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parent
abe6171f5a
commit
8227c7ea66
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@ -130,9 +130,10 @@ function mobs:register_mob(name, def)
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end
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self.punch_timer = 0
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-- Jump
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local real_speed = self:get_speed(self.state)
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if self:get_velocity() < real_speed - 0.15 and vel.y == 0 then
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vel.y = 6
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vel.y = 6.5
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self.object:setvelocity(vel)
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else
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self:set_velocity(real_speed)
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@ -263,7 +264,7 @@ function mobs:register_mob(name, def)
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other_state = "stand"
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end
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local r = math.random(30)
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local r = math.random(25)
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if r == 1 then
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self:set_animation(other_state)
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elseif r == 2 or r == 3 then
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