random_buildings/random_buildings/random_buildings_import_far...

54 lines
2.7 KiB
Lua

print( "[MOD random_buildings] Importing lumberjack houses...");
for i=1,8 do
random_buildings.import_building( "haus"..tostring(i), {'trader', 'lumberjack', 'haus'..tostring(i)}, 0);
end
print( "[MOD random_buildings] Importing clay trader houses...");
for i=1,5 do
random_buildings.import_building( "trader_clay_"..tostring(i), {'trader', 'clay', 'trader_clay_'..tostring(i)}, 0);
end
print( "[MOD random_buildings] Importing farm houses...");
random_buildings.import_building( "farm_tiny_1", {'medieval','small farm', 'farm_tiny_1'}, 0 );
random_buildings.import_building( "farm_tiny_2", {'medieval','small farm', 'farm_tiny_2'}, 0 );
random_buildings.import_building( "farm_tiny_3", {'medieval','small farm', 'farm_tiny_3'}, 2 );
random_buildings.import_building( "farm_tiny_4", {'medieval','small farm', 'farm_tiny_4'}, 3 );
random_buildings.import_building( "farm_tiny_5", {'medieval','small farm', 'farm_tiny_5'}, 3 );
random_buildings.import_building( "farm_tiny_6", {'medieval','small farm', 'farm_tiny_6'}, 1 );
random_buildings.import_building( "farm_tiny_7", {'medieval','small farm', 'farm_tiny_7'}, 1 );
-- TODO: equip with window shutters etc.
for i,v in ipairs( {'wood_ernhaus','ernhaus_long_roof','ernhaus_second_floor','small_three_stories','hakenhof','zweiseithof'} ) do
random_buildings.import_building( "farm_"..v, {'medieval','full farm', 'farm_'..v}, 0);
end
random_buildings.import_building( "hut_1", {'medieval','small huts', 'hut_1'}, 'hut_1', 0 );
-- TODO: more buildings needed
print( "[MOD random_buildings] Importing infrastructure buildings for villages...");
random_buildings.import_building( "infrastructure_taverne_1", {'medieval','infrastructure', 'tavern', 'infrastructure_taverne_1'}, 3 );
random_buildings.import_building( "taverne_small_2", {'medieval','infrastructure', 'tavern', 'taverne_small_2'}, 3 );
random_buildings.import_building( "taverne_small_3", {'medieval','infrastructure', 'tavern', 'taverne_small_3'}, 3 );
random_buildings.import_building( "taverne_small_4", {'medieval','infrastructure', 'tavern', 'taverne_small_4'}, 3 );
random_buildings.import_building( "schmiede_1", {'medieval','infrastructure', 'forge', 'schmiede_1'}, 'schmiede_1', 0 );
for i=1,8 do
random_buildings.import_building( "well_"..tostring(i), {'medieval', 'infrastructure', 'well', 'well_'..tostring(i)}, 0);
end
for i,v in ipairs( {'post_mill'} ) do
random_buildings.import_building( "mill_"..v, {'medieval', 'infrastructure', 'mill', 'mill_'..v}, 2);
end
random_buildings.import_building( "church_1", {'medieval', 'infrastructure', 'church', 'church_1'}, 1);