pass pr on to grow_trees for mg mapgen
This commit is contained in:
parent
f5df0ed787
commit
69ac3f2691
@ -425,8 +425,10 @@ mg_villages.flatten_village_area = function( villages, minp, maxp, vm, data, par
|
||||
end
|
||||
|
||||
-- grow normal trees and jungletrees in those parts of the terrain where height blending occours
|
||||
-- (trees from the mg mod/mapgen need pr to be passed on)
|
||||
local pr = PseudoRandom(mg_villages.get_bseed(minp));
|
||||
for _, tree in ipairs(treepos) do
|
||||
mg_villages.grow_a_tree( {x=tree.x, y=tree.y, z=tree.z}, tree.typ, minp, maxp, data, a, cid, nil, tree.snow, trees_to_grow_via_voxelmanip ) -- no pseudorandom present
|
||||
mg_villages.grow_a_tree( {x=tree.x, y=tree.y, z=tree.z}, tree.typ, minp, maxp, data, a, cid, pr, tree.snow, trees_to_grow_via_voxelmanip )
|
||||
end
|
||||
|
||||
end
|
||||
|
Loading…
x
Reference in New Issue
Block a user