people-cd2025/nordoctor.lua
2023-01-21 16:48:47 +01:00

142 lines
4.0 KiB
Lua

local S = minetest.get_translator("people")
mobs.nordoctor_drops = {
"farming:hemp_leaf", "farming:hemp_oil", "farming:carrot_gold", "people:firsaidkit"
}
mobs:register_mob("people:nordoctor", {
type = "npc",
passive = true,
damage = 5,
attack_type = "dogfight",
owner_loyal = true,
pathfinding = true,
reach = 2,
attack_monsters = true,
attack_animals = false,
attack_npc = false,
hp_min = 25,
hp_max = 35,
armor = 100,
collisionbox = {-0.35,-1.0,-0.35, 0.35,0.8,0.35},
visual = "mesh",
mesh = "Doctor.b3d",
textures = {
{"texturenordoctor.png"},
},
makes_footstep_sound = true,
sounds = {
random = "people_female",
damage = "people_female5",
death = "people_femaledeath",
distance = 10,
},
walk_velocity = 1.5,
run_velocity = 2,
stepheight = 1,
fear_height = 2,
jump = true,
jump_height = 3,
stay_near = {{"people:firstaidnode", "people:villagerbed", "xdecor:empty_shelf", "xdecor:intemframe", "xdecor:lantern", "xdecor:candle", "xdecor:multishelf", "xdecor:tv", "default:bookshelf", "vessels:shelf", "livingcaves:root_lamp", "default:chest", "default:mese_post_light_pine_wood", "default:meselamp", "default:mese_post_light_pine_wood", "default:mese_post_light", "default:mese_post_light_acacia_wood", "default:mese_post_light_aspen_wood", "default:mese_post_light_junglewood", "animalworld:crocodilestool", "animalworld:elephantstool", "animalworld:bearstool", "animalworld:gnustool", "animalworld:hippostool", "animalworld:monitorstool", "animalworld:ivorychair", "animalworld:sealstool", "animalworld:yakstool", "animalworld:tigerstool", "animalworld:muskoxstool"}, 4},
drops = { {name = "people:doctorgrave", chance = 1, min = 1, max = 1},
},
water_damage = 1,
lava_damage = 3,
light_damage = 0,
follow = {"farming:mint_tea"},
view_range = 15,
owner = "",
order = "follow",
-- model animation
animation = {
speed_normal = 50,
stand_start = 0,
stand_end = 100,
stand2_start = 100,
stand2_end = 200,
walk_speed = 80,
walk_start = 300,
walk_end = 400,
punch_speed = 100,
punch_start = 200,
punch_end = 300,
die_start = 200,
die_end = 300,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
-- right clicking with raw meat will give Igor more health
on_rightclick = function(self, clicker)
-- feed to heal npc
if mobs:feed_tame(self, clicker, 8, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 15, 25, false, nil) then return end
local item = clicker:get_wielded_item()
local name = clicker:get_player_name()
-- right clicking with gold lump drops random item from mobs.npc_drops
if item:get_name() == "default:gold_lump" then
if not mobs.is_creative(name) then
item:take_item()
clicker:set_wielded_item(item)
end
local pos = self.object:get_pos()
pos.y = pos.y + 0.5
local drops = self.nordoctor_drops or mobs.nordoctor_drops
minetest.add_item(pos, {
name = drops[math.random(1, #drops)]
})
minetest.chat_send_player(name, S("Doctor dropped you an item for gold!"))
return
end
-- if owner switch between follow and stand
if self.owner and self.owner == name then
if self.order == "follow" then
self.attack = nil
self.order = "stand"
self.state = "stand"
self:set_animation("stand")
self:set_velocity(0)
minetest.chat_send_player(name, S("Doctor stands still."))
else
self.order = "follow"
minetest.chat_send_player(name, S("Doctor will follow you."))
end
end
end,
})
if not mobs.custom_spawn_people then
mobs:spawn({
name = "people:nordoctor",
nodes = {"default:acacia_wood"},
neighbors = {"people:firstaidnode"},
min_light = 0,
interval = 30,
chance = 1, -- 15000
min_height = -25,
max_height = 1000,
})
end
-- register spawn egg
mobs:register_egg("people:nordoctor", S("Doctor Pine"), "anordoctor.png")
-- compatibility
mobs:alias_mob("people:nordoctor", "people:nordoctor")