/bushes_classic/textures/bushes_basket_bottom.png
Normal file
After Width: | Height: | Size: 248 B |
BIN
mods/bushes_classic/textures/bushes_basket_empty_top.png
Normal file
After Width: | Height: | Size: 271 B |
BIN
mods/bushes_classic/textures/bushes_basket_gooseberry_top.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/bushes_classic/textures/bushes_basket_mixed_berry_top.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/bushes_classic/textures/bushes_basket_raspberry_top.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
mods/bushes_classic/textures/bushes_basket_side.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
mods/bushes_classic/textures/bushes_basket_strawberry_top.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/bushes_classic/textures/bushes_blackberry.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/bushes_classic/textures/bushes_blackberry_bush.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/bushes_classic/textures/bushes_blackberry_pie_cooked.png
Normal file
After Width: | Height: | Size: 725 B |
BIN
mods/bushes_classic/textures/bushes_blackberry_pie_raw.png
Normal file
After Width: | Height: | Size: 751 B |
BIN
mods/bushes_classic/textures/bushes_blackberry_pie_slice.png
Normal file
After Width: | Height: | Size: 391 B |
BIN
mods/bushes_classic/textures/bushes_blueberry.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
BIN
mods/bushes_classic/textures/bushes_blueberry_bush.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/bushes_classic/textures/bushes_blueberry_pie_cooked.png
Normal file
After Width: | Height: | Size: 734 B |
BIN
mods/bushes_classic/textures/bushes_blueberry_pie_raw.png
Normal file
After Width: | Height: | Size: 771 B |
BIN
mods/bushes_classic/textures/bushes_blueberry_pie_slice.png
Normal file
After Width: | Height: | Size: 409 B |
BIN
mods/bushes_classic/textures/bushes_fruitless_bush.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
mods/bushes_classic/textures/bushes_gooseberry.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
mods/bushes_classic/textures/bushes_gooseberry_bush.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/bushes_classic/textures/bushes_gooseberry_pie_cooked.png
Normal file
After Width: | Height: | Size: 705 B |
BIN
mods/bushes_classic/textures/bushes_gooseberry_pie_raw.png
Normal file
After Width: | Height: | Size: 739 B |
BIN
mods/bushes_classic/textures/bushes_gooseberry_pie_slice.png
Normal file
After Width: | Height: | Size: 426 B |
BIN
mods/bushes_classic/textures/bushes_mixed_berry_pie_cooked.png
Normal file
After Width: | Height: | Size: 716 B |
BIN
mods/bushes_classic/textures/bushes_mixed_berry_pie_raw.png
Normal file
After Width: | Height: | Size: 781 B |
BIN
mods/bushes_classic/textures/bushes_mixed_berry_pie_slice.png
Normal file
After Width: | Height: | Size: 421 B |
BIN
mods/bushes_classic/textures/bushes_raspberry.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
mods/bushes_classic/textures/bushes_raspberry_bush.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/bushes_classic/textures/bushes_raspberry_pie_cooked.png
Normal file
After Width: | Height: | Size: 708 B |
BIN
mods/bushes_classic/textures/bushes_raspberry_pie_raw.png
Normal file
After Width: | Height: | Size: 747 B |
BIN
mods/bushes_classic/textures/bushes_raspberry_pie_slice.png
Normal file
After Width: | Height: | Size: 411 B |
BIN
mods/bushes_classic/textures/bushes_strawberry.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
mods/bushes_classic/textures/bushes_strawberry_bush.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mods/bushes_classic/textures/bushes_strawberry_pie_cooked.png
Normal file
After Width: | Height: | Size: 671 B |
BIN
mods/bushes_classic/textures/bushes_strawberry_pie_raw.png
Normal file
After Width: | Height: | Size: 747 B |
BIN
mods/bushes_classic/textures/bushes_strawberry_pie_slice.png
Normal file
After Width: | Height: | Size: 386 B |
BIN
mods/bushes_classic/textures/bushes_sugar.png
Normal file
After Width: | Height: | Size: 4.3 KiB |
1
mods/flowers_plus/depends.txt
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plants_lib
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24
mods/flowers_plus/flowers-changelog.txt
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Changelog
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---------
|
||||
|
||||
2012-08-06: Tweaked selection boxes on all nodes. Tweaked seaweed to use
|
||||
signlike instead of raillike drawtype, (still forced to only spawn flat as
|
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usual). Adjusted light level limits to give it more time to grow. Created
|
||||
this changelog file using github commit messages as the basis. Shrunk the
|
||||
geranium flower down a bit to better match the others.
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||||
|
||||
2012-08-03: Tuned out the random-numbers-inside-ABM stuff. Uses the ABM's
|
||||
chance setting instead. Should be approximately the same as before, but
|
||||
hopefully using a tad less CPU. Minor tweak to ABM interval/growing delay.
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||||
|
||||
2012-08-01: Added blue geranium to the collection of flowers.
|
||||
|
||||
2012-07-31: Disable debug by default.
|
||||
|
||||
2012-07-30: many updates over the course of the day - first commit, removed
|
||||
some redundant files, added wield/inventory image entries for each item, to
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force the game to draw them properly (these shouldn't be needed, must be a
|
||||
bug). Tweaked spawn code so that the radius check also includes the name of
|
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the item being spawned as well as items in group:flower, that way all items can
|
||||
have a radius test, and not just those in group:flower. Fiddled with the spawn
|
||||
rates a bit.
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469
mods/flowers_plus/init.lua
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-- This file supplies a few additional plants and some related crafts
|
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-- for the plantlife modpack. Last revision: 2013-04-24
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flowers_plus = {}
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||||
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||||
local SPAWN_DELAY = 1000
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||||
local SPAWN_CHANCE = 200
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||||
local flowers_seed_diff = 329
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||||
local lilies_max_count = 320
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||||
local lilies_rarity = 33
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local seaweed_max_count = 320
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||||
local seaweed_rarity = 33
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||||
-- register the various rotations of waterlilies
|
||||
|
||||
local lilies_list = {
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{ nil , nil , 1 },
|
||||
{ "225", "22.5" , 2 },
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||||
{ "45" , "45" , 3 },
|
||||
{ "675", "67.5" , 4 },
|
||||
{ "s1" , "small_1" , 5 },
|
||||
{ "s2" , "small_2" , 6 },
|
||||
{ "s3" , "small_3" , 7 },
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||||
{ "s4" , "small_4" , 8 },
|
||||
}
|
||||
|
||||
for i in ipairs(lilies_list) do
|
||||
local deg1 = ""
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||||
local deg2 = ""
|
||||
local lily_groups = {snappy = 3,flammable=2,flower=1}
|
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|
||||
if lilies_list[i][1] ~= nil then
|
||||
deg1 = "_"..lilies_list[i][1]
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||||
deg2 = "_"..lilies_list[i][2]
|
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lily_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
|
||||
end
|
||||
|
||||
minetest.register_node(":flowers:waterlily"..deg1, {
|
||||
description = "Waterlily",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"flowers_waterlily"..deg2..".png",
|
||||
"flowers_waterlily"..deg2..".png^[transformFY"
|
||||
},
|
||||
inventory_image = "flowers_waterlily.png",
|
||||
wield_image = "flowers_waterlily.png",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
groups = lily_groups,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 },
|
||||
},
|
||||
buildable_to = true,
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||||
|
||||
liquids_pointable = true,
|
||||
drop = "flowers:waterlily",
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||||
on_place = function(itemstack, placer, pointed_thing)
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||||
local keys=placer:get_player_control()
|
||||
local pt = pointed_thing
|
||||
|
||||
local place_pos = nil
|
||||
local top_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local under_node = minetest.get_node(pt.under)
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local above_node = minetest.get_node(pt.above)
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
|
||||
if plantslib:get_nodedef_field(under_node.name, "buildable_to") then
|
||||
if under_node.name ~= "default:water_source" then
|
||||
place_pos = pt.under
|
||||
elseif top_node.name ~= "default:water_source"
|
||||
and plantslib:get_nodedef_field(top_node.name, "buildable_to") then
|
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place_pos = top_pos
|
||||
else
|
||||
return
|
||||
end
|
||||
elseif plantslib:get_nodedef_field(above_node.name, "buildable_to") then
|
||||
place_pos = pt.above
|
||||
end
|
||||
|
||||
if not plantslib:node_is_owned(place_pos, placer) then
|
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local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
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if not keys["sneak"] then
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local node = minetest.env:get_node(pt.under)
|
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local waterlily = math.random(1,8)
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if waterlily == 1 then
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nodename = "flowers:waterlily"
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elseif waterlily == 2 then
|
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nodename = "flowers:waterlily_225"
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elseif waterlily == 3 then
|
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nodename = "flowers:waterlily_45"
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elseif waterlily == 4 then
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nodename = "flowers:waterlily_675"
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||||
elseif waterlily == 5 then
|
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nodename = "flowers:waterlily_s1"
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elseif waterlily == 6 then
|
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nodename = "flowers:waterlily_s2"
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elseif waterlily == 7 then
|
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nodename = "flowers:waterlily_s3"
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elseif waterlily == 8 then
|
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nodename = "flowers:waterlily_s4"
|
||||
end
|
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minetest.add_node(place_pos, {name = nodename, param2 = math.random(0,3) })
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else
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
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minetest.add_node(place_pos, {name = "flowers:waterlily", param2 = fdir})
|
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end
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if not plantslib.expect_infinite_stacks then
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itemstack:take_item()
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end
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return itemstack
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end
|
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end,
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})
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end
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||||
local algae_list = { {nil}, {2}, {3}, {4} }
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for i in ipairs(algae_list) do
|
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local num = ""
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||||
local algae_groups = {snappy = 3,flammable=2,flower=1}
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|
||||
if algae_list[i][1] ~= nil then
|
||||
num = "_"..algae_list[i][1]
|
||||
algae_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
|
||||
end
|
||||
|
||||
minetest.register_node(":flowers:seaweed"..num, {
|
||||
description = "Seaweed",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
"flowers_seaweed"..num..".png",
|
||||
"flowers_seaweed"..num..".png^[transformFY"
|
||||
},
|
||||
inventory_image = "flowers_seaweed_2.png",
|
||||
wield_image = "flowers_seaweed_2.png",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
walkable = false,
|
||||
groups = algae_groups,
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 },
|
||||
},
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 },
|
||||
},
|
||||
buildable_to = true,
|
||||
|
||||
liquids_pointable = true,
|
||||
drop = "flowers:seaweed",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local keys=placer:get_player_control()
|
||||
local pt = pointed_thing
|
||||
|
||||
local place_pos = nil
|
||||
local top_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
|
||||
local under_node = minetest.get_node(pt.under)
|
||||
local above_node = minetest.get_node(pt.above)
|
||||
local top_node = minetest.get_node(top_pos)
|
||||
|
||||
if plantslib:get_nodedef_field(under_node.name, "buildable_to") then
|
||||
if under_node.name ~= "default:water_source" then
|
||||
place_pos = pt.under
|
||||
elseif top_node.name ~= "default:water_source"
|
||||
and plantslib:get_nodedef_field(top_node.name, "buildable_to") then
|
||||
place_pos = top_pos
|
||||
else
|
||||
return
|
||||
end
|
||||
elseif plantslib:get_nodedef_field(above_node.name, "buildable_to") then
|
||||
place_pos = pt.above
|
||||
end
|
||||
|
||||
if not plantslib:node_is_owned(place_pos, placer) then
|
||||
|
||||
local nodename = "default:cobble" -- :D
|
||||
|
||||
if not keys["sneak"] then
|
||||
--local node = minetest.env:get_node(pt.under)
|
||||
local seaweed = math.random(1,4)
|
||||
if seaweed == 1 then
|
||||
nodename = "flowers:seaweed"
|
||||
elseif seaweed == 2 then
|
||||
nodename = "flowers:seaweed_2"
|
||||
elseif seaweed == 3 then
|
||||
nodename = "flowers:seaweed_3"
|
||||
elseif seaweed == 4 then
|
||||
nodename = "flowers:seaweed_4"
|
||||
end
|
||||
minetest.add_node(place_pos, {name = nodename, param2 = math.random(0,3) })
|
||||
else
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.add_node(place_pos, {name = "flowers:seaweed", param2 = fdir})
|
||||
end
|
||||
|
||||
if not plantslib.expect_infinite_stacks then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
-- register all potted plant nodes, crafts, and most backward-compat aliases
|
||||
|
||||
local flowers_list = {
|
||||
{ "Rose", "rose"},
|
||||
{ "Tulip", "tulip"},
|
||||
{ "Yellow Dandelion", "dandelion_yellow"},
|
||||
{ "White Dandelion", "dandelion_white"},
|
||||
{ "Blue Geranium", "geranium"},
|
||||
{ "Viola", "viola"},
|
||||
}
|
||||
|
||||
for i in ipairs(flowers_list) do
|
||||
local flowerdesc = flowers_list[i][1]
|
||||
local flower = flowers_list[i][2]
|
||||
|
||||
minetest.register_node(":flowers:potted_"..flower, {
|
||||
description = "Potted "..flowerdesc,
|
||||
drawtype = "plantlike",
|
||||
tiles = { "flowers_potted_"..flower..".png" },
|
||||
inventory_image = "flowers_potted_"..flower..".png",
|
||||
wield_image = "flowers_potted_"..flower..".png",
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
groups = { snappy = 3,flammable=2 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = { -0.25, -0.5, -0.25, 0.25, 0.5, 0.25 },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "flowers:potted_"..flower,
|
||||
recipe = {
|
||||
"flowers:flower_pot",
|
||||
"flowers:"..flower
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("flowers:flower_"..flower.."_pot", "flowers:potted_"..flower)
|
||||
end
|
||||
|
||||
local extra_aliases = {
|
||||
"waterlily",
|
||||
"waterlily_225",
|
||||
"waterlily_45",
|
||||
"waterlily_675",
|
||||
"seaweed"
|
||||
}
|
||||
|
||||
for i in ipairs(extra_aliases) do
|
||||
flower = extra_aliases[i]
|
||||
minetest.register_alias("flowers:flower_"..flower, "flowers:"..flower)
|
||||
end
|
||||
|
||||
minetest.register_alias( "trunks:lilypad" , "flowers:waterlily_s1" )
|
||||
minetest.register_alias( "along_shore:lilypads_1" , "flowers:waterlily_s1" )
|
||||
minetest.register_alias( "along_shore:lilypads_2" , "flowers:waterlily_s2" )
|
||||
minetest.register_alias( "along_shore:lilypads_3" , "flowers:waterlily_s3" )
|
||||
minetest.register_alias( "along_shore:lilypads_4" , "flowers:waterlily_s4" )
|
||||
minetest.register_alias( "along_shore:pondscum_1" , "flowers:seaweed" )
|
||||
minetest.register_alias( "along_shore:seaweed_1" , "flowers:seaweed" )
|
||||
minetest.register_alias( "along_shore:seaweed_2" , "flowers:seaweed_2" )
|
||||
minetest.register_alias( "along_shore:seaweed_3" , "flowers:seaweed_3" )
|
||||
minetest.register_alias( "along_shore:seaweed_4" , "flowers:seaweed_4" )
|
||||
|
||||
-- ongen registrations
|
||||
|
||||
flowers_plus.grow_waterlily = function(pos)
|
||||
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
for i in ipairs(lilies_list) do
|
||||
local chance = math.random(1,8)
|
||||
local ext = ""
|
||||
local num = lilies_list[i][3]
|
||||
|
||||
if lilies_list[i][1] ~= nil then
|
||||
ext = "_"..lilies_list[i][1]
|
||||
end
|
||||
|
||||
if chance == num then
|
||||
minetest.add_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
plantslib:register_generate_plant({
|
||||
surface = {"default:water_source"},
|
||||
max_count = lilypads_max_count,
|
||||
rarity = lilypads_rarity,
|
||||
min_elevation = 1,
|
||||
max_elevation = 40,
|
||||
near_nodes = {"default:dirt_with_grass"},
|
||||
near_nodes_size = 4,
|
||||
near_nodes_vertical = 1,
|
||||
near_nodes_count = 1,
|
||||
plantlife_limit = -0.9,
|
||||
temp_max = -0.22,
|
||||
temp_min = 0.22,
|
||||
},
|
||||
"flowers_plus.grow_waterlily"
|
||||
)
|
||||
|
||||
flowers_plus.grow_seaweed = function(pos)
|
||||
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.add_node(right_here, {name="along_shore:seaweed_"..math.random(1,4), param2=math.random(1,3)})
|
||||
end
|
||||
|
||||
plantslib:register_generate_plant({
|
||||
surface = {"default:water_source"},
|
||||
max_count = seaweed_max_count,
|
||||
rarity = seaweed_rarity,
|
||||
min_elevation = 1,
|
||||
max_elevation = 40,
|
||||
near_nodes = {"default:dirt_with_grass"},
|
||||
near_nodes_size = 4,
|
||||
near_nodes_vertical = 1,
|
||||
near_nodes_count = 1,
|
||||
plantlife_limit = -0.9,
|
||||
},
|
||||
"flowers_plus.grow_seaweed"
|
||||
)
|
||||
|
||||
-- seaweed at beaches
|
||||
-- MM: not satisfied with it, but IMHO some beaches should have some algae
|
||||
plantslib:register_generate_plant({
|
||||
surface = {"default:water_source"},
|
||||
max_count = seaweed_max_count,
|
||||
rarity = seaweed_rarity,
|
||||
min_elevation = 1,
|
||||
max_elevation = 40,
|
||||
near_nodes = {"default:sand"},
|
||||
near_nodes_size = 1,
|
||||
near_nodes_vertical = 0,
|
||||
near_nodes_count = 3,
|
||||
plantlife_limit = -0.9,
|
||||
temp_max = -0.64, -- MM: more or less random values, just to make sure it's not everywhere
|
||||
temp_min = -0.22, -- MM: more or less random values, just to make sure it's not everywhere
|
||||
},
|
||||
"flowers_plus.grow_seaweed"
|
||||
)
|
||||
plantslib:register_generate_plant({
|
||||
surface = {"default:sand"},
|
||||
max_count = seaweed_max_count*2,
|
||||
rarity = seaweed_rarity/2,
|
||||
min_elevation = 1,
|
||||
max_elevation = 40,
|
||||
near_nodes = {"default:water_source"},
|
||||
near_nodes_size = 1,
|
||||
near_nodes_vertical = 0,
|
||||
near_nodes_count = 3,
|
||||
plantlife_limit = -0.9,
|
||||
temp_max = -0.64, -- MM: more or less random values, just to make sure it's not everywhere
|
||||
temp_min = -0.22, -- MM: more or less random values, just to make sure it's not everywhere
|
||||
},
|
||||
"flowers_plus.grow_seaweed"
|
||||
)
|
||||
-- spawn ABM registrations
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY/2,
|
||||
spawn_plants = {
|
||||
"flowers:waterlily",
|
||||
"flowers:waterlily_225",
|
||||
"flowers:waterlily_45",
|
||||
"flowers:waterlily_675",
|
||||
"flowers:waterlily_s1",
|
||||
"flowers:waterlily_s2",
|
||||
"flowers:waterlily_s3",
|
||||
"flowers:waterlily_s4"
|
||||
},
|
||||
avoid_radius = 2.5,
|
||||
spawn_chance = SPAWN_CHANCE*4,
|
||||
spawn_surfaces = {"default:water_source"},
|
||||
avoid_nodes = {"group:flower", "group:flora" },
|
||||
seed_diff = flowers_seed_diff,
|
||||
light_min = 9,
|
||||
depth_max = 2,
|
||||
random_facedir = {0,3}
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY*2,
|
||||
spawn_plants = {"flowers:seaweed"},
|
||||
spawn_chance = SPAWN_CHANCE*2,
|
||||
spawn_surfaces = {"default:water_source"},
|
||||
avoid_nodes = {"group:flower", "group:flora"},
|
||||
seed_diff = flowers_seed_diff,
|
||||
light_min = 4,
|
||||
light_max = 10,
|
||||
neighbors = {"default:dirt_with_grass"},
|
||||
facedir = 1
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY*2,
|
||||
spawn_plants = {"flowers:seaweed"},
|
||||
spawn_chance = SPAWN_CHANCE*2,
|
||||
spawn_surfaces = {"default:dirt_with_grass"},
|
||||
avoid_nodes = {"group:flower", "group:flora" },
|
||||
seed_diff = flowers_seed_diff,
|
||||
light_min = 4,
|
||||
light_max = 10,
|
||||
neighbors = {"default:water_source"},
|
||||
ncount = 1,
|
||||
facedir = 1
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY*2,
|
||||
spawn_plants = {"flowers:seaweed"},
|
||||
spawn_chance = SPAWN_CHANCE*2,
|
||||
spawn_surfaces = {"default:stone"},
|
||||
avoid_nodes = {"group:flower", "group:flora" },
|
||||
seed_diff = flowers_seed_diff,
|
||||
light_min = 4,
|
||||
light_max = 10,
|
||||
neighbors = {"default:water_source"},
|
||||
ncount = 6,
|
||||
facedir = 1
|
||||
})
|
||||
|
||||
-- crafting recipes!
|
||||
|
||||
minetest.register_craftitem(":flowers:flower_pot", {
|
||||
description = "Flower Pot",
|
||||
inventory_image = "flowers_flowerpot.png",
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "flowers:flower_pot",
|
||||
recipe = {
|
||||
{ "default:clay_brick", "", "default:clay_brick" },
|
||||
{ "", "default:clay_brick", "" }
|
||||
},
|
||||
})
|
||||
|
||||
-- Cotton plants are now provided by the default "farming" mod.
|
||||
-- old cotton plants -> farming cotton stage 8
|
||||
-- cotton wads -> string (can be crafted into wool blocks)
|
||||
-- potted cotton plants -> potted white dandelions
|
||||
|
||||
minetest.register_alias("flowers:cotton_plant", "farming:cotton_8")
|
||||
minetest.register_alias("flowers:flower_cotton", "farming:cotton_8")
|
||||
minetest.register_alias("flowers:flower_cotton_pot", "flowers:potted_dandelion_white")
|
||||
minetest.register_alias("flowers:potted_cotton_plant", "flowers:potted_dandelion_white")
|
||||
minetest.register_alias("flowers:cotton", "farming:string")
|
||||
minetest.register_alias("flowers:cotton_wad", "farming:string")
|
||||
|
||||
print("[Flowers] Loaded.")
|
BIN
mods/flowers_plus/textures/flowers_flowerpot.png
Normal file
After Width: | Height: | Size: 326 B |
BIN
mods/flowers_plus/textures/flowers_potted_dandelion_white.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
mods/flowers_plus/textures/flowers_potted_dandelion_yellow.png
Normal file
After Width: | Height: | Size: 369 B |
BIN
mods/flowers_plus/textures/flowers_potted_geranium.png
Normal file
After Width: | Height: | Size: 575 B |
BIN
mods/flowers_plus/textures/flowers_potted_rose.png
Normal file
After Width: | Height: | Size: 376 B |
BIN
mods/flowers_plus/textures/flowers_potted_tulip.png
Normal file
After Width: | Height: | Size: 376 B |
BIN
mods/flowers_plus/textures/flowers_potted_viola.png
Normal file
After Width: | Height: | Size: 368 B |
BIN
mods/flowers_plus/textures/flowers_seaweed.png
Normal file
After Width: | Height: | Size: 377 B |
BIN
mods/flowers_plus/textures/flowers_seaweedLight.png
Normal file
After Width: | Height: | Size: 358 B |
BIN
mods/flowers_plus/textures/flowers_seaweed_2.png
Normal file
After Width: | Height: | Size: 364 B |
BIN
mods/flowers_plus/textures/flowers_seaweed_3.png
Normal file
After Width: | Height: | Size: 383 B |
BIN
mods/flowers_plus/textures/flowers_seaweed_4.png
Normal file
After Width: | Height: | Size: 301 B |
BIN
mods/flowers_plus/textures/flowers_waterlily.png
Normal file
After Width: | Height: | Size: 491 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_22.5.png
Normal file
After Width: | Height: | Size: 519 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_45.png
Normal file
After Width: | Height: | Size: 507 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_67.5.png
Normal file
After Width: | Height: | Size: 512 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_small_1.png
Normal file
After Width: | Height: | Size: 499 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_small_2.png
Normal file
After Width: | Height: | Size: 568 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_small_3.png
Normal file
After Width: | Height: | Size: 509 B |
BIN
mods/flowers_plus/textures/flowers_waterlily_small_4.png
Normal file
After Width: | Height: | Size: 347 B |
2
mods/junglegrass/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
plants_lib
|
153
mods/junglegrass/init.lua
Normal file
@ -0,0 +1,153 @@
|
||||
-- This file supplies jungle grass for the plantlife modpack
|
||||
-- Last revision: 2013-01-24
|
||||
|
||||
local SPAWN_DELAY = 1000
|
||||
local SPAWN_CHANCE = 200
|
||||
local GROW_DELAY = 500
|
||||
local GROW_CHANCE = 30
|
||||
local junglegrass_seed_diff = 329
|
||||
|
||||
local grasses_list = {
|
||||
{"junglegrass:shortest","junglegrass:short" },
|
||||
{"junglegrass:short" ,"junglegrass:medium" },
|
||||
{"junglegrass:medium" ,"default:junglegrass" },
|
||||
{"default:junglegrass" , nil}
|
||||
}
|
||||
|
||||
function clone_node(name)
|
||||
node2={}
|
||||
node=minetest.registered_nodes[name]
|
||||
for k,v in pairs(node) do
|
||||
node2[k]=v
|
||||
end
|
||||
return node2
|
||||
end
|
||||
|
||||
if not minetest.registered_nodes["default:junglegrass"] then
|
||||
minetest.register_node(":default:junglegrass", {
|
||||
description = "Jungle Grass",
|
||||
drawtype = "plantlike",
|
||||
visual_scale = 1.3,
|
||||
tiles = {"default_junglegrass.png"},
|
||||
inventory_image = "default_junglegrass.png",
|
||||
wield_image = "default_junglegrass.png",
|
||||
paramtype = "light",
|
||||
walkable = false,
|
||||
buildable_to = true,
|
||||
is_ground_content = true,
|
||||
groups = {snappy=3,flammable=2,flora=1,attached_node=1, junglegrass=1},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
|
||||
},
|
||||
})
|
||||
else
|
||||
new_junglegrass=clone_node("default:junglegrass")
|
||||
new_junglegrass.groups.junglegrass = 1
|
||||
minetest.register_node(":default:junglegrass", new_junglegrass)
|
||||
end
|
||||
|
||||
minetest.register_node('junglegrass:medium', {
|
||||
description = "Jungle Grass (medium height)",
|
||||
drawtype = 'plantlike',
|
||||
tile_images = { 'junglegrass_medium.png' },
|
||||
inventory_image = 'junglegrass_medium.png',
|
||||
wield_image = 'junglegrass_medium.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
drop = 'default:junglegrass',
|
||||
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4},
|
||||
},
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
minetest.register_node('junglegrass:short', {
|
||||
description = "Jungle Grass (short)",
|
||||
drawtype = 'plantlike',
|
||||
tile_images = { 'junglegrass_short.png' },
|
||||
inventory_image = 'junglegrass_short.png',
|
||||
wield_image = 'junglegrass_short.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
drop = 'default:junglegrass',
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.4, -0.5, -0.4, 0.4, 0.3, 0.4},
|
||||
},
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
minetest.register_node('junglegrass:shortest', {
|
||||
description = "Jungle Grass (very short)",
|
||||
drawtype = 'plantlike',
|
||||
tile_images = { 'junglegrass_shortest.png' },
|
||||
inventory_image = 'junglegrass_shortest.png',
|
||||
wield_image = 'junglegrass_shortest.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
drop = 'default:junglegrass',
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3},
|
||||
},
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY,
|
||||
spawn_plants = {"junglegrass:shortest"},
|
||||
avoid_radius = 4,
|
||||
spawn_chance = SPAWN_CHANCE,
|
||||
spawn_surfaces = {"default:dirt_with_grass", "default:cactus", "default:papyrus"},
|
||||
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
|
||||
seed_diff = junglegrass_seed_diff,
|
||||
light_min = 5
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY,
|
||||
spawn_plants = {"junglegrass:shortest"},
|
||||
avoid_radius = 4,
|
||||
spawn_chance = SPAWN_CHANCE*2,
|
||||
spawn_surfaces = {"default:sand"},
|
||||
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
|
||||
seed_diff = junglegrass_seed_diff,
|
||||
light_min = 5
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY,
|
||||
spawn_plants = {"junglegrass:shortest"},
|
||||
avoid_radius = 4,
|
||||
spawn_chance = SPAWN_CHANCE*5,
|
||||
spawn_surfaces = {"default:desert_sand"},
|
||||
avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"},
|
||||
seed_diff = junglegrass_seed_diff,
|
||||
light_min = 5
|
||||
})
|
||||
|
||||
for i in ipairs(grasses_list) do
|
||||
plantslib:grow_plants({
|
||||
grow_delay = GROW_DELAY,
|
||||
grow_chance = GROW_CHANCE/2,
|
||||
grow_plant = grasses_list[i][1],
|
||||
grow_result = grasses_list[i][2],
|
||||
dry_early_node = "default:desert_sand",
|
||||
grow_nodes = {"default:dirt_with_grass", "default:sand", "default:desert_sand"}
|
||||
})
|
||||
end
|
||||
|
||||
print("[Junglegrass] Loaded.")
|
24
mods/junglegrass/junglegrass-changelog.txt
Normal file
@ -0,0 +1,24 @@
|
||||
Changelog
|
||||
---------
|
||||
|
||||
2012-08-03: Mild rewrite to adapt the mod to use perlin noise while spawning.
|
||||
Also got rid of the random-numbers-inside-abm stuff, now using the abm's own
|
||||
'chance' parameter instead. Tuned various settings to try to retain the same
|
||||
overall density and growth rates as in the previous version. Moved this
|
||||
changelog into a separate file.
|
||||
|
||||
2012-07-12: moved project to github.
|
||||
|
||||
2012-07-09 (a bit later): tuned the spawn/grow rates a bit more, made the
|
||||
numbers more sane. Added a radius check to limit the density of the spawned
|
||||
grasses (they won't grow near each other or near dry shrubs or cactus, though
|
||||
they still grow on the top of said cacti).
|
||||
|
||||
2012-07-09: Added cactus, sand, and desert sand as spawning surfaces. Reduced
|
||||
and tuned the spawn rates a bit to try to balance things out. Made that which
|
||||
spawns on grass, dirt, or sand start out at any size, grow over time, and
|
||||
eventually die off. Limited desert sand to only the first two sizes (the
|
||||
smallest size will grow one step, eventually), which will eventually die and
|
||||
turn into dry shrubs. Only the two smallest sizes can spawn on cactus or
|
||||
papyrus (and they don't grow or die). Fixed slightly off-center smallest size.
|
||||
Fixed selection boxes.
|
BIN
mods/junglegrass/textures/junglegrass_medium.png
Normal file
After Width: | Height: | Size: 227 B |
BIN
mods/junglegrass/textures/junglegrass_short.png
Normal file
After Width: | Height: | Size: 210 B |
BIN
mods/junglegrass/textures/junglegrass_shortest.png
Normal file
After Width: | Height: | Size: 175 B |
@ -1 +0,0 @@
|
||||
Subproject commit f6ffe4bbff0aab504cd78f0871f64fd38222cc25
|
1
mods/plants_lib/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
default
|
506
mods/plants_lib/init.lua
Normal file
@ -0,0 +1,506 @@
|
||||
-- Plantlife library mod by Vanessa Ezekowitz
|
||||
-- last revision, 2013-01-24
|
||||
--
|
||||
-- License: WTFPL
|
||||
--
|
||||
-- I got the temperature map idea from "hmmmm", values used for it came from
|
||||
-- Splizard's snow mod.
|
||||
--
|
||||
|
||||
-- Various settings - most of these probably won't need to be changed
|
||||
|
||||
plantslib = {}
|
||||
|
||||
plantslib.modpath = minetest.get_modpath("plants_lib")
|
||||
plantslib.intllib_modpath = minetest.get_modpath("intllib")
|
||||
|
||||
local S
|
||||
if plantslib.intllib_modpath then
|
||||
dofile(plantslib.intllib_modpath.."/intllib.lua")
|
||||
S = intllib.Getter(minetest.get_current_modname())
|
||||
else
|
||||
S = function ( s ) return s end
|
||||
end
|
||||
|
||||
local DEBUG = false --... except if you want to spam the console with debugging info :-)
|
||||
|
||||
plantslib.plantlife_seed_diff = 329 -- needs to be global so other mods can see it
|
||||
|
||||
local perlin_octaves = 3
|
||||
local perlin_persistence = 0.6
|
||||
local perlin_scale = 100
|
||||
|
||||
local temperature_seeddiff = 112
|
||||
local temperature_octaves = 3
|
||||
local temperature_persistence = 0.5
|
||||
local temperature_scale = 150
|
||||
|
||||
local humidity_seeddiff = 9130
|
||||
local humidity_octaves = 3
|
||||
local humidity_persistence = 0.5
|
||||
local humidity_scale = 250
|
||||
|
||||
--PerlinNoise(seed, octaves, persistence, scale)
|
||||
|
||||
plantslib.perlin_temperature = PerlinNoise(temperature_seeddiff, temperature_octaves, temperature_persistence, temperature_scale)
|
||||
plantslib.perlin_humidity = PerlinNoise(humidity_seeddiff, humidity_octaves, humidity_persistence, humidity_scale)
|
||||
|
||||
-- Local functions
|
||||
|
||||
local function dump_pos(pos)
|
||||
return "{x="..pos.x..",y="..pos.y..",z="..pos.z.."}"
|
||||
end
|
||||
|
||||
function plantslib:is_node_loaded(node_pos)
|
||||
n = minetest.get_node_or_nil(node_pos)
|
||||
if (not n) or (n.name == "ignore") then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
function plantslib:dbg(msg)
|
||||
if DEBUG then
|
||||
print("[Plantlife] "..msg)
|
||||
minetest.log("verbose", "[Plantlife] "..msg)
|
||||
end
|
||||
end
|
||||
|
||||
function plantslib:set_defaults(biome)
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.min_elevation = biome.min_elevation or -31000
|
||||
biome.max_elevation = biome.max_elevation or 31000
|
||||
biome.temp_min = biome.temp_min or 1
|
||||
biome.temp_max = biome.temp_max or -1
|
||||
biome.humidity_min = biome.humidity_min or 1
|
||||
biome.humidity_max = biome.humidity_max or -1
|
||||
biome.plantlife_limit = biome.plantlife_limit or 0.1
|
||||
biome.near_nodes_vertical = biome.near_nodes_vertical or 1
|
||||
|
||||
-- specific to on-generate
|
||||
|
||||
biome.neighbors = biome.neighbors or biome.surface
|
||||
biome.near_nodes_size = biome.near_nodes_size or 0
|
||||
biome.near_nodes_count = biome.near_nodes_count or 1
|
||||
biome.rarity = biome.rarity or 50
|
||||
biome.max_count = biome.max_count or 5
|
||||
if biome.check_air ~= false then biome.check_air = true end
|
||||
|
||||
-- specific to abm spawner
|
||||
biome.seed_diff = biome.seed_diff or 0
|
||||
biome.light_min = biome.light_min or 0
|
||||
biome.light_max = biome.light_max or 15
|
||||
biome.depth_max = biome.depth_max or 1
|
||||
biome.facedir = biome.facedir or 0
|
||||
end
|
||||
|
||||
-- Spawn plants using the map generator
|
||||
|
||||
function plantslib:register_generate_plant(biomedef, node_or_function_or_model)
|
||||
plantslib:dbg("Registered mapgen spawner:")
|
||||
plantslib:dbg(dump(biomedef))
|
||||
|
||||
minetest.register_on_generated(plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or_model))
|
||||
end
|
||||
|
||||
function plantslib:search_for_surfaces(minp, maxp, biomedef, node_or_function_or_model)
|
||||
return function(minp, maxp, blockseed)
|
||||
local t1=os.clock()
|
||||
|
||||
local biome = biomedef
|
||||
plantslib:set_defaults(biome)
|
||||
|
||||
plantslib:dbg("Started checking generated mapblock volume...")
|
||||
local searchnodes = minetest.find_nodes_in_area(minp, maxp, biome.surface)
|
||||
local in_biome_nodes = {}
|
||||
local num_in_biome_nodes = 0
|
||||
for i in ipairs(searchnodes) do
|
||||
local pos = searchnodes[i]
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local perlin1 = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
|
||||
if (not biome.depth or minetest.get_node({ x = pos.x, y = pos.y-biome.depth-1, z = pos.z }).name ~= biome.surface)
|
||||
and (not biome.check_air or (biome.check_air and minetest.get_node(p_top).name == "air"))
|
||||
and pos.y >= biome.min_elevation
|
||||
and pos.y <= biome.max_elevation
|
||||
and noise1 > biome.plantlife_limit
|
||||
and noise2 <= biome.temp_min
|
||||
and noise2 >= biome.temp_max
|
||||
and noise3 <= biome.humidity_min
|
||||
and noise3 >= biome.humidity_max
|
||||
and (not biome.ncount or table.getn(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount)
|
||||
and (not biome.near_nodes or table.getn(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
||||
and math.random(1,100) > biome.rarity
|
||||
and (not biome.below_nodes or string.find(dump(biome.below_nodes), minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name) )
|
||||
then
|
||||
table.insert(in_biome_nodes, pos)
|
||||
num_in_biome_nodes = num_in_biome_nodes + 1
|
||||
end
|
||||
end
|
||||
|
||||
plantslib:dbg("Found "..num_in_biome_nodes.." surface nodes of type(s) "..dump(biome.surface).." in 5x5x5 mapblock volume at {"..dump(minp)..":"..dump(maxp).."} to check.")
|
||||
|
||||
if num_in_biome_nodes > 0 then
|
||||
plantslib:dbg("Calculated maximum of "..math.min(biome.max_count*3, num_in_biome_nodes).." nodes to be checked in that list.")
|
||||
for i = 1, math.min(biome.max_count, num_in_biome_nodes) do
|
||||
local tries = 0
|
||||
local spawned = false
|
||||
while tries < 2 and not spawned do
|
||||
local pos = in_biome_nodes[math.random(1, num_in_biome_nodes)]
|
||||
if biome.spawn_replace_node then
|
||||
pos.y = pos.y-1
|
||||
end
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
|
||||
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes)) then
|
||||
if biome.delete_above then
|
||||
minetest.remove_node(p_top)
|
||||
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z})
|
||||
end
|
||||
|
||||
if biome.delete_above_surround then
|
||||
minetest.remove_node({x=p_top.x-1, y=p_top.y, z=p_top.z})
|
||||
minetest.remove_node({x=p_top.x+1, y=p_top.y, z=p_top.z})
|
||||
minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z-1})
|
||||
minetest.remove_node({x=p_top.x, y=p_top.y, z=p_top.z+1})
|
||||
|
||||
minetest.remove_node({x=p_top.x-1, y=p_top.y+1, z=p_top.z})
|
||||
minetest.remove_node({x=p_top.x+1, y=p_top.y+1, z=p_top.z})
|
||||
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z-1})
|
||||
minetest.remove_node({x=p_top.x, y=p_top.y+1, z=p_top.z+1})
|
||||
end
|
||||
|
||||
if biome.spawn_replace_node then
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
|
||||
if type(node_or_function_or_model) == "table" then
|
||||
plantslib:dbg("Spawn tree at {"..dump(pos).."}")
|
||||
plantslib:generate_tree(pos, node_or_function_or_model)
|
||||
|
||||
elseif type(node_or_function_or_model) == "string" then
|
||||
if not minetest.registered_nodes[node_or_function_or_model] then
|
||||
plantslib:dbg("Call function: "..node_or_function_or_model.."("..dump_pos(pos)..")")
|
||||
local t2=os.clock()
|
||||
assert(loadstring(node_or_function_or_model.."("..dump_pos(pos)..")"))()
|
||||
plantslib:dbg("Executed that function in ".. (os.clock()-t2)*1000 .."ms")
|
||||
else
|
||||
plantslib:dbg("Add node: "..node_or_function_or_model.." at ("..dump(p_top)..")")
|
||||
minetest.add_node(p_top, { name = node_or_function_or_model })
|
||||
end
|
||||
end
|
||||
spawned = true
|
||||
else
|
||||
tries = tries + 1
|
||||
plantslib:dbg("No room to spawn object at {"..dump(pos).."} -- trying again elsewhere")
|
||||
end
|
||||
end
|
||||
if tries == 2 then
|
||||
plantslib:dbg("Unable to spawn that object. Giving up on it.")
|
||||
end
|
||||
end
|
||||
end
|
||||
plantslib:dbg("Evaluated/populated chunk in ".. (os.clock()-t1)*1000 .."ms")
|
||||
end
|
||||
end
|
||||
|
||||
-- The spawning ABM
|
||||
|
||||
function plantslib:spawn_on_surfaces(sd,sp,sr,sc,ss,sa)
|
||||
|
||||
local biome = {}
|
||||
|
||||
if type(sd) ~= "table" then
|
||||
biome.spawn_delay = sd -- old api expects ABM interval param here.
|
||||
biome.spawn_plants = {sp}
|
||||
biome.avoid_radius = sr
|
||||
biome.spawn_chance = sc
|
||||
biome.spawn_surfaces = {ss}
|
||||
biome.avoid_nodes = sa
|
||||
else
|
||||
biome = sd
|
||||
end
|
||||
|
||||
plantslib:set_defaults(biome)
|
||||
biome.spawn_plants_count = table.getn(biome.spawn_plants)
|
||||
|
||||
plantslib:dbg("Registered spawning ABM:")
|
||||
plantslib:dbg(dump(biome))
|
||||
plantslib:dbg("Number of trigger nodes in this ABM: "..biome.spawn_plants_count )
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = biome.spawn_surfaces,
|
||||
interval = biome.spawn_delay,
|
||||
chance = biome.spawn_chance,
|
||||
neighbors = biome.neighbors,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local perlin1 = minetest.get_perlin(biome.seed_diff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin1:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise2 = plantslib.perlin_temperature:get2d({x=p_top.x, y=p_top.z})
|
||||
local noise3 = plantslib.perlin_humidity:get2d({x=p_top.x+150, y=p_top.z+50})
|
||||
if noise1 > biome.plantlife_limit
|
||||
and noise2 <= biome.temp_min
|
||||
and noise2 >= biome.temp_max
|
||||
and noise3 <= biome.humidity_min
|
||||
and noise3 >= biome.humidity_max
|
||||
and plantslib:is_node_loaded(p_top) then
|
||||
local n_light = minetest.get_node_light(p_top, nil)
|
||||
if not (biome.avoid_nodes and biome.avoid_radius and minetest.find_node_near(p_top, biome.avoid_radius + math.random(-1.5,2), biome.avoid_nodes))
|
||||
and n_light >= biome.light_min
|
||||
and n_light <= biome.light_max
|
||||
and (not(biome.neighbors and biome.ncount) or table.getn(minetest.find_nodes_in_area({x=pos.x-1, y=pos.y, z=pos.z-1}, {x=pos.x+1, y=pos.y, z=pos.z+1}, biome.neighbors)) > biome.ncount )
|
||||
and (not(biome.near_nodes and biome.near_nodes_count and biome.near_nodes_size) or table.getn(minetest.find_nodes_in_area({x=pos.x-biome.near_nodes_size, y=pos.y-biome.near_nodes_vertical, z=pos.z-biome.near_nodes_size}, {x=pos.x+biome.near_nodes_size, y=pos.y+biome.near_nodes_vertical, z=pos.z+biome.near_nodes_size}, biome.near_nodes)) >= biome.near_nodes_count)
|
||||
and (not(biome.air_count and biome.air_size) or table.getn(minetest.find_nodes_in_area({x=p_top.x-biome.air_size, y=p_top.y, z=p_top.z-biome.air_size}, {x=p_top.x+biome.air_size, y=p_top.y, z=p_top.z+biome.air_size}, "air")) >= biome.air_count)
|
||||
and pos.y >= biome.min_elevation
|
||||
and pos.y <= biome.max_elevation
|
||||
then
|
||||
local walldir = plantslib:find_adjacent_wall(p_top, biome.verticals_list)
|
||||
if biome.alt_wallnode and walldir then
|
||||
if n_top.name == "air" then
|
||||
plantslib:dbg("Spawn: "..biome.alt_wallnode.." on top of ("..dump(pos)..") against wall "..walldir)
|
||||
minetest.add_node(p_top, { name = biome.alt_wallnode, param2 = walldir })
|
||||
end
|
||||
else
|
||||
local currentsurface = minetest.get_node(pos).name
|
||||
if currentsurface ~= "default:water_source"
|
||||
or (currentsurface == "default:water_source" and table.getn(minetest.find_nodes_in_area({x=pos.x, y=pos.y-biome.depth_max-1, z=pos.z}, {x=pos.x, y=pos.y, z=pos.z}, {"default:dirt", "default:dirt_with_grass", "default:sand"})) > 0 )
|
||||
then
|
||||
local rnd = math.random(1, biome.spawn_plants_count)
|
||||
local plant_to_spawn = biome.spawn_plants[rnd]
|
||||
plantslib:dbg("Chose entry number "..rnd.." of "..biome.spawn_plants_count)
|
||||
local fdir = biome.facedir
|
||||
if biome.random_facedir then
|
||||
fdir = math.random(biome.random_facedir[1],biome.random_facedir[2])
|
||||
plantslib:dbg("Gave it a random facedir: "..fdir)
|
||||
end
|
||||
if type(spawn_plants) == "string" then
|
||||
plantslib:dbg("Call function: "..spawn_plants.."("..dump_pos(pos)..")")
|
||||
assert(loadstring(spawn_plants.."("..dump_pos(pos)..")"))()
|
||||
elseif not biome.spawn_on_side and not biome.spawn_on_bottom and not biome.spawn_replace_node then
|
||||
if n_top.name == "air" then
|
||||
plantslib:dbg("Spawn: "..plant_to_spawn.." on top of ("..dump(pos).."); facedir="..fdir)
|
||||
minetest.add_node(p_top, { name = plant_to_spawn, param2 = fdir })
|
||||
end
|
||||
elseif biome.spawn_replace_node then
|
||||
|
||||
plantslib:dbg("Spawn: "..plant_to_spawn.." to replace "..minetest.get_node(pos).name.." at ("..dump(pos)..")")
|
||||
minetest.add_node(pos, { name = plant_to_spawn, param2 = fdir })
|
||||
|
||||
elseif biome.spawn_on_side then
|
||||
local onside = plantslib:find_open_side(pos)
|
||||
if onside then
|
||||
plantslib:dbg("Spawn: "..plant_to_spawn.." at side of ("..dump(pos).."), facedir "..onside.facedir.."")
|
||||
minetest.add_node(onside.newpos, { name = plant_to_spawn, param2 = onside.facedir })
|
||||
end
|
||||
elseif biome.spawn_on_bottom then
|
||||
if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then
|
||||
plantslib:dbg("Spawn: "..plant_to_spawn.." on bottom of ("..dump(pos)..")")
|
||||
minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, { name = plant_to_spawn, param2 = fdir} )
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- The growing ABM
|
||||
|
||||
function plantslib:grow_plants(opts)
|
||||
|
||||
local options = opts
|
||||
|
||||
options.height_limit = options.height_limit or 5
|
||||
options.ground_nodes = options.ground_nodes or { "default:dirt_with_grass" }
|
||||
options.grow_nodes = options.grow_nodes or { "default:dirt_with_grass" }
|
||||
options.seed_diff = options.seed_diff or 0
|
||||
|
||||
plantslib:dbg("Registered growing ABM:")
|
||||
plantslib:dbg(dump(options))
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = { options.grow_plant },
|
||||
interval = options.grow_delay,
|
||||
chance = options.grow_chance,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local p_top = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local p_bot = {x=pos.x, y=pos.y-1, z=pos.z}
|
||||
local n_top = minetest.get_node(p_top)
|
||||
local n_bot = minetest.get_node(p_bot)
|
||||
local root_node = minetest.get_node({x=pos.x, y=pos.y-options.height_limit, z=pos.z})
|
||||
local walldir = nil
|
||||
if options.need_wall and options.verticals_list then
|
||||
walldir = plantslib:find_adjacent_wall(p_top, options.verticals_list)
|
||||
end
|
||||
if n_top.name == "air" and (not options.need_wall or (options.need_wall and walldir))
|
||||
then
|
||||
-- corner case for changing short junglegrass
|
||||
-- to dry shrub in desert
|
||||
if n_bot.name == options.dry_early_node and options.grow_plant == "junglegrass:short" then
|
||||
plantslib:dbg("Die: "..options.grow_plant.." becomes default:dry_shrub at ("..dump(pos)..")")
|
||||
minetest.add_node(pos, { name = "default:dry_shrub" })
|
||||
|
||||
elseif options.grow_vertically and walldir then
|
||||
if plantslib:search_downward(pos, options.height_limit, options.ground_nodes) then
|
||||
plantslib:dbg("Grow "..options.grow_plant.." vertically to "..dump(p_top))
|
||||
minetest.add_node(p_top, { name = options.grow_plant, param2 = walldir})
|
||||
end
|
||||
|
||||
elseif not options.grow_result and not options.grow_function then
|
||||
plantslib:dbg("Die: "..options.grow_plant.." at ("..dump(pos)..")")
|
||||
minetest.remove_node(pos)
|
||||
|
||||
else
|
||||
plantslib:replace_object(pos, options.grow_result, options.grow_function, options.facedir, options.seed_diff)
|
||||
end
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
-- Function to decide how to replace a plant - either grow it, replace it with
|
||||
-- a tree, run a function, or die with an error.
|
||||
|
||||
function plantslib:replace_object(pos, replacement, grow_function, walldir, seeddiff)
|
||||
local growtype = type(grow_function)
|
||||
plantslib:dbg("replace_object called, growtype="..dump(grow_function))
|
||||
if growtype == "table" then
|
||||
plantslib:dbg("Grow: spawn tree at "..dump(pos))
|
||||
minetest.remove_node(pos)
|
||||
plantslib:grow_tree(pos, grow_function)
|
||||
return
|
||||
elseif growtype == "string" then
|
||||
local perlin1 = minetest.get_perlin(seeddiff, perlin_octaves, perlin_persistence, perlin_scale)
|
||||
local noise1 = perlin1:get2d({x=pos.x, y=pos.z})
|
||||
local noise2 = plantslib.perlin_temperature:get2d({x=pos.x, y=pos.z})
|
||||
plantslib:dbg("Grow: call function "..grow_function.."("..dump_pos(pos)..","..noise1..","..noise2..","..dump(walldir)..")")
|
||||
assert(loadstring(grow_function.."("..dump_pos(pos)..","..noise1..","..noise2..","..dump(walldir)..")"))()
|
||||
return
|
||||
elseif growtype == "nil" then
|
||||
plantslib:dbg("Grow: place "..replacement.." at ("..dump(pos)..") on wall "..dump(walldir))
|
||||
minetest.add_node(pos, { name = replacement, param2 = walldir})
|
||||
return
|
||||
elseif growtype ~= "nil" and growtype ~= "string" and growtype ~= "table" then
|
||||
error("Invalid grow function "..dump(grow_function).." used on object at ("..dump(pos)..")")
|
||||
end
|
||||
end
|
||||
|
||||
-- function to decide if a node has a wall that's in verticals_list{}
|
||||
-- returns wall direction of valid node, or nil if invalid.
|
||||
|
||||
function plantslib:find_adjacent_wall(pos, verticals)
|
||||
local verts = dump(verticals)
|
||||
if string.find(verts, minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name) then return 3 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name) then return 2 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z-1 }).name) then return 5 end
|
||||
if string.find(verts, minetest.get_node({ x=pos.x , y=pos.y, z=pos.z+1 }).name) then return 4 end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- Function to search downward from the given position, looking for the first
|
||||
-- node that matches the ground table. Returns the new position, or nil if
|
||||
-- height limit is exceeded before finding it.
|
||||
|
||||
function plantslib:search_downward(pos, heightlimit, ground)
|
||||
for i = 0, heightlimit do
|
||||
if string.find(dump(ground), minetest.get_node({x=pos.x, y=pos.y-i, z = pos.z}).name) then
|
||||
return {x=pos.x, y=pos.y-i, z = pos.z}
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
|
||||
function plantslib:find_open_side(pos)
|
||||
if minetest.get_node({ x=pos.x-1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x-1, y=pos.y, z=pos.z }, facedir = 2}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x+1, y=pos.y, z=pos.z }).name == "air" then
|
||||
return {newpos = { x=pos.x+1, y=pos.y, z=pos.z }, facedir = 3}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z-1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z-1 }, facedir = 4}
|
||||
end
|
||||
if minetest.get_node({ x=pos.x, y=pos.y, z=pos.z+1 }).name == "air" then
|
||||
return {newpos = { x=pos.x, y=pos.y, z=pos.z+1 }, facedir = 5}
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
-- spawn_tree() on generate is routed through here so that other mods can hook
|
||||
-- into it.
|
||||
|
||||
function plantslib:generate_tree(pos, node_or_function_or_model)
|
||||
local t=os.clock()
|
||||
minetest.spawn_tree(pos, node_or_function_or_model)
|
||||
plantslib:dbg("Generated one tree in ".. (os.clock()-t)*1000 .."ms")
|
||||
end
|
||||
|
||||
-- and this one's for the call used in the growing code
|
||||
|
||||
function plantslib:grow_tree(pos, node_or_function_or_model)
|
||||
local t=os.clock()
|
||||
minetest.spawn_tree(pos, node_or_function_or_model)
|
||||
plantslib:dbg("Generated one tree in ".. (os.clock()-t)*1000 .."ms")
|
||||
end
|
||||
|
||||
-- check if a node is owned before allowing manual placement of a node
|
||||
-- (used by flowers_plus)
|
||||
|
||||
function plantslib:node_is_owned(pos, placer)
|
||||
local ownername = false
|
||||
if type(IsPlayerNodeOwner) == "function" then -- node_ownership mod
|
||||
if HasOwner(pos, placer) then -- returns true if the node is owned
|
||||
if not IsPlayerNodeOwner(pos, placer:get_player_name()) then
|
||||
if type(getLastOwner) == "function" then -- ...is an old version
|
||||
ownername = getLastOwner(pos)
|
||||
elseif type(GetNodeOwnerName) == "function" then -- ...is a recent version
|
||||
ownername = GetNodeOwnerName(pos)
|
||||
else
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
elseif type(isprotect)=="function" then -- glomie's protection mod
|
||||
if not isprotect(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
elseif type(protector)=="table" and type(protector.can_dig)=="function" then -- Zeg9's protection mod
|
||||
if not protector.can_dig(5, pos, placer) then
|
||||
ownername = S("someone")
|
||||
end
|
||||
end
|
||||
|
||||
if ownername ~= false then
|
||||
minetest.chat_send_player( placer:get_player_name(), S("Sorry, %s owns that spot."):format(ownername) )
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- Check for infinite stacks
|
||||
|
||||
if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then
|
||||
plantslib.expect_infinite_stacks = false
|
||||
else
|
||||
plantslib.expect_infinite_stacks = true
|
||||
end
|
||||
|
||||
-- read a field from a node's definition
|
||||
|
||||
function plantslib:get_nodedef_field(nodename, fieldname)
|
||||
if not minetest.registered_nodes[nodename] then
|
||||
return nil
|
||||
end
|
||||
return minetest.registered_nodes[nodename][fieldname]
|
||||
end
|
||||
|
||||
|
||||
print("[Plantlife Library] Loaded")
|
1
mods/poisonivy/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
plants_lib
|
99
mods/poisonivy/init.lua
Normal file
@ -0,0 +1,99 @@
|
||||
-- This file supplies poison ivy for the plantlife modpack
|
||||
-- Last revision: 2013-01-24
|
||||
|
||||
local SPAWN_DELAY = 1000
|
||||
local SPAWN_CHANCE = 200
|
||||
local GROW_DELAY = 500
|
||||
local GROW_CHANCE = 30
|
||||
local poisonivy_seed_diff = 339
|
||||
local walls_list = {
|
||||
"default:dirt",
|
||||
"default:dirt_with_grass",
|
||||
"default:stone",
|
||||
"default:cobble",
|
||||
"default:mossycobble",
|
||||
"default:brick",
|
||||
"default:tree",
|
||||
"default:jungletree",
|
||||
"default:stone_with_coal",
|
||||
"default:stone_with_iron"
|
||||
},
|
||||
minetest.register_node('poisonivy:seedling', {
|
||||
description = "Poison ivy (seedling)",
|
||||
drawtype = 'plantlike',
|
||||
tile_images = { 'poisonivy_seedling.png' },
|
||||
inventory_image = 'poisonivy_seedling.png',
|
||||
wield_image = 'poisonivy_seedling.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, poisonivy=1, flora_block=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
minetest.register_node('poisonivy:sproutling', {
|
||||
description = "Poison ivy (sproutling)",
|
||||
drawtype = 'plantlike',
|
||||
tile_images = { 'poisonivy_sproutling.png' },
|
||||
inventory_image = 'poisonivy_sproutling.png',
|
||||
wield_image = 'poisonivy_sproutling.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, poisonivy=1, flora_block=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
minetest.register_node('poisonivy:climbing', {
|
||||
description = "Poison ivy (climbing plant)",
|
||||
drawtype = 'signlike',
|
||||
tile_images = { 'poisonivy_climbing.png' },
|
||||
inventory_image = 'poisonivy_climbing.png',
|
||||
wield_image = 'poisonivy_climbing.png',
|
||||
sunlight_propagates = true,
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'wallmounted',
|
||||
walkable = false,
|
||||
groups = { snappy = 3, poisonivy=1, flora_block=1 },
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
--wall_side = = <default>
|
||||
},
|
||||
buildable_to = true,
|
||||
})
|
||||
|
||||
plantslib:spawn_on_surfaces({
|
||||
spawn_delay = SPAWN_DELAY,
|
||||
spawn_plants = {"poisonivy:seedling"},
|
||||
avoid_radius = 10,
|
||||
spawn_chance = SPAWN_CHANCE/10,
|
||||
spawn_surfaces = {"default:dirt_with_grass"},
|
||||
avoid_nodes = {"group:poisonivy", "group:flower", "group:flora"},
|
||||
seed_diff = poisonivy_seed_diff,
|
||||
light_min = 7,
|
||||
alt_wallnode = "poisonivy:climbing",
|
||||
verticals_list = walls_list
|
||||
})
|
||||
|
||||
plantslib:grow_plants({
|
||||
grow_delay = SPAWN_DELAY,
|
||||
grow_chance = GROW_CHANCE,
|
||||
grow_plant = "poisonivy:seedling",
|
||||
grow_result = "poisonivy:sproutling",
|
||||
grow_nodes = {"default:dirt_with_grass"}
|
||||
})
|
||||
|
||||
plantslib:grow_plants({
|
||||
grow_delay = GROW_DELAY,
|
||||
grow_chance = GROW_CHANCE*2,
|
||||
grow_plant = "poisonivy:climbing",
|
||||
need_wall = true,
|
||||
grow_vertically = true,
|
||||
verticals_list = walls_list,
|
||||
ground_nodes = {"default:dirt_with_grass"}
|
||||
})
|
||||
|
||||
print("[Poison Ivy] Loaded.")
|
BIN
mods/poisonivy/textures/poisonivy_climbing.png
Normal file
After Width: | Height: | Size: 250 B |
BIN
mods/poisonivy/textures/poisonivy_seedling.png
Normal file
After Width: | Height: | Size: 199 B |
BIN
mods/poisonivy/textures/poisonivy_sproutling.png
Normal file
After Width: | Height: | Size: 264 B |