nativevillages/lakeblocks.lua

70 lines
1.8 KiB
Lua

minetest.register_node("nativevillages:fishtrap", {
description = "Fish Trap",
visual_scale = 1,
mesh = "Fishtrap.b3d",
tiles = {"texturefishtrap.png"},
inventory_image = "afishtrap.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.5, 0.25, 0.12, 0.5},
--[[{-0.25, -0.5, -0.5, 0.25, 0.12, 0.5},
{-0.25, -0.5, -0.5, 0.25, 0.12, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.25, -0.5, -0.5, 0.25, 0.12, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "fuel",
recipe = "nativevillages:fishtrap",
burntime = 3,
})
minetest.register_node("nativevillages:hangingfish", {
description = "Hangning Fish",
visual_scale = 1,
mesh = "Hangingfish.b3d",
tiles = {"texturehangingfish.png"},
inventory_image = "ahangingfish.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-1, -0.5, -0.2, 1, 0.9, 0.2},
--[[{-1, -0.5, -0.2, 1, 0.9, 0.2},
{-1, -0.5, -0.2, 1, 0.9, 0.2}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-1, -0.5, -0.2, 1, 0.9, 0.2}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "fuel",
recipe = "nativevillages:hangingfish",
burntime = 3,
})
minetest.register_craftitem("nativevillages:pearl", {
description = ("Pearl"),
inventory_image = "nativevillages_pearl.png",
})