added liscence information
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17
README.md
17
README.md
@ -86,4 +86,21 @@ To import your file load and run your world and
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5. Go and look for the content of your map. Make sure you have fly and fast privilege so you
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can reach them. Turn sight to far.
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Liscence
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--------
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Copyright (C) 2012/2013 Sokomine
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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19
init.lua
19
init.lua
@ -1,3 +1,22 @@
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--[[
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Import maps from Minecraft Classic
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Copyright (C) 2013 Sokomine
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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minetest.register_privilege("mcimport", "Can import Minecraft Classic savefiles")
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mcimport = {}
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20
mc2mt.lua
20
mc2mt.lua
@ -1,7 +1,25 @@
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--[[
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Import maps from Minecraft Classic
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Copyright (C) 2013 Sokomine
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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-- TODO: use real water if the water-node is sourrounded by anything but air (what is on top doesn't matter)
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-- reads a level.dat file from minecraft classic and imports it
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-- based on worldedit:deserialize
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-- returns the number of nodes changed
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23
nodes.lua
23
nodes.lua
@ -1,5 +1,24 @@
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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--[[
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Minetest 0.4 mod: default
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See README.txt for further information.
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Import maps from Minecraft Classic
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Copyright (C) 2013 Sokomine
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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--]]
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WATER_ALPHA = 160
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WATER_VISC = 1
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