CSM: Add tag "(client)mod", even though it's a hybrid one

Let MonoDevelop update this project file... *shrug*
This commit is contained in:
SmallJoker 2017-07-25 17:35:54 +02:00
parent d415b4ce3b
commit 94e0c9b9ef
3 changed files with 73 additions and 75 deletions

18
.gitignore vendored
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@ -1,10 +1,10 @@
# Ignore bin and obj directories # Ignore bin and obj directories
bin/ bin/
obj/ obj/
# Ignore local data # Ignore local data
*.suo *.suo
*.user *.user
Config.cs Config.cs

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@ -40,7 +40,8 @@ namespace ModIndexer
case "game": return DATA_TYPE.REL_GAME; case "game": return DATA_TYPE.REL_GAME;
case "csm": case "csm":
case "clientmod": case "clientmod":
case "client mod": return DATA_TYPE.REL_CSM; case "client mod":
case "(client)mod": return DATA_TYPE.REL_CSM;
case "old clientmod": // TODO case "old clientmod": // TODO
case "old client mod": // TODO case "old client mod": // TODO
case "old modpack": // TODO case "old modpack": // TODO

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@ -1,66 +1,63 @@
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