nativevillages/desertblocks.lua

131 lines
3.4 KiB
Lua

minetest.register_node("nativevillages:hookah", {
description = "Hookah",
visual_scale = 1,
mesh = "Hookah.b3d",
tiles = {"texturehookah.png"},
inventory_image = "ahookah.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2},
--[[{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2},
{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.2, -0.5, -0.2, 0.2, 0.5, 0.2}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:bronzeblock",
recipe = "nativevillages:hookah",
})
minetest.register_node("nativevillages:desertcrpet", {
description = "Desert Carpet",
visual_scale = 1,
mesh = "Desertcarpet.b3d",
tiles = {"texturedesertcarpet.png"},
inventory_image = "adesertcarpet.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "wool:red",
recipe = "nativevillages:desertcarpet",
})
minetest.register_node("nativevillages:desertcage", {
description = "Slave Bracelet",
visual_scale = 1,
mesh = "Desertcage.b3d",
tiles = {"texturedesertcage.png"},
inventory_image = "adesertcage.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:steelblock",
recipe = "nativevillages:desertcage",
})
minetest.register_node("nativevillages:desertseeds", {
description = "Desert Seeds",
visual_scale = 1,
mesh = "Desertseeds.b3d",
tiles = {"texturedesertseeds.png"},
inventory_image = "adesertseeds.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "farming:bread",
recipe = "nativevillages:deserseeds",
})