Water animation

This commit is contained in:
Kotolegokot 2012-11-30 16:20:50 +06:00
parent 76c60b687a
commit 665a6c8c43
4 changed files with 13 additions and 3 deletions

View File

@ -496,8 +496,16 @@ minetest.register_node("default:water_flowing", {
drawtype = "flowingliquid",
tiles = {"default_water.png"},
special_tiles = {
{name="default_water.png", backface_culling=false},
{name="default_water.png", backface_culling=true},
{
image="default_water_flowing_animated.png",
backface_culling=false,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
{
image="default_water_flowing_animated.png",
backface_culling=true,
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
},
},
alpha = WATER_ALPHA,
paramtype = "light",
@ -517,7 +525,9 @@ minetest.register_node("default:water_source", {
description = "Water Source",
inventory_image = minetest.inventorycube("default_water.png"),
drawtype = "liquid",
tiles = {"default_water.png"},
tiles = {
{name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
},
special_tiles = {
-- New-style water source material (mostly unused)
{name="default_water.png", backface_culling=false},

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