-
cf0bcebc76
Refine movement anticheat again (#7004)
master
sfan5
2018-02-02 23:34:09 +01:00
-
49b65a5593
Fix liquid bottoms not being rendered
number Zero
2018-01-29 20:24:15 +03:00
-
cc400581e2
Add Android drivers to the video_driver drop-down menu
Wayward One
2018-01-21 15:41:04 -05:00
-
584d00a01c
Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958)
Loïc Blot
2018-01-30 00:30:02 +01:00
-
3b4df956b1
Make chat command + privilege help slightly more accurate (#6964)
Wuzzy
2018-01-29 23:39:36 +01:00
-
de2c40c8fc
Apply physics overrides correctly during anticheat calculations (#6970)
sfan5
2018-01-28 10:21:21 +01:00
-
7d3295e21f
[CSM] HUD Fix not updating server HUDs caused by 4f688d5
SmallJoker
2018-01-26 21:27:30 +01:00
-
4f688d5616
Fix issues with earlier CSM HUD commit (#6940)
red-001
2018-01-26 15:05:47 +00:00
-
3a5959ae6b
Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)
Tre
2018-01-25 13:59:24 -06:00
-
62c10e3d08
Disable fall damage when "immortal" group set (#6946)
lisacvuk
2018-01-23 19:28:21 +01:00
-
04e5a65c65
Add missing languages from menu (#6953)
Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2018-01-24 02:27:41 +08:00
-
01bc817fe0
Intersects_protection(): Move from Minetest Game to builtin (#6952)
Paramat
2018-01-23 18:04:58 +00:00
-
0425c6b8c8
CSM: Remove screenshot API
red-001
2018-01-19 16:18:16 +00:00
-
d6050bee51
[CSM] Don't Load the package library (#6944)
red-001
2018-01-22 07:34:49 +00:00
-
684e70477d
Change include from "cmake_config.h" to "config.h"
Wayward One
2018-01-21 16:26:04 -05:00
-
49ff1d2ea8
[CSM] Remove
on_connect
callback (#6941)
red-001
2018-01-21 17:27:27 +00:00
-
5dab742645
[CSM] Add functions to create particles and particlespawners. (#6072)
red-001
2018-01-20 22:31:53 +00:00
-
da80e8af8a
Add minetest issue template (#6936)
Loïc Blot
2018-01-20 23:31:15 +01:00
-
99c9e7a986
Game refactor [4/X]: keycache is now owned by InputHandler
Loic Blot
2018-01-13 10:54:18 +01:00
-
f5a006dce7
Game refactor [3/X]: Move keycache to inputhandler
Loic Blot
2018-01-13 10:40:25 +01:00
-
64fe79b53b
Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu)
Loic Blot
2018-01-13 10:34:56 +01:00
-
362323cdc2
Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with standard input
Loic Blot
2018-01-06 11:34:03 +01:00
-
9649e47214
[CSM] Add basic HUD manipulation. (#6067)
red-001
2018-01-20 13:09:58 +00:00
-
d45e5da8ca
Biomes: Add 'get heat', 'get humidity', 'get biome data' APIs
paramat
2017-09-22 12:38:55 +01:00
-
4c0d4e4105
Load a texturepack from the 'textures' subfolder of a game
red-001
2017-06-23 01:51:57 +01:00
-
70a90bc83a
Lua_api.txt: Various improvements
paramat
2018-01-15 03:34:03 +00:00
-
142474196a
Mapgen folder: Update and improve copyright information of files
paramat
2018-01-15 02:26:15 +00:00
-
5435b07d4e
Lua_api.txt: Improve bullet point indentation consistency
ezhh
2018-01-13 17:25:01 +00:00
-
670f8afd18
Registration confirmation dialog: Fix grammar
Muhammad Rifqi Priyo Susanto
2018-01-13 22:32:05 +07:00
-
8349a3db10
Lua_api.txt: Add chat command params info
ezhh
2018-01-13 03:42:07 +00:00
-
792752997c
Add confirmation on new player registration (#6849)
Muhammad Rifqi Priyo Susanto
2018-01-13 18:07:16 +07:00
-
fad263dec9
Revert "Add an active object step time budget #6721"
Lars Hofhansl
2018-01-12 23:47:39 -08:00
-
7e50529867
Add a build step to test non freetype builds (#6908)
Loïc Blot
2018-01-12 15:36:54 +01:00
-
6f2fe8a554
Forget to fix non freetype build in StaticText
Loic Blot
2018-01-12 08:36:38 +01:00
-
62872dabac
Lua_api.txt: Fix, improve and add to Object Properties documentation
paramat
2018-01-12 01:15:51 +00:00
-
05e9e128b9
Lua_api.txt: Improve and complete ABM documentation
paramat
2018-01-12 00:32:55 +00:00
-
b8fc6a1955
Settingtypes.txt: Correct value of 'max block send distance'
paramat
2018-01-11 23:50:35 +00:00
-
b4df0d67dd
Fix ambient occlusion and dark lines at mapblock borders
number Zero
2017-12-25 23:51:48 +03:00
-
f77f19a941
Fix off-by-one in log output line length (#6896)
Pedro Gimeno
2018-01-09 19:07:14 +01:00
-
63f4ee21b0
Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()
Pedro Gimeno
2018-01-08 21:32:15 +01:00
-
2992b774fe
Lua API docs: Add warning that schematic placing is cached
Sokomine
2018-01-07 11:47:52 +01:00
-
0a83c42dfd
Fix naming conventions of noise userdata
rubenwardy
2018-01-07 01:06:18 +00:00
-
9146c6a50f
Don't recalculate statustext initial color everytime & review fixes
Loic Blot
2018-01-05 19:39:06 +01:00
-
f40f4143df
GameUI refactor (part 7/7): Finish to include profiler things to GameUI
Loic Blot
2018-01-04 23:58:46 +01:00
-
02f82eca0b
GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimple to GameUI class
Loic Blot
2018-01-04 23:32:32 +01:00
-
326b0faa5e
GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class
Loic Blot
2018-01-04 23:04:40 +01:00
-
fe510d90c1
GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, GameRunData::statustext_time to GameUI class
Loic Blot
2018-01-04 21:35:26 +01:00
-
aab3b18e4b
GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::infotext to GameUI class
Loic Blot
2018-01-04 19:52:40 +01:00
-
3a772e7ed6
GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on StaticText
Loic Blot
2018-01-03 17:28:57 +01:00
-
0ebaed430a
GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI
Loic Blot
2018-01-03 14:28:55 +01:00
-
549cfd9db8
Biomes: Add vertical biome blend (#6853)
Paramat
2018-01-04 23:10:55 +00:00
-
ff2ceed381
Prevent Android from automatically locking display (#6876)
Wayward One
2018-01-04 15:18:18 -05:00
-
e7b44c3295
Fix Wstringop-overflow warning from util/srp.cpp (#6855)
you
2018-01-04 14:25:20 +01:00
-
30821ad8de
[CSM] Don't load the IO library. (#6087)
red-001
2018-01-04 07:21:12 +00:00
-
e7396a0c50
Mgv7: Add docs for the new floatland exponent parameter
paramat
2018-01-04 00:41:36 +00:00
-
2af47e6f5f
Fix crash on can_bypass_userlimit returning non-boolean
rubenwardy
2018-01-03 14:18:13 +00:00
-
2aad3be2cb
Mgv7 floatlands: Add exponent parameter
paramat
2017-12-24 22:38:35 +00:00
-
f3b9d87076
Connected Nodeboxes: Add
disconnected
boxes
Thomas--S
2017-04-22 21:17:46 +02:00
-
345e1041a2
Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code
Hybrid Dog
2017-04-10 20:03:53 +02:00
-
d7c1f6c92e
Tool getDigParams: Fix selecting the best fitting time
Hybrid Dog
2017-04-19 20:55:47 +02:00
-
0d6b58a772
Add unittests on ActiveObject and BanManager class (#6866)
Loïc Blot
2018-01-01 18:48:52 +01:00
-
9f6d84aee3
Update README.md copyright notice too
Loïc Blot
2018-01-01 17:17:31 +01:00
-
f6a97c5c8a
Happy new year 2018: update LICENSE.txt
Loïc Blot
2018-01-01 17:13:37 +01:00
-
4e652ea9dd
Advanced settings: Add range check for float type
Muhammad Rifqi Priyo Susanto
2017-12-25 22:11:27 +07:00
-
026ad912af
Fix rounding error in g/set_node caused by truncation to float
rubenwardy
2017-12-22 10:00:57 +00:00
-
0bcc2f33eb
Add check to pause game on lost window focus
rubenwardy
2017-09-10 03:17:47 +01:00
-
2153965cf9
Line_of_sight: Improve using VoxelLineIterator
Dániel Juhász
2016-12-01 20:15:37 +01:00
-
ca64f564cd
Wireshark plugin: Complete all commands. (#6841)
sofar
2017-12-26 05:06:31 -08:00
-
189daf87a0
Fix dancing text
number Zero
2017-12-25 00:54:43 +03:00
-
787cd15c14
- Clear colors when reading property info. - Set vertex colors on upright_sprites.
Rob Blanckaert
2017-10-22 11:41:57 -07:00
-
8037eda42c
Fix error if setting menu_last_game is not a valid game
nOOb3167
2017-12-22 11:35:06 +01:00
-
7354d0f3d8
Fix undefined behaviour on getting pointer to data in empty vector
nOOb3167
2017-12-22 11:33:46 +01:00
-
257626ceed
Fix wrong scrolling (#6809)
Vitaliy
2017-12-21 22:58:06 +03:00
-
d04c41ad80
Vector functions: Fix vector.direction() function, improve documentation (#6801)
Paramat
2017-12-21 19:57:42 +00:00
-
18b921015a
Allow 'default' parameter in 'settings:get_bool' function
Jordan Irwin
2017-12-17 07:27:37 -08:00
-
26c7e98e3d
Adjust default console height
Ezhh
2017-12-17 04:38:54 +00:00
-
649eef9e4f
Give subgames the ability to disallow specific mapgens (#6792)
Ezhh
2017-12-16 16:02:08 +00:00
-
770eb09adc
Fix items turning black (#6780)
Vitaliy
2017-12-16 19:01:37 +03:00
-
fd71a7c163
Change Normal Map setting to be less ambigous
Tre
2017-12-15 22:05:36 -06:00
-
f1d2bc0965
Zoom: Add 'disabled by game or mod' message
paramat
2017-12-12 09:47:43 +00:00
-
8a99c8c94a
Minimap messages: Improve 'disabled by server' message
paramat
2017-12-11 11:45:02 +00:00
-
abd8a30c05
Add callback to preserve node metadata as item metadata
ashtrayoz
2017-11-09 23:29:04 +11:00
-
6e5109fd46
Chat: Remove prompt history duplicates (#6762)
SmallJoker
2017-12-14 19:47:29 +01:00
-
551c12391a
directiontables: Fix MSVC compiler error (#6785)
adrido
2017-12-14 19:46:42 +01:00
-
2d9f0d344e
Update light decoding table size (#6696)
Vitaliy
2017-12-12 21:29:55 +03:00
-
b19241b9bc
Builtin: Fix handle_node_drops crash with nil digger
SmallJoker
2017-12-12 19:19:04 +01:00
-
308bb69eef
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
Loïc Blot
2017-12-11 17:33:44 +01:00
-
02cc257fe0
Lua_api.txt: Fix a spelling error
ashtrayoz
2017-12-10 23:56:01 +11:00
-
419799b831
F5 debug info: Add colons, use lowercase except for FPS and RTT
ThomasMonroe314
2017-11-28 07:25:41 -06:00
-
03caa1e319
Damage: Remove damage ignore timer
SmallJoker
2017-08-13 09:49:29 +02:00
-
d677f292cc
Use std::vector instead of dynamic C-Array (#6744)
adrido
2017-12-10 09:07:24 +01:00
-
da298a26ff
Pointed thing to face pos: Use 'eye height' object property (#6754)
Paramat
2017-12-09 13:30:26 +00:00
-
9c669016d1
Add an active object step time budget #6721
Lars Hofhansl
2017-12-06 12:21:46 -08:00
-
e049405fdc
Add coloured logs (#4549)
you
2017-12-06 18:50:39 +01:00
-
4edf087090
Auth handler: Player deletion & Iterator (#6741)
sfan5
2017-12-06 17:32:49 +01:00
-
2b5341c518
Ensure no item stack is being held before crafting (#4779)
Luis Cáceres
2017-12-06 16:32:05 +00:00
-
fd9f195fcc
Use Irrlicht's mesh cache for animated meshes.
Lars Hofhansl
2017-12-04 22:25:09 -08:00
-
f470cb7270
Zoom: Set zoom FOV per-player using a player object property
paramat
2017-11-20 01:45:57 +00:00
-
2507d32afe
Android: Update build system for ndk-r15x
stujones11
2017-11-15 19:52:19 +00:00
-
2174298ffa
Document extended meaning of active_object_send_range_blocks setting.
Lars Hofhansl
2017-12-03 17:56:39 -08:00