tweak pyramid model a bit
so that it looks right when a fencepost is on top
This commit is contained in:
parent
365c157e42
commit
4c62650e59
@ -1,30 +1,29 @@
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# Blender v2.73 (sub 0) OBJ File: ''
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# Blender v2.73 (sub 0) OBJ File: 'realtest_pyramid.blend'
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# www.blender.org
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o Cylinder
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v -0.500000 -0.500000 0.500000
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v -0.500000 -0.500000 -0.500000
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v 0.500000 -0.500000 -0.500000
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v 0.500000 -0.500000 0.500000
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v -0.031250 0.500000 0.031250
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v -0.031250 0.500000 -0.031250
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v 0.031250 0.500000 -0.031250
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v 0.031250 0.500000 0.031250
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vt 0.531250 1.000000
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vt 0.468750 1.000000
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v -0.100000 0.500000 0.100000
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v -0.100000 0.500000 -0.100000
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v 0.100000 0.500000 -0.100000
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v 0.100000 0.500000 0.100000
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vt 0.600000 1.000000
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vt 0.400000 1.000000
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vt 0.000000 0.000000
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vt 1.000000 0.000000
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vt 0.531250 1.000000
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vt 0.000000 1.000000
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vt 1.000000 1.000000
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vt 0.531250 0.468750
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vt 0.531250 0.531250
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vt 0.468750 0.531250
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vt 0.468750 0.468750
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vt 0.600000 0.400000
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vt 0.600000 0.600000
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vt 0.400000 0.600000
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vt 0.400000 0.400000
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g Cylinder_Cylinder_None
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s off
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f 5/1 6/2 2/3 1/4
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f 6/5 7/2 3/3 2/4
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f 7/2 8/1 4/4 3/3
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f 8/2 5/5 1/4 4/3
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f 1/6 2/3 3/4 4/7
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f 8/8 7/9 6/10 5/11
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f 6/1 7/2 3/3 2/4
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f 7/1 8/2 4/3 3/4
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f 8/1 5/2 1/3 4/4
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f 1/5 2/3 3/4 4/6
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f 8/7 7/8 6/9 5/10
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