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ac4884c3d6
Make entity selection and collision boxes independently settable (#6218 )
stujones11
2017-08-24 09:01:16 +0100
01c319d778
Fix Android node selection distance (#6187 )
Dániel Juhász
2017-08-24 06:31:33 +0000
397a701f98
Safe digging and placing (#6127 )
Ben Deutsch
2017-08-24 08:30:46 +0200
c7160cb629
Network cleanup (#6302 )
Loïc Blot
2017-08-24 08:28:54 +0200
928609c8bd
Fix OSX builds (closes #6289 , fixes #6270 ) (#6306 )
Pavel Puchkin
2017-08-24 07:58:12 +0200
f7d50a8078
Respect object property hp_max field for players (#6287 )
SmallJoker
2017-08-23 22:32:10 +0200
d01b65abeb
Do not add base position to player selection box (#6241 )
stujones11
2017-08-23 13:18:44 +0100
e2a6b7c8d2
serialize: use a temporary for SerializeException Exception must always use temporary instead of global copied exception instances, it's not recommended and should have undefined issues
Loïc Blot
2017-08-21 16:07:39 +0200
1dd535c0c6
Mgv6: Remove incorrectly defined and unused 'volume nodes'
paramat
2017-08-20 23:07:07 +0100
7657fe7a50
Minimap: Add new HUD flag for minimap radar mode
paramat
2017-08-18 16:43:31 +0100
a3441638c6
Fix a formspec crash triggered by ae9b5e0098
Loic Blot
2017-08-20 20:24:26 +0200
226acaeb9e
Add missing ENABLE_SYSTEM_JSONCPP in docs
Loic Blot
2017-08-20 19:36:56 +0200
9d8cb510b3
Change BS constant from implicit double to float (#6286 )
Jens Rottmann
2017-08-20 19:37:55 +0200
ae9b5e0098
Modernize code: very last fixes (#6290 )
Loïc Blot
2017-08-20 19:37:29 +0200
c8d3d11339
Travis-ci build: fix osx jpeg installation failure, git ambiguous argument error (caused by merging commits) and add a workaround for travis commit range bug (#6227 )
Juozas
2017-08-20 18:27:26 +0300
c99dcbaca9
New version scheme (#6292 )
Loïc Blot
2017-08-20 17:20:11 +0200
1c1c97cbd1
Modernize source code: last part (#6285 )
Loïc Blot
2017-08-20 13:30:50 +0200
50669cd282
Fix shader.h inclusion place in game.cpp
Loïc Blot
2017-08-19 22:24:30 +0200
88b436e6a9
Code modernization: subfolders (#6283 )
Loïc Blot
2017-08-19 22:23:47 +0200
7528986e44
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282 )
Loïc Blot
2017-08-19 14:25:35 +0200
1992db1395
Code modernization: src/n*, src/o* (#6280 )
Loïc Blot
2017-08-19 11:30:46 +0200
4a1265ceb5
GenericCAO: Fix light position for non-players, remove deprecated initialisation code (#6281 )
SmallJoker
2017-08-19 11:30:09 +0200
de4c2e4250
ServerMap saving: cleanups (#6274 )
Loïc Blot
2017-08-19 11:29:46 +0200
b82884aa62
ItemCAO removal (#6279 )
Loïc Blot
2017-08-19 09:30:43 +0200
d382483fa7
Code modernization: src/m* (part 3)
Loic Blot
2017-08-19 09:29:55 +0200
b5f7249a7e
Code modernization: src/m* (part 2)
Loic Blot
2017-08-19 09:12:54 +0200
e53d8a7536
Banmanager: Move 'creating' message from warningstream to infostream (#6277 )
Paramat
2017-08-19 07:06:22 +0100
d1a39f0140
Make world creation menu automatically generate a random world name (#6257 )
lisacvuk
2017-08-18 19:39:44 +0200
fd3afbced5
Optimize headers (part 2) (#6272 )
Loïc Blot
2017-08-18 19:25:07 +0200
c427533389
Modernize various files (src/m*) (#6267 )
Loïc Blot
2017-08-18 18:18:25 +0200
fb196be8cf
server.cpp: unroll setting when sending mapblocks (#6265 )
Loïc Blot
2017-08-18 12:17:30 +0200
1d055aad0f
Add missing ctime include (#6269 )
adrido
2017-08-18 12:17:19 +0200
a039d981ac
Change README to Markdown format, add LICENSE.txt (#6244 )
rubenwardy
2017-08-18 09:47:40 +0100
951f1201c4
Modernize various files (src/k*, src/l*)
Loic Blot
2017-08-18 08:21:01 +0200
1d086aee7c
Modernize various files (part 2)
Loic Blot
2017-08-18 08:07:59 +0200
55ab4264dc
Modernize various files
Loic Blot
2017-08-18 07:44:42 +0200
13e995b811
Modernize src/c* src/d* and src/e* files (#6263 )
Loïc Blot
2017-08-17 23:02:50 +0200
921151d97a
C++ modernize: Pragma once (#6264 )
Loïc Blot
2017-08-17 22:19:39 +0200
c738d1eeab
clientobject, clouds, collision, clientsimpleobject: code modernization (#6260 )
Loïc Blot
2017-08-17 20:23:54 +0200
9bd18874a1
Reduce dedicated server step to 0.09 (#6252 )
Loïc Blot
2017-08-17 19:16:02 +0200
8432efa308
Typo fix in compat code from commit 1d8d01074f
Loic Blot
2017-08-17 19:15:12 +0200
b204bc4da9
clientmap, clientmedia: code modernization
Loic Blot
2017-08-17 08:26:52 +0200
3e80bf933f
l_server, clientenvironment, clientiface: code modernization
Loic Blot
2017-08-17 08:11:39 +0200
9c8fec83af
New lighting curve (#5279 )
Vitaliy
2017-08-17 01:23:20 +0300
1d8d01074f
ClientInterface: add a function to verify (correctly) if user limit was reached (#6258 )
Loïc Blot
2017-08-16 23:48:29 +0200
85511a642f
Cleanup various headers to reduce compilation times (#6255 )
Loïc Blot
2017-08-16 22:11:45 +0200
816bca32ac
client.cpp: modernize code
Loic Blot
2017-08-16 08:53:52 +0200
90dfafcda2
cavegen.cpp, chat.cpp: modernize code
Loic Blot
2017-08-16 08:26:04 +0200
9dd0f952e0
Modernize client code (#6250 )
Loïc Blot
2017-08-15 20:30:30 +0200
64c7a689ad
bab.cpp: code modernization
Loic Blot
2017-08-15 09:39:58 +0200
342e9336ae
server.cpp: code modernization
Loic Blot
2017-08-15 09:30:31 +0200
618e0dd417
Lint fix on localplayer.h
Loic Blot
2017-08-15 09:15:04 +0200
940bd93e88
Advanced settings: Re-organise mapgen settings for ease of use
paramat
2017-08-13 19:01:04 +0100
71b02d626f
Make dropped items colorable
Dániel Juhász
2017-06-24 18:58:01 +0200
4493d47a51
L-system: Fix leaves cutting through stems
Hybrid Dog
2017-06-05 18:52:34 +0200
3eb9ff555f
Player::getSpeed/setSpeed use const refs
Loic Blot
2017-08-14 10:56:06 +0200
ab9f3b92f2
Player class: disable copy
Loic Blot
2017-08-14 10:52:59 +0200
182bd6ab45
Various server.cpp cleanups
Loic Blot
2017-08-14 01:06:12 +0200
5d06ecb366
Server::AsyncRunStep + Server::sendAddNode: modernize code
Loic Blot
2017-08-14 00:44:45 +0200
725a0f56db
LocalPlayer::accelerateHorizontal: cleanups
Loic Blot
2017-08-13 23:08:17 +0200
d65d6160d8
Cleanup LocalPlayer::applyControl
Loic Blot
2017-08-13 23:02:32 +0200
2ea26e655d
Add slippery group for nodes (players/items slide)
Wuzzy
2017-08-11 21:16:09 +0200
4381fe0a0a
Trigger on_rightclick regardless on the formspec meta field
SmallJoker
2017-08-10 09:41:56 +0200
fa7fe40509
Add short description for disabled texture packs
Wuzzy
2016-11-05 18:58:00 +0100
028c9f899f
Change “Use” key name to “Special”
TeTpaAka
2017-07-29 19:24:10 +0200
e44f13aecb
Full viewing range key message clarified
Fixer
2017-08-09 13:50:16 +0300
9ef9c72e5a
Remove cloud_height setting
Ben Deutsch
2017-08-04 05:58:10 +0200
7e23532bc2
Abort if static_spawnpoint is an invalid setting instead of just giving an error log
Hybrid Dog
2017-08-12 12:11:28 +0200
3aab517775
Mgv5: Make spawn position search more reliable
paramat
2017-08-09 14:23:30 +0100
bb1c711586
ServerEnvironment::step: modernize loops
Loic Blot
2017-08-11 09:57:27 +0200
a4048e4e2e
Mgv7: Raise spawn point by 1 node for no mountain case
paramat
2017-08-07 06:35:34 +0100
3d0e8a691f
Step height: Add as a player object property
paramat
2017-08-06 03:57:34 +0100
7cd1251d83
Minimap: Leaner minimap arrow makes it easier to see the direction
Jens Rottmann
2017-08-05 17:34:41 +0200
f3394095a1
Key change menu: Expose more keys
Wuzzy
2017-07-25 18:56:45 +0200
837328fbac
Fix error not printed to console when no name is provided
Juozas
2017-08-09 04:04:06 +0300
b9ab51dd81
Update credits (#6228 )
Zeno-
2017-08-09 00:11:41 +1000
154b61ac5e
Singleplayer: Pause game in the key change dialog Fixes #6201 . @t0ny2 pointed to the right place. Thanks!
SmallJoker
2017-08-07 14:53:58 +0200
8325d7f482
Start off newly generated worlds early at sunrise, 5:15am (#6211 )
JRottm
2017-08-05 21:08:21 +0200
248a1a8d65
Add tiny Y offset in collisionMoveSimple() to tweak performance
Jens Rottmann
2017-08-05 01:42:39 +0200
0c893ea123
Fix player coordinate rounding in collisionMoveSimple() (#6197 )
Jens Rottmann
2017-08-04 21:48:32 +0200
e63df5ce80
Sort box corners correctly
Thomas--S
2017-04-13 15:45:12 +0200
86c0b27c33
Update minetest.conf.example for keymap_slot*
Wuzzy
2017-08-01 04:05:06 +0200
80ded73f68
Fix crash when using --go in command line
Juozas Pocius
2017-08-02 16:40:38 +0300
b20d01a3f1
Dungeons: Use biome 'node_stone' if normal stone types not detected
paramat
2017-07-28 03:31:11 +0100
238d752fa3
GenericCAO: Fix dark model below y = 0
paramat
2017-07-26 19:46:29 +0100
d1a130488e
Darkness detection: Reduce chance of false positives darkening the skybox
Lars Hofhansl
2017-07-22 12:44:15 -0700
640ba77276
Make direct item selection keys freely bindable
Wuzzy
2016-12-18 23:34:52 +0100
d504831ee2
Move the nametag back to the top of the player (#6179 )
TeTpaAka
2017-07-29 19:24:10 +0200
765fd9a0bc
Noise: Prevent unittest crash caused by division by zero
SmallJoker
2017-07-29 19:01:14 +0200
e9d7005799
Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"
Loïc Blot
2017-07-27 17:12:18 +0200
2015aaba96
Fix a warning introduced by 4eb59aeeb2
Loïc Blot
2017-07-27 16:55:32 +0200
550c0404a8
Add LuaEntity on_death callback (#6177 )
Loïc Blot
2017-07-27 11:32:35 +0200
ba959ce27f
Rename previous_was_found to previous_exists
Loic Blot
2017-07-27 07:36:46 +0200
4eb59aeeb2
MapBlock::actuallyUpdateDayNightDiff(): little performance optimization
Loic Blot
2017-07-26 23:50:53 +0200
c27504a322
compressZlib: don't use a SharedBuffer but a raw u8 * pointer
Loic Blot
2017-07-26 23:37:44 +0200
61e4877190
Massive performance improvement on correctBlockNodeIds
Loic Blot
2017-07-26 22:54:55 +0200
bc1654feed
Noise::perlinMap2D,3D: replace a loop init with a single memset call
Loic Blot
2017-07-27 00:24:14 +0200
c8faee4eda
Remove one unused variable in Server::Receive function
Loic Blot
2017-07-27 00:16:20 +0200
9d412dd075
Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp
Loic Blot
2017-07-26 23:11:46 +0200
3e50850260
TileLayer: use shared_ptr for FrameSpec vector (#6171 )
Loïc Blot
2017-07-26 20:12:48 +0200