naturalbiomes/outback.lua

698 lines
22 KiB
Lua

local modname = "naturalbiomes"
local modpath = minetest.get_modpath(modname)
local mg_name = minetest.get_mapgen_setting("mg_name")
minetest.register_node("naturalbiomes:outback_litter", {
description = ("Outback ground with grass"),
tiles = {"naturalbiomes_outbacklitter.png", "naturalbiomes_outback_ground.png",
{name = "naturalbiomes_outback_ground.png^naturalbiomes_outbacklitter_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
drop = "naturalbiomes:outback_ground",
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.register_node("naturalbiomes:outback_rock", {
description = ("Outback Rock"),
tiles = {"naturalbiomes_outback_rock.png"},
groups = {cracky = 3, stone = 1},
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("naturalbiomes:outback_ground", {
description = ("Outback Ground Sand"),
tiles = {"naturalbiomes_outback_ground.png"},
groups = {crumbly = 3, falling_node = 1, sand = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_biome({
name = "naturalbiomes:outback",
node_top = "naturalbiomes:outback_litter",
depth_top = 1,
node_filler = "naturalbiomes:outback_ground",
depth_filler = 50,
node_riverbed = "default:clay",
depth_riverbed = 2,
node_dungeon = "default:sandstone",
node_dungeon_alt = "default:desert_stonebrick",
node_dungeon_stair = "stairs:stair_desert_stone",
y_max = 40,
y_min = 3,
heat_point = 82,
humidity_point = 32,
})
-- Tree generation
--
-- New outback tree
local function grow_new_outback_tree(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.place_schematic({x = pos.x, y = pos.y, z = pos.z}, modpath.."/schematics/naturalbiomes_outback_tree1_0_90.mts", "0", nil, true)
end
-- outback trunk
minetest.register_node("naturalbiomes:outback_trunk", {
description = ("Outback Trunk"),
tiles = {
"naturalbiomes_outbackeukalyptus_trunk_top.png",
"naturalbiomes_outbackeukalyptus_trunk_top.png",
"naturalbiomes_outbackeucalyptus_trunk.png"
},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
paramtype2 = "facedir",
on_place = minetest.rotate_node,
})
-- outback wood
minetest.register_node("naturalbiomes:outback_wood", {
description = ("Outback Wood"),
tiles = {"naturalbiomes_outback_eukalyptus_wood.png"},
is_ground_content = false,
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
sounds = default.node_sound_wood_defaults(),
})
minetest.register_craft({
output = "naturalbiomes:outback_wood 4",
recipe = {{"naturalbiomes:outback_trunk"}}
})
minetest.register_node("naturalbiomes:outback_leaves", {
description = ("Outback Leaves"),
drawtype = "allfaces_optional",
waving = 1,
tiles = {"naturalbiomes_outbackeukalyptus_leaves.png"},
special_tiles = {"naturalbiomes_outbackeukalyptus_leaves.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/50 chance
items = {'naturalbiomes:outback_sapling'},
rarity = 50,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'naturalbiomes:outback_leaves'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("naturalbiomes:outback_sapling", {
description = ("Outback Sapling"),
drawtype = "plantlike",
tiles = {"naturalbiomes_outbackeukaplyptus_sapling.png"},
inventory_image = "naturalbiomes_outbackeukaplyptus_sapling.png",
wield_image = "naturalbiomes_outbackeukaplyptus_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_outback_tree,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"naturalbiomes:outback_sapling",
-- minp, maxp to be checked, relative to sapling pos
{x = -1, y = 0, z = -1},
{x = 1, y = 1, z = 1},
-- maximum interval of interior volume check
2)
return itemstack
end,
})
stairs.register_stair_and_slab(
"naturalbiomes_outback_eukalyptus_wood",
"naturalbiomes:outback_wood",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"naturalbiomes_outback_eukalyptus_wood.png"},
("Outback Stair"),
("Outback Slab"),
default.node_sound_wood_defaults()
)
stairs.register_stair_and_slab(
"naturalbiomes_outbackeucalyptus_trunk",
"naturalbiomes:outback_trunk",
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
{"naturalbiomes_outbackeukalyptus_trunk_top.png", "naturalbiomes_outbackeukalyptus_trunk_top.png", "naturalbiomes_outbackeucalyptus_trunk.png"},
("Alder Trunk Stair"),
("Alder Trunk Slab"),
default.node_sound_wood_defaults()
)
doors.register_fencegate(
"naturalbiomes:gate_outback_wood",
{
description = ("Outback Wood Fence Gate"),
texture = "naturalbiomes_outback_eukalyptus_wood.png",
material = "naturalbiomes:outback_wood",
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
sounds = default.node_sound_wood_defaults()
}
)
default.register_fence(
"naturalbiomes:fence_outback_wood",
{
description = ("Outback Fence"),
texture = "naturalbiomes_eukalyptus_fence_wood.png",
inventory_image = "default_fence_overlay.png^naturalbiomes_outback_eukalyptus_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_overlay.png^naturalbiomes_outback_eukalyptus_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
material = "naturalbiomes:outback_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
}
)
default.register_fence_rail(
"naturalbiomes:fence_rail_outback_wood",
{
description = ("Outback Fence Rail"),
texture = "naturalbiomes_eukalyptus_fence_wood.png",
inventory_image = "default_fence_rail_overlay.png^naturalbiomes_outback_eukalyptus_wood.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
wield_image = "default_fence_rail_overlay.png^naturalbiomes_outback_eukalyptus_wood.png^" ..
"default_fence_rail_overlay.png^[makealpha:255,126,126",
material = "naturalbiomes:outback_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
sounds = default.node_sound_wood_defaults()
}
)
minetest.register_decoration({
name = "naturalbiomes:outback_tree",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = 0,
sidelen = 16,
fill_ratio = 0.00115,
biomes = {"naturalbiomes:outback"},
y_max = 31,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_outback_tree1_0_90.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "naturalbiomes:outback_tree2",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = 0,
sidelen = 16,
fill_ratio = 0.00115,
biomes = {"naturalbiomes:outback"},
y_max = 31,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes").."/schematics/naturalbiomes_outback_tree2_0_90.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "naturalbiomes:outback_log",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = 0.0002,
scale = 0.0005,
spread = {x = 550, y = 550, z = 550},
seed = 2,
octaves = 3,
persist = 0.36
},
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_log_0_90.mts",
flags = "place_center_x",
rotation = "random",
spawn_by = "naturalbiomes:outback_litter",
num_spawn_by = 2,
})
-- Outback Bush
-- New outback bush
local function grow_new_outback_bush(pos)
if not default.can_grow(pos) then
-- try a bit later again
minetest.get_node_timer(pos):start(math.random(240, 600))
return
end
minetest.place_schematic({x = pos.x, y = pos.y, z = pos.z}, modpath.."/schematics/naturalbiomes_outback_bush_small2_0_270.mts", "0", nil, true)
end
minetest.register_decoration({
name = "naturalbiomes:outback_bush",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 391,
octaves = 3,
persist = 0.7,
},
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 3,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_bush_small2_0_270.mts",
flags = "place_center_x, place_center_z",
})
minetest.register_node("naturalbiomes:outback_bush_stem", {
description = ("Outback Bush Stem"),
drawtype = "plantlike",
visual_scale = 1.41,
tiles = {"naturalbiomes_outback_bush_stem.png"},
inventory_image = "naturalbiomes_outback_bush_stem.png",
wield_image = "naturalbiomes_outback_bush_stem.png",
paramtype = "light",
sunlight_propagates = true,
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
sounds = default.node_sound_wood_defaults(),
selection_box = {
type = "fixed",
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
},
})
minetest.register_node("naturalbiomes:outback_bush_leaves", {
description = ("Outback Bush Leaves"),
drawtype = "allfaces_optional",
tiles = {"naturalbiomes_outbackbush_leaves.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"naturalbiomes:outback_bush_sapling"}, rarity = 5},
{items = {"naturalbiomes:outback_bush_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = after_place_leaves,
})
minetest.register_node("naturalbiomes:outback_bush_sapling", {
description = ("Outback Bush Sapling"),
drawtype = "plantlike",
tiles = {"naturalbiomes_outback_bush_stem.png"},
inventory_image = "naturalbiomes_outback_bush_stem.png",
wield_image = "naturalbiomes_outback_bush_stem.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = grow_new_outback_bush,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(300, 1500))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"naturalbiomes:outback_bush_sapling",
-- minp, maxp to be checked, relative to sapling pos
{x = -1, y = 0, z = -1},
{x = 1, y = 1, z = 1},
-- maximum interval of interior volume check
2)
return itemstack
end,
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.1,
spread = {x = 100, y = 100, z = 100},
seed = 4602,
octaves = 8,
persist = 1,
},
y_max = 30000,
y_min = 1,
decoration = "naturalbiomes:outback_grass",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"naturalbiomes_outbackgrass.png"},
inventory_image = "naturalbiomes_outbackgrass.png",
wield_image = "naturalbiomes_outbackgrass.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass2",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.1,
spread = {x = 500, y = 500, z = 500},
seed = 687,
octaves = 3,
persist = 2,
},
y_max = 30000,
y_min = 1,
decoration = "naturalbiomes:outback_grass2",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass2", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"naturalbiomes_outbackgrass2.png"},
inventory_image = "naturalbiomes_outbackgrass2.png",
wield_image = "naturalbiomes_outbackgrass2.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass3",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.1,
spread = {x = 500, y = 500, z = 500},
seed = 6072,
octaves = 2,
persist = 3,
},
y_max = 30000,
y_min = 1,
decoration = "naturalbiomes:outback_grass3",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass3", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"naturalbiomes_outbackgrass3.png"},
inventory_image = "naturalbiomes_outbackgrass3.png",
wield_image = "naturalbiomes_outbackgrass3.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass4",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.15,
spread = {x = 500, y = 500, z = 500},
seed = 457,
octaves = 3,
persist = 1,
},
y_max = 31000,
y_min = 1,
decoration = "naturalbiomes:outback_grass4",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass4", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"naturalbiomes_outbackgrass4.png"},
inventory_image = "naturalbiomes_outbackgrass4.png",
wield_image = "naturalbiomes_outbackgrass4.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass5",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.1,
spread = {x = 100, y = 100, z = 100},
seed = 4602,
octaves = 6,
persist = 1,
},
y_max = 31000,
y_min = 1,
decoration = "naturalbiomes:outback_grass5",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass5", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
noise_params = {
offset = -0.03,
scale = 0.15,
spread = {x = 500, y = 500, z = 500},
seed = 457,
octaves = 3,
persist = 1,
},
tiles = {"naturalbiomes_outbackgrass5.png"},
inventory_image = "naturalbiomes_outbackgrass5.png",
wield_image = "naturalbiomes_outbackgrass5.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_decoration({
name = "naturalbiomes:outback_grass6",
deco_type = "simple",
place_on = {"naturalbiomes:outback_litter"},
sidelen = 16,
noise_params = {
offset = -0.03,
scale = 0.1,
spread = {x = 100, y = 100, z = 100},
seed = 3602,
octaves = 5,
persist = 1,
},
y_max = 30000,
y_min = 1,
decoration = "naturalbiomes:outback_grass6",
spawn_by = "naturalbiomes:outback_litter"
})
minetest.register_node("naturalbiomes:outback_grass6", {
description = "Outback Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.0,
tiles = {"naturalbiomes_outbackgrass6.png"},
inventory_image = "naturalbiomes_outbackgrass6.png",
wield_image = "naturalbiomes_outbackgrass6.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
},
})
minetest.register_node("naturalbiomes:outback_rockformation1", {
description = ("Outback Rock Formation"),
tiles = {"naturalbiomes_beach_rock.png"},
groups = {cracky = 3, stone = 1},
drop = "naturalbiomes:palmbeach_rock",
legacy_mineral = true,
sounds = default.node_sound_stone_defaults(),
})
minetest.register_decoration({
name = "naturalbiomes:outback_rockformation1",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = -1,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_rock1_0_90.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "naturalbiomes:outback_rockformation2",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = -2,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_rock2_0_90.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
minetest.register_decoration({
name = "naturalbiomes:outback_rockformation3",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = -3,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 1,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_rock3_0_90.mts",
flags = "place_center_x, place_center_z",
rotation = "random",
})
-- Outback Bush 3
minetest.register_decoration({
name = "naturalbiomes:outback_bush2",
deco_type = "schematic",
place_on = {"naturalbiomes:outback_litter"},
place_offset_y = 1,
sidelen = 16,
noise_params = {
offset = -0.004,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 391,
octaves = 3,
persist = 0.7,
},
biomes = {"naturalbiomes:outback"},
y_max = 31000,
y_min = 3,
schematic = minetest.get_modpath("naturalbiomes") .. "/schematics/naturalbiomes_outback_bush2_0_90.mts",
flags = "place_center_x, place_center_z",
})