nativevillages/grasslandbuildings.lua

122 lines
3.7 KiB
Lua

minetest.register_decoration({
name = "nativevillages:grasslandblot",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00004,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandblot_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandhouse1",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandhouse1_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandhouse2",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandhouse2_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandhouse3",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandhouse3_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandhouse4",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandhouse4_30_0.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandhouse5",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00005,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandhouse5_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandpond",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00004,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandpond_30_180.mts",
flags = "force_placement",
rotation = "random",
})
minetest.register_decoration({
name = "nativevillages:grasslandstable",
deco_type = "schematic",
place_on = {"default:dirt_with_grass"},
place_offset_y = -29,
sidelen = 16,
fill_ratio = 0.00004,
biomes = {"grassland", "snowy_grassland"},
y_max = 20.5,
y_min = 15.5,
schematic = minetest.get_modpath("nativevillages").."/schematics/grasslandstable_30_180.mts",
flags = "force_placement",
rotation = "random",
})