added 2 more lumberjack houses plus a school
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@ -162,6 +162,9 @@ local buildings = {
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{scm="lumberjack_12", yoff= 1, orients={1}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=3},
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{scm="lumberjack_13", yoff= 1, orients={1}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=3},
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{scm="lumberjack_14", yoff= 1, orients={1}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=2},
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{scm="lumberjack_15", yoff= 1, orients={1}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=2},
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{scm="lumberjack_16", yoff= 0, orients={1}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=2},
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{scm="lumberjack_school", yoff= 1, orients={1}, avoid='', typ='school', weight={lumberjack=2 }, axis=1, inh=1},
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{scm="lumberjack_stable", yoff= 0, orients={3}, avoid='', typ='lumberjack', weight={lumberjack=1, single=3}, axis=1, inh=-1},
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{scm="lumberjack_pub_1", yoff= 1, orients={1}, avoid='', typ='tavern', weight={lumberjack=3, single=1}, pervillage=1, axis=1, inh=-1},
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{scm="lumberjack_church_1", yoff= 1, orients={1}, avoid='', typ='church', weight={lumberjack=3}, pervillage=1, axis=1, inh=-1},
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schems/lumberjack_15.mts
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schems/lumberjack_15.mts
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schems/lumberjack_16.mts
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schems/lumberjack_16.mts
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schems/lumberjack_school.mts
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schems/lumberjack_school.mts
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