Stack empty buckets @TenPlus1

master
SmallJoker 2015-02-15 09:03:28 +01:00
parent 323615ecd0
commit 0dd0beba31
1 changed files with 33 additions and 15 deletions

View File

@ -68,25 +68,23 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
end
end
if not place_at then
local player_name = user:get_player_name()
if not place_at or check_protection(place_at, player_name) then
return
end
local player_name = user:get_player_name()
if source == "default:lava_source" and
not minetest.is_singleplayer() then
if pointed_thing.above.y > -5 then
if place_at.y > -5 then
minetest.chat_send_player(player_name, "Do not place lava over -5m, that could end really bad!", true)
return itemstack
return
end
end
if check_protection(place_at, player_name) then
return
end
minetest.add_node(place_at, {name = source})
return {name = "bucket:bucket_empty"}
local inv = user:get_inventory()
inv:add_item("main", {name = "bucket:bucket_empty"})
return itemstack:take_item(0)
end
})
end
@ -94,7 +92,7 @@ end
minetest.register_craftitem("bucket:bucket_empty", {
description = "Empty Bucket",
inventory_image = "bucket.png",
stack_max = 1,
stack_max = 25,
liquids_pointable = true,
on_use = function(itemstack, user, pointed_thing)
if pointed_thing.type ~= "node" then
@ -105,15 +103,35 @@ minetest.register_craftitem("bucket:bucket_empty", {
local pos = pointed_thing.under
local node = minetest.get_node(pos)
local ldef = bucket.liquids[node.name]
local item_count = itemstack:get_count()
if ldef and ldef.itemname and node.name == ldef.source then
if check_protection(pos, user:get_player_name()) then
return
if not (ldef or ldef.itemname or node.name ~= ldef.source) then
return
end
if check_protection(pos, user:get_player_name()) then
return
end
local giving_back = ItemStack(ldef.itemname)
if item_count > 1 then
-- If space ? Add filled bucket : Drop
local inv = user:get_inventory()
if inv:room_for_item("main", giving_back) then
inv:add_item("main", giving_back)
else
local pos = user:getpos()
pos.y = math.floor(pos.y + 0.5)
minetest.add_item(pos, giving_back)
end
minetest.remove_node(pos)
return {name = ldef.itemname}
-- Take one bucket
giving_back = ItemStack("bucket:bucket_empty "..(item_count-1))
end
minetest.remove_node(pos)
return ItemStack(giving_back)
end,
})