base_game/mods/bucket/init.lua

171 lines
4.3 KiB
Lua

-- Minetest 0.4 mod: bucket
-- See README.txt for licensing and other information.
minetest.register_alias("bucket", "bucket:bucket_empty")
minetest.register_alias("bucket_water", "bucket:bucket_water")
minetest.register_alias("bucket_lava", "bucket:bucket_lava")
bucket = {}
bucket.liquids = {}
local function check_protection(pos, name, text)
if minetest.is_protected(pos, name) then
minetest.record_protection_violation(pos, name)
return true
end
return false
end
-- Register a new liquid
-- source = name of the source node
-- flowing = name of the flowing node
-- itemname = name of the new bucket item (or nil if liquid is not takeable)
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
-- This function can be called from any mod (that depends on bucket).
function bucket.register_liquid(source, flowing, itemname, inventory_image, name)
bucket.liquids[source] = {
source = source,
flowing = flowing,
itemname = itemname,
}
bucket.liquids[flowing] = bucket.liquids[source]
if not itemname then
return
end
minetest.register_craftitem(itemname, {
description = name,
inventory_image = inventory_image,
stack_max = 1,
liquids_pointable = true,
groups = {not_in_creative_inventory = 1},
on_place = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
local node = minetest.get_node(pointed_thing.under)
local ndef = minetest.registered_nodes[node.name]
-- Call on_rightclick if the pointed node defines it
if ndef.on_rightclick and not user:get_player_control().sneak then
return ndef.on_rightclick(
pointed_thing.under,
node, user,
itemstack) or itemstack
end
local place_at = nil
if ndef.buildable_to then
place_at = pointed_thing.under
else
-- not buildable to; place the liquid above
-- check if the node above can be replaced
node = minetest.get_node(pointed_thing.above)
ndef = minetest.registered_nodes[node.name]
if ndef.buildable_to then
place_at = pointed_thing.above
end
end
local player_name = user:get_player_name()
if not place_at or check_protection(place_at, player_name) then
return
end
if source == "default:lava_source" and
not minetest.is_singleplayer() then
if place_at.y > -5 then
minetest.chat_send_player(player_name, "Do not place lava over -5m, that could end really bad!", true)
return
end
end
minetest.add_node(place_at, {name = source})
local inv = user:get_inventory()
inv:add_item("main", {name = "bucket:bucket_empty"})
return itemstack:take_item(0)
end
})
end
minetest.register_craftitem("bucket:bucket_empty", {
description = "Empty Bucket",
inventory_image = "bucket.png",
stack_max = 25,
liquids_pointable = true,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
return
end
-- Check if pointing to a liquid source
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local ldef = bucket.liquids[node.name]
local item_count = itemstack:get_count()
if not ldef then
return
end
if not ldef.itemname or node.name ~= ldef.source then
return
end
if check_protection(pos, user:get_player_name()) then
return
end
local giving_back = ItemStack(ldef.itemname)
if item_count > 1 then
-- If space ? Add filled bucket : Drop
local inv = user:get_inventory()
if inv:room_for_item("main", giving_back) then
inv:add_item("main", giving_back)
else
local pos = user:get_pos()
pos.y = math.floor(pos.y + 0.5)
minetest.add_item(pos, giving_back)
end
-- Take one bucket
giving_back = ItemStack("bucket:bucket_empty "..(item_count-1))
end
minetest.remove_node(pos)
return ItemStack(giving_back)
end,
})
minetest.register_craft({
output = "bucket:bucket_empty",
recipe = {
{"default:steel_ingot", "", "default:steel_ingot"},
{"", "default:steel_ingot", ""},
}
})
bucket.register_liquid(
"default:water_source",
"",
"bucket:bucket_water",
"bucket_water.png",
"Water Bucket"
)
bucket.register_liquid(
"default:lava_source",
"",
"bucket:bucket_lava",
"bucket_lava.png",
"Lava Bucket"
)
minetest.register_craft({
type = "fuel",
recipe = "bucket:bucket_lava",
burntime = 60,
replacements = {{"bucket:bucket_lava", "bucket:bucket_empty"}},
})