livingfloatlands-cd2025/wildhorse.lua
2021-04-02 20:58:22 +02:00

85 lines
2.5 KiB
Lua

mobs:register_mob("livingfloatlands:wildhorse", {
type = "animal",
passive = true,
attack_type = "dogfight",
attack_animals = true,
reach = 2,
damage = 20,
hp_min = 50,
hp_max = 70,
armor = 100,
collisionbox = {-0.5, -0.01, -0.5, 0.7, 1.2, 0.7},
visual = "mesh",
mesh = "Wildhorse.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"texturewildhorse.png"},
},
sounds = {
random = "livingfloatlands_wildhorse",
damage = "livingfloatlands_wildhorse",
},
makes_footstep_sound = true,
walk_velocity = 2,
run_velocity = 4,
walk_chance = 20,
runaway = true,
runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor"},
jump = true,
jump_height = 6,
stepheight = 1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 50,
stand_start = 0,
stand_end = 100,
walk_speed = 75,
walk_start = 100,
walk_end = 200,
run_speed = 100,
run_start = 200,
run_end = 300,
-- 50-70 is slide/water idle
},
follow = {
"default:grass_3", "default:dry_grass_3", "ethereal:dry_shrub", "farming:lettuce", "farming:seed_wheat", "default:junglegrass"
},
view_range = 15,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end,
})
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:crystal_dirt", "ethereal:gray_dirt", "default:dry_dirt_with_dry_grass", "default:dirt_with_grass"}
end
if not mobs.custom_spawn_livingfloatlands then
mobs:spawn({
name = "livingfloatlands:wildhorse",
nodes = {"default:dry_dirt_with_dry_grass", "default:dirt_with_grass"},
min_light = 0,
interval = 60,
active_object_count = 4,
chance = 8000, -- 15000
min_height = 1000,
max_height = 5000,
})
end
mobs:register_egg("livingfloatlands:wildhorse", ("Wild Horse"), "awildhorse.png")