Perttu Ahola
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64b5975732
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Now texture handling is fast. Also now players are saved on disk.
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2011-01-28 01:38:16 +02:00 |
Perttu Ahola
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9f882bf74d
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Reworked texture, material, mineral and whatever handling
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2011-01-26 00:41:06 +02:00 |
Perttu Ahola
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c914cbb0a0
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OMG! Main Menu!
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2011-01-23 17:29:15 +02:00 |
Perttu Ahola
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3ef2629e84
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made old build system to work too. the cmake one doesn't make working binaries for some computers.
--HG--
rename : src/config.h.in => src/cmake_config.h.in
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2011-01-18 15:05:29 +02:00 |
Perttu Ahola
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6b6c2d37ea
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Added a more flexible path system (and fixed some minor stuff)
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2011-01-07 19:39:27 +02:00 |
Perttu Ahola
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fa64103aa8
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better debug output in segfaults and stack overflows in windows
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2010-12-27 14:34:17 +02:00 |
Perttu Ahola
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ed6039d472
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vc++ project update
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2010-12-25 03:43:28 +02:00 |
Perttu Ahola
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3fe377be4e
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builds on both platforms
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2010-12-25 02:33:41 +02:00 |
Perttu Ahola
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10b06419ab
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changes to handing of digging (non backwards-compatible i guess)
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2010-12-23 22:35:53 +02:00 |
Perttu Ahola
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3de176cc58
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crafting system!
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2010-12-22 16:30:23 +02:00 |
Perttu Ahola
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b94a007864
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some work-in-progress
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2010-12-22 03:33:58 +02:00 |
Perttu Ahola
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f501cfd799
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tinkering around
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2010-12-14 13:14:43 +02:00 |
Perttu Ahola
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6129e31b96
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better graphics, zlib to work on vc++
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2010-12-14 01:56:24 +02:00 |
Perttu Ahola
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d10627a77f
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Windows bug fixes
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2010-11-29 17:55:07 +02:00 |
Perttu Ahola
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af95cfc7a1
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vokselijuttu lisätty
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2010-11-29 10:57:05 +02:00 |
Perttu Ahola
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4e249fb3fb
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Initial files
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2010-11-27 01:02:21 +02:00 |