Perttu Ahola
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4914eb29d1
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Replace M_PI with PI
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2011-10-16 00:24:51 +03:00 |
Perttu Ahola
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825953bbdc
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Fix some "Conditional jump or move depends on uninitialised value(s)" valgrind detections
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2011-10-15 23:07:43 +03:00 |
Perttu Ahola
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fd6452749e
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Resource file handling for exe icon for MinGW
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2011-10-15 17:05:16 +03:00 |
Perttu Ahola
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7c2639ddd9
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Make view bobbing amount configurable
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2011-10-15 16:32:24 +03:00 |
Perttu Ahola
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3f58028d31
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Make dungeon masters though and make oerkkis disappear when they get to you (because hitting them doesn't work for some unknown reason)
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2011-10-15 16:04:25 +03:00 |
Perttu Ahola
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94dfececf6
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strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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2011-10-15 15:02:28 +03:00 |
Perttu Ahola
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74febd5c31
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Handle death and respawn better
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2011-10-15 14:46:59 +03:00 |
Perttu Ahola
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5341bf59c2
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Improve mobv2
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2011-10-15 12:17:21 +03:00 |
Perttu Ahola
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43a28f04fa
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mobv2
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2011-10-15 02:28:57 +03:00 |
Perttu Ahola
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080002f8ed
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Lock mutex when accessing m_env in Server::~Server
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2011-10-14 12:39:25 +03:00 |
Perttu Ahola
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853a78681e
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In CMake scripts: New version number, fix MSVC stuff
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2011-10-14 09:55:39 +03:00 |
Perttu Ahola
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9e46cbf7ea
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Header file tweaking; mainly for speed
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2011-10-12 13:53:38 +03:00 |
Perttu Ahola
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b60b58b627
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Saner block modification flag operation for not saving everything always
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2011-10-12 10:53:37 +03:00 |
Perttu Ahola
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a7833cca22
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Merge remote-tracking branch 'marktraceur/master'
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2011-09-26 22:41:06 +03:00 |
Perttu Ahola
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9a7471b740
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Rotate wielded tool the right way and modify axe graphics accordingly
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2011-09-26 16:10:54 +03:00 |
Perttu Ahola
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061d4b4202
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Merge branch 'view_bobbing_and_vielded_tool'
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2011-09-26 15:10:02 +03:00 |
Perttu Ahola
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2ecd53ce09
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Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded tool movement when walking and tweak stuff a bit
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2011-09-26 15:09:04 +03:00 |
Perttu Ahola
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b9e680d06c
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Server user limit configuration option
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2011-09-26 11:57:51 +03:00 |
Perttu Ahola
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0ccc0ac927
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Merge remote-tracking branch 'darkrose/master'
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2011-09-26 11:57:28 +03:00 |
Joshua Beck
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ae561d705f
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Fixed null pointer dereference errors found by cppcheck
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2011-09-24 02:11:43 -05:00 |
Mark Holmquist
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bc01ae4cbd
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Fixed merge issues with saplings, ready to pull now!
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2011-09-23 18:19:47 -07:00 |
Mark Holmquist
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319f43e6d2
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Fixed saplings growing into trees (thanks so much, Kahrl!)
Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass.
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2011-09-23 18:14:35 -07:00 |
Mark Holmquist
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85f119e1e6
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Adding (most) of the sapling functionality. It has yet to work, since MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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2011-09-23 18:13:53 -07:00 |
darkrose
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8b875d71d1
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remove content_* things from map.cpp
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2011-09-23 18:04:48 +10:00 |
Perttu Ahola
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789c88509c
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Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros
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2011-09-23 08:48:58 +03:00 |
Perttu Ahola
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bdf54908aa
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Make client report a newer version number to the server than 2011-07-31 does and make the server enforce it
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2011-09-22 20:47:47 +03:00 |
darkrose
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582e450bad
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added locking chests - clean patch
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2011-09-22 19:11:48 +10:00 |
Perttu Ahola
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ae6d83a41e
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Better apple tree generation
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2011-09-21 23:31:55 +03:00 |
Kahrl
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3e012122d1
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Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and refactored some other code into calls of that
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2011-09-21 18:37:29 +02:00 |
Kahrl
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a4a2c34831
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reduce view bobbing slightly
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2011-09-21 15:54:06 +02:00 |
Kahrl
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36af9bb027
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Create a separate scene manager for the wielded tool. This fixes the glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark).
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2011-09-21 01:42:52 +02:00 |
Kahrl
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6599002149
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fix a numerical problem, but tool is still jittery
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2011-09-20 18:25:29 +02:00 |
Kahrl
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cbd2bcf102
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Fix jittery view bobbing at large map coordinates again. Wielded tool still has problems there
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2011-09-20 18:19:26 +02:00 |
Kahrl
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01f3ae1c50
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Digging animation
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2011-09-20 11:06:16 +02:00 |
Kahrl
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eaff4616ad
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fix some normals
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2011-09-19 17:11:53 +02:00 |
Kahrl
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ab42549b1e
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Wielded tool updates, leaves and glass work now
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2011-09-19 17:08:42 +02:00 |
Kahrl
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02726f0003
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Convert any inventory item into a mesh, bring back InventoryItem::getImageRay(), some const-correctness fixes
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2011-09-19 06:37:24 +02:00 |
Kahrl
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36bcbca9ac
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Added sprite extruder
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2011-09-19 03:01:11 +02:00 |
Kahrl
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4ed837bcfa
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trying some view bobbing changes
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2011-09-18 17:02:30 +02:00 |
Kahrl
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54f3796f91
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Oops, up vector is needed.
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2011-09-18 02:24:43 +02:00 |
Kahrl
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ae66d611f2
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This looks more like MC view bobbing, but still not even close
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2011-09-18 02:17:39 +02:00 |
Perttu Ahola
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b22cb69a15
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Merge remote-tracking branch 'sfan5/apple-trees'
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2011-09-16 19:09:13 +03:00 |
Kahrl
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40707e3c5b
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SQLite needs to be linked with -ldl on some Linux distros.
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2011-09-16 19:06:45 +03:00 |
Kahrl
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acfb2bb8bc
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Revert some changes that could lead to slower map transfer and increaed network load.
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2011-09-16 18:03:58 +02:00 |
Kahrl
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63266928a5
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Made wielded tool move slightly (and smoothly) during view bobbing. Making the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
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2011-09-15 01:53:42 +02:00 |
Kahrl
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fc92da4324
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View bobbing is slower in the water.
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2011-09-15 01:53:42 +02:00 |
sfan5
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88dc8c694e
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Added Iron Apple which heals 4 Hearts
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2011-09-12 20:10:17 +02:00 |
sfan5
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785a2fd23a
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Changed the Heal Amount of Apples from 6 to 2
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2011-09-12 19:44:26 +02:00 |
sfan5
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4328a6442b
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Fixed duplication bug
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2011-09-11 19:17:14 +02:00 |
sfan5
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6496b1cf1f
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Removed Spaces
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2011-09-11 18:16:07 +02:00 |