Client eventmanager refactor (#7179)
* Drop EventManager from GameDef & do some client cleanups * EventManager is only used by Client. Don't expose it on Server & GameDef for nothing * Drop Client::event() in favor of direct calls to getEventManager * Cleanup some event put from new + put to put(new) * MtEvent: add Type(u8) enum * This will enhance event performance & ensure stricter type * Drop MtEvent::checkIs (unused) * clang-tidy reported fixes * Code style * Move event_manager.h to the client directory as it's only used by client Add EventManager unittests + switch to unordered_map as order is not important here Drop a unused functionmaster
parent
2c490dddc0
commit
ce873108aa
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@ -160,15 +160,13 @@ void Camera::step(f32 dtime)
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(was < 0.5f && m_view_bobbing_anim >= 0.5f) ||
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(was > 0.5f && m_view_bobbing_anim <= 0.5f));
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if(step) {
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MtEvent *e = new SimpleTriggerEvent("ViewBobbingStep");
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m_client->event()->put(e);
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m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::VIEW_BOBBING_STEP));
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}
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}
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}
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if (m_digging_button != -1)
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{
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f32 offset = dtime * 3.5;
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if (m_digging_button != -1) {
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f32 offset = dtime * 3.5f;
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float m_digging_anim_was = m_digging_anim;
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m_digging_anim += offset;
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if (m_digging_anim >= 1)
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@ -179,13 +177,10 @@ void Camera::step(f32 dtime)
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float lim = 0.15;
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if(m_digging_anim_was < lim && m_digging_anim >= lim)
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{
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if(m_digging_button == 0)
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{
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MtEvent *e = new SimpleTriggerEvent("CameraPunchLeft");
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m_client->event()->put(e);
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if (m_digging_button == 0) {
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m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::CAMERA_PUNCH_LEFT));
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} else if(m_digging_button == 1) {
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MtEvent *e = new SimpleTriggerEvent("CameraPunchRight");
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m_client->event()->put(e);
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m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::CAMERA_PUNCH_RIGHT));
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}
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}
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}
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@ -370,10 +370,9 @@ public:
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ICraftDefManager* getCraftDefManager() override;
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ITextureSource* getTextureSource();
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virtual IShaderSource* getShaderSource();
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IShaderSource *shsrc() { return getShaderSource(); }
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u16 allocateUnknownNodeId(const std::string &name) override;
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virtual ISoundManager* getSoundManager();
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MtEventManager* getEventManager() override;
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MtEventManager* getEventManager();
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virtual ParticleManager* getParticleManager();
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bool checkLocalPrivilege(const std::string &priv)
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{ return checkPrivilege(priv); }
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@ -0,0 +1,86 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "event.h"
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#include <list>
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#include <map>
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class EventManager : public MtEventManager
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{
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static void receiverReceive(MtEvent *e, void *data)
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{
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MtEventReceiver *r = (MtEventReceiver *)data;
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r->onEvent(e);
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}
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struct FuncSpec
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{
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event_receive_func f;
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void *d;
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FuncSpec(event_receive_func f, void *d) : f(f), d(d) {}
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};
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struct Dest
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{
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std::list<FuncSpec> funcs{};
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};
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std::map<MtEvent::Type, Dest> m_dest{};
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public:
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~EventManager() override = default;
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void put(MtEvent *e) override
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{
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std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(e->getType());
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if (i != m_dest.end()) {
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std::list<FuncSpec> &funcs = i->second.funcs;
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for (FuncSpec &func : funcs) {
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(*(func.f))(e, func.d);
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}
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}
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delete e;
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}
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void reg(MtEvent::Type type, event_receive_func f, void *data) override
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{
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std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(type);
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if (i != m_dest.end()) {
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i->second.funcs.emplace_back(f, data);
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} else {
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Dest dest;
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dest.funcs.emplace_back(f, data);
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m_dest[type] = dest;
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}
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}
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void dereg(MtEvent::Type type, event_receive_func f, void *data) override
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{
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std::map<MtEvent::Type, Dest>::iterator i = m_dest.find(type);
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if (i != m_dest.end()) {
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std::list<FuncSpec> &funcs = i->second.funcs;
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auto j = funcs.begin();
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while (j != funcs.end()) {
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bool remove = (j->f == f && (!data || j->d == data));
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if (remove)
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funcs.erase(j++);
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else
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++j;
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}
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}
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}
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};
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@ -227,7 +227,7 @@ void ClientEnvironment::step(float dtime)
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get(m_map->getNodeNoEx(info.node_p));
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// Determine fall damage multiplier
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int addp = itemgroup_get(f.groups, "fall_damage_add_percent");
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pre_factor = 1.0 + (float)addp/100.0;
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pre_factor = 1.0f + (float)addp / 100.0f;
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}
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float speed = pre_factor * speed_diff.getLength();
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if (speed > tolerance && !player_immortal) {
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@ -235,8 +235,7 @@ void ClientEnvironment::step(float dtime)
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u8 damage = (u8)MYMIN(damage_f + 0.5, 255);
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if (damage != 0) {
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damageLocalPlayer(damage, true);
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MtEvent *e = new SimpleTriggerEvent("PlayerFallingDamage");
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m_client->event()->put(e);
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m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_FALLING_DAMAGE));
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}
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}
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}
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43
src/event.h
43
src/event.h
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@ -19,31 +19,36 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#pragma once
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#import "irrlichttypes.h"
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class MtEvent
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{
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public:
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virtual ~MtEvent() = default;
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//virtual MtEvent* clone(){ return new IEvent; }
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virtual const char* getType() const = 0;
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MtEvent* checkIs(const std::string &type)
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enum Type : u8
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{
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if(type == getType())
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return this;
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return NULL;
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}
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VIEW_BOBBING_STEP = 0,
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CAMERA_PUNCH_LEFT,
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CAMERA_PUNCH_RIGHT,
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PLAYER_FALLING_DAMAGE,
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PLAYER_DAMAGE,
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NODE_DUG,
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PLAYER_JUMP,
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PLAYER_REGAIN_GROUND,
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TYPE_MAX,
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};
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virtual ~MtEvent() = default;
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virtual Type getType() const = 0;
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};
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// An event with no parameters and customizable name
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class SimpleTriggerEvent: public MtEvent
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class SimpleTriggerEvent : public MtEvent
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{
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const char *type;
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Type type;
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public:
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SimpleTriggerEvent(const char *type):
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type(type)
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{}
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const char* getType() const
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{return type;}
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SimpleTriggerEvent(Type type) : type(type) {}
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Type getType() const override { return type; }
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};
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class MtEventReceiver
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public:
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virtual ~MtEventManager() = default;
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virtual void put(MtEvent *e) = 0;
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virtual void reg(const char *type, event_receive_func f, void *data) = 0;
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virtual void reg(MtEvent::Type type, event_receive_func f, void *data) = 0;
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// If data==NULL, every occurence of f is deregistered.
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virtual void dereg(const char *type, event_receive_func f, void *data) = 0;
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virtual void reg(MtEventReceiver *r, const char *type) = 0;
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virtual void dereg(MtEventReceiver *r, const char *type) = 0;
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virtual void dereg(MtEvent::Type type, event_receive_func f, void *data) = 0;
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};
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@ -1,108 +0,0 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "event.h"
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#include <list>
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#include <map>
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class EventManager: public MtEventManager
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{
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static void receiverReceive(MtEvent *e, void *data)
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{
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MtEventReceiver *r = (MtEventReceiver*)data;
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r->onEvent(e);
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}
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struct FuncSpec{
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event_receive_func f;
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void *d;
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FuncSpec(event_receive_func f, void *d):
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f(f), d(d)
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{}
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};
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struct Dest{
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std::list<FuncSpec> funcs;
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};
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std::map<std::string, Dest> m_dest;
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public:
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~EventManager() = default;
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void put(MtEvent *e)
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{
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std::map<std::string, Dest>::iterator i = m_dest.find(e->getType());
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if(i != m_dest.end()){
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std::list<FuncSpec> &funcs = i->second.funcs;
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for (FuncSpec &func : funcs) {
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(*(func.f))(e, func.d);
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}
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}
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delete e;
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}
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void reg(const char *type, event_receive_func f, void *data)
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{
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std::map<std::string, Dest>::iterator i = m_dest.find(type);
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if(i != m_dest.end()){
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i->second.funcs.emplace_back(f, data);
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} else{
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std::list<FuncSpec> funcs;
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Dest dest;
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dest.funcs.emplace_back(f, data);
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m_dest[type] = dest;
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}
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}
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void dereg(const char *type, event_receive_func f, void *data)
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{
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if(type != NULL){
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std::map<std::string, Dest>::iterator i = m_dest.find(type);
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if(i != m_dest.end()){
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std::list<FuncSpec> &funcs = i->second.funcs;
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std::list<FuncSpec>::iterator j = funcs.begin();
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while(j != funcs.end()){
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bool remove = (j->f == f && (!data || j->d == data));
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if(remove)
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funcs.erase(j++);
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else
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++j;
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}
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}
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} else{
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for (auto &dest : m_dest) {
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std::list<FuncSpec> &funcs = dest.second.funcs;
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std::list<FuncSpec>::iterator j = funcs.begin();
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while(j != funcs.end()){
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bool remove = (j->f == f && (!data || j->d == data));
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if(remove)
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funcs.erase(j++);
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else
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++j;
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}
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}
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}
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}
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void reg(MtEventReceiver *r, const char *type)
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{
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reg(type, EventManager::receiverReceive, r);
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}
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void dereg(MtEventReceiver *r, const char *type)
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{
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dereg(type, EventManager::receiverReceive, r);
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}
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};
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31
src/game.cpp
31
src/game.cpp
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@ -34,7 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "clouds.h"
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#include "config.h"
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#include "content_cao.h"
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#include "event_manager.h"
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#include "client/event_manager.h"
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#include "fontengine.h"
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#include "itemdef.h"
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#include "log.h"
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@ -246,9 +246,9 @@ public:
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p(p),
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n(n)
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{}
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const char *getType() const
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MtEvent::Type getType() const
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{
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return "NodeDug";
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return MtEvent::NODE_DUG;
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}
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};
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@ -331,14 +331,14 @@ public:
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void registerReceiver(MtEventManager *mgr)
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{
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mgr->reg("ViewBobbingStep", SoundMaker::viewBobbingStep, this);
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mgr->reg("PlayerRegainGround", SoundMaker::playerRegainGround, this);
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mgr->reg("PlayerJump", SoundMaker::playerJump, this);
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mgr->reg("CameraPunchLeft", SoundMaker::cameraPunchLeft, this);
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mgr->reg("CameraPunchRight", SoundMaker::cameraPunchRight, this);
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mgr->reg("NodeDug", SoundMaker::nodeDug, this);
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mgr->reg("PlayerDamage", SoundMaker::playerDamage, this);
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mgr->reg("PlayerFallingDamage", SoundMaker::playerFallingDamage, this);
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mgr->reg(MtEvent::VIEW_BOBBING_STEP, SoundMaker::viewBobbingStep, this);
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mgr->reg(MtEvent::PLAYER_REGAIN_GROUND, SoundMaker::playerRegainGround, this);
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mgr->reg(MtEvent::PLAYER_JUMP, SoundMaker::playerJump, this);
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mgr->reg(MtEvent::CAMERA_PUNCH_LEFT, SoundMaker::cameraPunchLeft, this);
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mgr->reg(MtEvent::CAMERA_PUNCH_RIGHT, SoundMaker::cameraPunchRight, this);
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mgr->reg(MtEvent::NODE_DUG, SoundMaker::nodeDug, this);
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mgr->reg(MtEvent::PLAYER_DAMAGE, SoundMaker::playerDamage, this);
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mgr->reg(MtEvent::PLAYER_FALLING_DAMAGE, SoundMaker::playerFallingDamage, this);
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}
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void step(float dtime)
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@ -2491,15 +2491,15 @@ void Game::handleClientEvent_PlayerDamage(ClientEvent *event, CameraOrientation
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}
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runData.damage_flash += 95.0 + 3.2 * event->player_damage.amount;
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runData.damage_flash = MYMIN(runData.damage_flash, 127.0);
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runData.damage_flash = MYMIN(runData.damage_flash, 127.0f);
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LocalPlayer *player = client->getEnv().getLocalPlayer();
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player->hurt_tilt_timer = 1.5;
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player->hurt_tilt_strength =
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rangelim(event->player_damage.amount / 4, 1.0, 4.0);
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rangelim(event->player_damage.amount / 4, 1.0f, 4.0f);
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client->event()->put(new SimpleTriggerEvent("PlayerDamage"));
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client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_DAMAGE));
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}
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void Game::handleClientEvent_PlayerForceMove(ClientEvent *event, CameraOrientation *cam)
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|
@ -3586,8 +3586,7 @@ void Game::handleDigging(const PointedThing &pointed, const v3s16 &nodepos,
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// Send event to trigger sound
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MtEvent *e = new NodeDugEvent(nodepos, wasnode);
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client->event()->put(e);
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client->getEventManager()->put(new NodeDugEvent(nodepos, wasnode));
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}
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if (runData.dig_time_complete < 100000.0) {
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|
|
|
@ -28,7 +28,6 @@ class NodeDefManager;
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class ICraftDefManager;
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class ITextureSource;
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class IShaderSource;
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class MtEventManager;
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class IRollbackManager;
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class EmergeManager;
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class Camera;
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|
@ -58,8 +57,6 @@ public:
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// Used for keeping track of names/ids of unknown nodes
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virtual u16 allocateUnknownNodeId(const std::string &name)=0;
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|
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virtual MtEventManager* getEventManager()=0;
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|
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// Only usable on the server, and NOT thread-safe. It is usable from the
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// environment thread.
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virtual IRollbackManager* getRollbackManager() { return NULL; }
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|
@ -68,8 +65,6 @@ public:
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IItemDefManager *idef() { return getItemDefManager(); }
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const NodeDefManager *ndef() { return getNodeDefManager(); }
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ICraftDefManager *cdef() { return getCraftDefManager(); }
|
||||
|
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MtEventManager *event() { return getEventManager(); }
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IRollbackManager *rollback() { return getRollbackManager(); }
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virtual const std::vector<ModSpec> &getMods() const = 0;
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|
|
|
@ -417,8 +417,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
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*/
|
||||
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if(!result.standing_on_object && !touching_ground_was && touching_ground) {
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MtEvent *e = new SimpleTriggerEvent("PlayerRegainGround");
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m_client->event()->put(e);
|
||||
m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
|
||||
// Set camera impact value to be used for view bobbing
|
||||
camera_impact = getSpeed().Y * -1;
|
||||
|
@ -634,9 +633,7 @@ void LocalPlayer::applyControl(float dtime, Environment *env)
|
|||
if(speedJ.Y >= -0.5 * BS) {
|
||||
speedJ.Y = movement_speed_jump * physics_override_jump;
|
||||
setSpeed(speedJ);
|
||||
|
||||
MtEvent *e = new SimpleTriggerEvent("PlayerJump");
|
||||
m_client->event()->put(e);
|
||||
m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_JUMP));
|
||||
}
|
||||
}
|
||||
else if(in_liquid)
|
||||
|
@ -1013,8 +1010,7 @@ void LocalPlayer::old_move(f32 dtime, Environment *env, f32 pos_max_d,
|
|||
}
|
||||
|
||||
if (!result.standing_on_object && !touching_ground_was && touching_ground) {
|
||||
MtEvent *e = new SimpleTriggerEvent("PlayerRegainGround");
|
||||
m_client->event()->put(e);
|
||||
m_client->getEventManager()->put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
// Set camera impact value to be used for view bobbing
|
||||
camera_impact = getSpeed().Y * -1;
|
||||
}
|
||||
|
|
|
@ -50,7 +50,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "content_nodemeta.h"
|
||||
#include "content_sao.h"
|
||||
#include "mods.h"
|
||||
#include "event_manager.h"
|
||||
#include "modchannels.h"
|
||||
#include "serverlist.h"
|
||||
#include "util/string.h"
|
||||
|
@ -168,7 +167,6 @@ Server::Server(
|
|||
m_itemdef(createItemDefManager()),
|
||||
m_nodedef(createNodeDefManager()),
|
||||
m_craftdef(createCraftDefManager()),
|
||||
m_event(new EventManager()),
|
||||
m_uptime(0),
|
||||
m_clients(m_con),
|
||||
m_admin_chat(iface),
|
||||
|
@ -335,7 +333,6 @@ Server::~Server()
|
|||
delete m_env;
|
||||
delete m_rollback;
|
||||
delete m_banmanager;
|
||||
delete m_event;
|
||||
delete m_itemdef;
|
||||
delete m_nodedef;
|
||||
delete m_craftdef;
|
||||
|
@ -3296,11 +3293,6 @@ u16 Server::allocateUnknownNodeId(const std::string &name)
|
|||
return m_nodedef->allocateDummy(name);
|
||||
}
|
||||
|
||||
MtEventManager *Server::getEventManager()
|
||||
{
|
||||
return m_event;
|
||||
}
|
||||
|
||||
IWritableItemDefManager *Server::getWritableItemDefManager()
|
||||
{
|
||||
return m_itemdef;
|
||||
|
|
|
@ -263,7 +263,6 @@ public:
|
|||
virtual const NodeDefManager* getNodeDefManager();
|
||||
virtual ICraftDefManager* getCraftDefManager();
|
||||
virtual u16 allocateUnknownNodeId(const std::string &name);
|
||||
virtual MtEventManager* getEventManager();
|
||||
IRollbackManager *getRollbackManager() { return m_rollback; }
|
||||
virtual EmergeManager *getEmergeManager() { return m_emerge; }
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ set (UNITTEST_SRCS
|
|||
PARENT_SCOPE)
|
||||
|
||||
set (UNITTEST_CLIENT_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_eventmanager.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_gameui.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
|
||||
PARENT_SCOPE)
|
||||
|
|
|
@ -51,7 +51,6 @@ public:
|
|||
ITextureSource *getTextureSource() { return m_texturesrc; }
|
||||
IShaderSource *getShaderSource() { return m_shadersrc; }
|
||||
ISoundManager *getSoundManager() { return m_soundmgr; }
|
||||
MtEventManager *getEventManager() { return m_eventmgr; }
|
||||
scene::ISceneManager *getSceneManager() { return m_scenemgr; }
|
||||
IRollbackManager *getRollbackManager() { return m_rollbackmgr; }
|
||||
EmergeManager *getEmergeManager() { return m_emergemgr; }
|
||||
|
@ -86,7 +85,6 @@ private:
|
|||
ITextureSource *m_texturesrc = nullptr;
|
||||
IShaderSource *m_shadersrc = nullptr;
|
||||
ISoundManager *m_soundmgr = nullptr;
|
||||
MtEventManager *m_eventmgr = nullptr;
|
||||
scene::ISceneManager *m_scenemgr = nullptr;
|
||||
IRollbackManager *m_rollbackmgr = nullptr;
|
||||
EmergeManager *m_emergemgr = nullptr;
|
||||
|
|
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2018 nerzhul, Loic BLOT <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include <unordered_map>
|
||||
#include "test.h"
|
||||
#include "client/event_manager.h"
|
||||
|
||||
class TestEventManager : public TestBase
|
||||
{
|
||||
public:
|
||||
TestEventManager() { TestManager::registerTestModule(this); }
|
||||
const char *getName() override { return "TestEventManager"; }
|
||||
|
||||
void runTests(IGameDef *gamedef) override;
|
||||
|
||||
void testRegister();
|
||||
void testDeregister();
|
||||
void testRealEvent();
|
||||
void testRealEventAfterDereg();
|
||||
};
|
||||
|
||||
// EventManager test class
|
||||
class EventManagerTest : public EventManager
|
||||
{
|
||||
public:
|
||||
static void eventTest(MtEvent *e, void *data)
|
||||
{
|
||||
UASSERT(e->getType() >= 0);
|
||||
UASSERT(e->getType() < MtEvent::TYPE_MAX);
|
||||
EventManagerTest *emt = (EventManagerTest *)data;
|
||||
emt->m_test_value = e->getType();
|
||||
}
|
||||
|
||||
u64 getTestValue() const { return m_test_value; }
|
||||
void resetValue() { m_test_value = 0; }
|
||||
|
||||
private:
|
||||
u64 m_test_value = 0;
|
||||
};
|
||||
|
||||
static TestEventManager g_test_instance;
|
||||
|
||||
void TestEventManager::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testRegister);
|
||||
TEST(testDeregister);
|
||||
TEST(testRealEvent);
|
||||
TEST(testRealEventAfterDereg);
|
||||
}
|
||||
|
||||
void TestEventManager::testRegister()
|
||||
{
|
||||
EventManager ev;
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void TestEventManager::testDeregister()
|
||||
{
|
||||
EventManager ev;
|
||||
ev.dereg(MtEvent::NODE_DUG, nullptr, nullptr);
|
||||
ev.reg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
ev.dereg(MtEvent::PLAYER_DAMAGE, nullptr, nullptr);
|
||||
}
|
||||
|
||||
void TestEventManager::testRealEvent()
|
||||
{
|
||||
EventManager ev;
|
||||
std::unique_ptr<EventManagerTest> emt(new EventManagerTest());
|
||||
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Put event & verify event value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
|
||||
}
|
||||
|
||||
void TestEventManager::testRealEventAfterDereg()
|
||||
{
|
||||
EventManager ev;
|
||||
std::unique_ptr<EventManagerTest> emt(new EventManagerTest());
|
||||
ev.reg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Put event & verify event value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == MtEvent::PLAYER_REGAIN_GROUND);
|
||||
|
||||
// Reset internal value
|
||||
emt->resetValue();
|
||||
|
||||
// Remove the registered event
|
||||
ev.dereg(MtEvent::PLAYER_REGAIN_GROUND, EventManagerTest::eventTest, emt.get());
|
||||
|
||||
// Push the new event & ensure we target the default value
|
||||
ev.put(new SimpleTriggerEvent(MtEvent::PLAYER_REGAIN_GROUND));
|
||||
UASSERT(emt->getTestValue() == 0);
|
||||
}
|
|
@ -69,8 +69,6 @@ src/defaultsettings.cpp
|
|||
src/emerge.cpp
|
||||
src/emerge.h
|
||||
src/environment.cpp
|
||||
src/event.h
|
||||
src/event_manager.h
|
||||
src/exceptions.h
|
||||
src/face_position_cache.cpp
|
||||
src/face_position_cache.h
|
||||
|
|
Loading…
Reference in New Issue