nativevillages/arcticblocks.lua

65 lines
1.7 KiB
Lua

minetest.register_node("nativevillages:sledge", {
description = "Sledge",
visual_scale = 1,
mesh = "Sledge.b3d",
tiles = {"texturesledge.png"},
inventory_image = "asledge.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -1.3, 0.5, 0.5, 1.3},
--[[{-0.5, -0.5, -1.3, 0.5, 0.5, 1.3},
{-0.5, -0.5, -1.3, 0.5, 0.5, 1.3}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -1.3, 0.5, 0.5, 1.3}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "default:bronzeblock",
recipe = "nativevillages:sledge",
})
minetest.register_node("nativevillages:blanket", {
description = "Blanket",
visual_scale = 1,
mesh = "Blanket.b3d",
tiles = {"textureblanket.png"},
inventory_image = "ablanket.png",
paramtype = "light",
paramtype2 = "facedir",
groups = {choppy = 3},
drawtype = "mesh",
collision_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
--[[{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}]]
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, -0.45, 0.5}
}
},
sounds = default.node_sound_wood_defaults()
})
minetest.register_craft({
type = "cooking",
output = "mobs:leather",
recipe = "nativevillages:blanket",
})