nativevillages/savannablocks.lua

131 lines
3.5 KiB
Lua

minetest.register_node("nativevillages:savannathrone", {
description = "Savanna Throne",
visual_scale = 1,
mesh = "Savannathrone.b3d",
tiles = {"texturesavannathrone.png"},
inventory_image = "asavannathrone.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:bronzeblock",
recipe = "nativevillages:savannathrone",
})
minetest.register_node("nativevillages:savannavessels", {
description = "Savanna Vessels",
visual_scale = 1,
mesh = "Savannavessels.b3d",
tiles = {"texturesavannavessels.png"},
inventory_image = "asavannavessels.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:bronzeblock",
recipe = "nativevillages:savannavessels",
})
minetest.register_node("nativevillages:savannavshrine", {
description = "Savanna Shrine",
visual_scale = 1,
mesh = "Savannashrine.b3d",
tiles = {"texturesavannashrine.png"},
inventory_image = "asavannashrine.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:bronzeblock",
recipe = "nativevillages:savannashrine",
})
minetest.register_node("nativevillages:savannacorpse", {
description = "Savanna Corpse",
visual_scale = 1,
mesh = "Savannacorpse.b3d",
tiles = {"texturesavannacorpse.png"},
inventory_image = "asavannacorpse.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-1, -0.5, -0.5, 0.5, 0.1, 1.3},
--[[{-1, -0.5, -0.5, 0.5, 0.1, 1.3},
{-1, -0.5, -0.5, 0.5, 0.1, 1.3}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-1, -0.5, -0.5, 0.5, 0.1, 1.3}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "mobs:meat",
recipe = "nativevillages:savannacorpse",
})