nativevillages/grasslandblocks.lua

99 lines
2.6 KiB
Lua

minetest.register_node("nativevillages:grasslandaltar", {
description = "Altar",
visual_scale = 1,
mesh = "Grasslandaltar.b3d",
tiles = {"texturegrasslandaltar.png"},
inventory_image = "agrasslandaltar.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:cobble",
recipe = "nativevillages:grasslandaltar",
})
minetest.register_node("nativevillages:grasslandbarrel", {
description = "Barrel",
visual_scale = 1,
mesh = "Grasslandbarrel.b3d",
tiles = {"texturegrasslandbarrel.png"},
inventory_image = "agrasslandbarrel.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 1, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 1, 0.5},
{-0.5, -0.5, -0.5, 0.5, 1, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 1, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:cobble",
recipe = "nativevillages:grasslandbarrel",
})
minetest.register_node("nativevillages:cowdropping", {
description = "Cow Dropping",
visual_scale = 1,
mesh = "Cowdropping.b3d",
tiles = {"texturecowdropping.png"},
inventory_image = "acowdropping.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:coal_lump",
recipe = "nativevillages:cowdropping",
})