1290 lines
40 KiB
Lua
1290 lines
40 KiB
Lua
local S = minetest.get_translator("livingdesert")
|
|
|
|
local modname = "livingdesert"
|
|
local modpath = minetest.get_modpath(modname)
|
|
local mg_name = minetest.get_mapgen_setting("mg_name")
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"default:silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -2,
|
|
flags = "force_placement",
|
|
fill_ratio = 1.0,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 300,
|
|
y_min = 0,
|
|
decoration = "default:sand"
|
|
})
|
|
|
|
-- ground nodes
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_ground", {
|
|
description = S("Cold Desert Ground"),
|
|
tiles = {"livingdesert_coldsteppe_ground.png", "default_sand.png",
|
|
{name = "default_sand.png^livingdesert_coldsteppe_ground_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
|
drop = "default:sand",
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_ground2", {
|
|
description = S("Cold Desert Ground"),
|
|
tiles = {"livingdesert_coldsteppe_ground2.png", "default_sand.png",
|
|
{name = "default_sand.png^livingdesert_coldsteppe_ground2_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
|
drop = "default:sand",
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_ground3", {
|
|
description = S("Cold Desert Ground"),
|
|
tiles = {"livingdesert_coldsteppe_ground3.png", "default_sand.png",
|
|
{name = "default_sand.png^livingdesert_coldsteppe_ground3_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
|
drop = "default:sand",
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_ground4", {
|
|
description = S("Cold Desert Ground"),
|
|
tiles = {"livingdesert_coldsteppe_ground4.png", "default_sand.png",
|
|
{name = "default_sand.png^livingdesert_coldsteppe_ground4_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
|
|
drop = "default:sand",
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"default:silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
flags = "force_placement",
|
|
fill_ratio = 5,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 15,
|
|
y_min = 2,
|
|
decoration = "livingdesert:coldsteppe_ground"
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"default:silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
flags = "force_placement",
|
|
fill_ratio = 5,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 70,
|
|
y_min = 10,
|
|
decoration = "livingdesert:coldsteppe_ground2"
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"default:silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
flags = "force_placement",
|
|
fill_ratio = 5,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 100,
|
|
y_min = 35,
|
|
decoration = "livingdesert:coldsteppe_ground3"
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"default:silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
flags = "force_placement",
|
|
fill_ratio = 5,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 300,
|
|
y_min = 48,
|
|
decoration = "livingdesert:coldsteppe_ground4"
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2", "default_silver_sand"},
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
flags = "force_placement",
|
|
fill_ratio = 0.5,
|
|
biomes = {"default:cold_desert", "default:cold_desert_ocean"},
|
|
y_max = 7,
|
|
y_min = 0,
|
|
decoration = "default:sand"
|
|
})
|
|
|
|
|
|
|
|
--- grass
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:coldsteppe_grass1",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.145,
|
|
y_max = 25,
|
|
y_min = 7,
|
|
decoration = "livingdesert:coldsteppe_grass1",
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_grass1", {
|
|
description = S"Coldsteppe Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_coldsteppe_grass1.png"},
|
|
inventory_image = "livingdesert_coldsteppe_grass1.png",
|
|
wield_image = "livingdesert_coldsteppe_grass1.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:coldsteppe_grass2",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.145,
|
|
y_max = 80,
|
|
y_min = 20,
|
|
decoration = "livingdesert:coldsteppe_grass2",
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_grass2", {
|
|
description = S"Coldsteppe Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_coldsteppe_grass2.png"},
|
|
inventory_image = "livingdesert_coldsteppe_grass2.png",
|
|
wield_image = "livingdesert_coldsteppe_grass2.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:coldsteppe_grass3",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground3", "livingdesert:coldsteppe_ground4"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.145,
|
|
y_max = 80,
|
|
y_min = 30,
|
|
decoration = "livingdesert:coldsteppe_grass3",
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_grass3", {
|
|
description = S"Coldsteppe Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_coldsteppe_grass3.png"},
|
|
inventory_image = "livingdesert_coldsteppe_grass3.png",
|
|
wield_image = "livingdesert_coldsteppe_grass3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:coldsteppe_grass4",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground4", "livingdesert:coldsteppe_ground3"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.145,
|
|
y_max = 250,
|
|
y_min = 65,
|
|
decoration = "livingdesert:coldsteppe_grass4",
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_grass4", {
|
|
description = S"Coldsteppe Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_coldsteppe_grass4.png"},
|
|
inventory_image = "livingdesert_coldsteppe_grass4.png",
|
|
wield_image = "livingdesert_coldsteppe_grass4.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:coldsteppe_grass6",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2"},
|
|
sidelen = 16,
|
|
fill_ratio = 0.145,
|
|
y_max = 7,
|
|
y_min = 1,
|
|
decoration = "livingdesert:coldsteppe_grass6",
|
|
})
|
|
|
|
minetest.register_node("livingdesert:coldsteppe_grass6", {
|
|
description = S"Coldsteppe Grass",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_coldsteppe_grass6.png"},
|
|
inventory_image = "livingdesert_coldsteppe_grass6.png",
|
|
wield_image = "livingdesert_coldsteppe_grass6.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:saxaul_shrub",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.1,
|
|
scale = 0.04,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 3602,
|
|
octaves = 7,
|
|
persist = 1,
|
|
},
|
|
y_max = 300,
|
|
y_min = 15,
|
|
decoration = "livingdesert:saxaul_shrub",
|
|
param2 = 4,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:saxaul_shrub", {
|
|
description = S"Coldsteppe Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2.0,
|
|
tiles = {"livingdesert_saxaul_shrub.png"},
|
|
inventory_image = "livingdesert_saxaul_shrub.png",
|
|
wield_image = "livingdesert_saxaul_shrub.png",
|
|
paramtype = "light",
|
|
paramtype2 = "meshoptions",
|
|
place_param2 = 4,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:saxaul_shrub2",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground4", "livingdesert:coldsteppe_ground3"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.1,
|
|
scale = 0.04,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 3602,
|
|
octaves = 7,
|
|
persist = 1,
|
|
},
|
|
y_max = 300,
|
|
y_min = 45,
|
|
decoration = "livingdesert:saxaul_shrub2",
|
|
param2 = 4,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:saxaul_shrub2", {
|
|
description = S"Coldsteppe Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2.0,
|
|
tiles = {"livingdesert_saxaul_shrub2.png"},
|
|
inventory_image = "livingdesert_saxaul_shrub2.png",
|
|
wield_image = "livingdesert_saxaul_shrub2.png",
|
|
paramtype = "light",
|
|
paramtype2 = "meshoptions",
|
|
place_param2 = 4,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
|
|
},
|
|
})
|
|
|
|
|
|
--- trees
|
|
|
|
-- New Cold Desert Larch tree
|
|
|
|
local function grow_new_pine_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 3, y = pos.y - 0, z = pos.z - 3}, modpath.."/schematics/livingdesert_pine.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_sapling({
|
|
{"livingdesert:pine_sapling", grow_new_pine_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
|
|
local function grow_new_pine2_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 3, y = pos.y - 0, z = pos.z - 3}, modpath.."/schematics/livingdesert_pine2.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_sapling({
|
|
{"livingdesert:pine_sapling2", grow_new_pine2_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
|
|
local function grow_new_pine3_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 3, y = pos.y - 0, z = pos.z - 3}, modpath.."/schematics/livingdesert_pine3.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_sapling({
|
|
{"livingdesert:pine_sapling3", grow_new_pine3_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
-- datepalm trunk
|
|
minetest.register_node("livingdesert:pine_trunk", {
|
|
description = S("Cold Desert Larch Trunk"),
|
|
tiles = {
|
|
"livingdesert_pine_trunk_top.png",
|
|
"livingdesert_pine_trunk_top.png",
|
|
"livingdesert_pine_trunk.png"
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_leaves", {
|
|
description = S("Cold Desert Larch Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_pine_leaves.png"},
|
|
special_tiles = {"livingdesert_pine_leaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'livingdesert:pine_sapling'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'livingdesert:pine_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_leaves2", {
|
|
description = S("Cold Desert Larch Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_pine_leaves2.png"},
|
|
special_tiles = {"livingdesert_pine_leaves2.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'livingdesert:pine_sapling2'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'livingdesert:pine_leaves2'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_leaves3", {
|
|
description = S("Cold Desert Larch Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_pine_leaves3.png"},
|
|
special_tiles = {"livingdesert_pine_leaves3.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1, winleafdecay = 3},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'livingdesert:pine_sapling3'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'livingdesert:pine_leaves3'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_sapling", {
|
|
description = S("Cold Desert Larch Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"livingdesert_pine_sapling.png"},
|
|
inventory_image = "livingdesert_pine_sapling.png",
|
|
wield_image = "livingdesert_pine_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_pine_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"livingdesert:pine_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_sapling2", {
|
|
description = S("Cold Desert Larch Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"livingdesert_pine_sapling2.png"},
|
|
inventory_image = "livingdesert_pine_sapling2.png",
|
|
wield_image = "livingdesert_pine_sapling2.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_pine2_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"livingdesert:pine_sapling2",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:pine_sapling3", {
|
|
description = S("Cold Desert Larch Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"livingdesert_pine_sapling3.png"},
|
|
inventory_image = "livingdesert_pine_sapling3.png",
|
|
wield_image = "livingdesert_pine_sapling3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_pine3_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"livingdesert:pine_sapling3",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
-- pine wood
|
|
minetest.register_node("livingdesert:pine_wood", {
|
|
description = S("Cold Desert Larch Wood"),
|
|
tiles = {"livingdesert_pine_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "livingdesert:pine_wood 4",
|
|
recipe = {{"livingdesert:pine_trunk"}}
|
|
})
|
|
|
|
stairs.register_stair_and_slab(
|
|
"livingdesert_pine_wood",
|
|
"livingdesert:pine_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"livingdesert_pine_wood.png"},
|
|
S("Cold Desert Larch Stair"),
|
|
S("Cold Desert Larch Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
stairs.register_stair_and_slab(
|
|
"livingdesert_pine_trunk",
|
|
"livingdesert:pine_trunk",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"livingdesert_pine_trunk_top.png", "livingdesert_pine_trunk_top.png", "livingdesert_pine_trunk.png"},
|
|
S("Cold Desert Larch Trunk Stair"),
|
|
S("Cold Desert Larch Trunk Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
doors.register_fencegate(
|
|
"livingdesert:gate_pine_wood",
|
|
{
|
|
description = S("Cold Desert Larch Wood Fence Gate"),
|
|
texture = "livingdesert_pine_wood.png",
|
|
material = "livingdesert:pine_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
default.register_fence(
|
|
"livingdesert:fence_pine_wood",
|
|
{
|
|
description = S("Cold Desert Larch Fence"),
|
|
texture = "livingdesert_pine_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^livingdesert_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^livingdesert_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "livingdesert:pine_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
default.register_fence_rail(
|
|
"livingdesert:fence_rail_pine_wood",
|
|
{
|
|
description = S("Cold Desert Larch Fence Rail"),
|
|
texture = "livingdesert_pine_fence_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^livingdesert_pine_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^livingdesert_pine_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "livingdesert:pine_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 75,
|
|
y_min = 25,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree11",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 75,
|
|
y_min = 25,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine11.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree111",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 75,
|
|
y_min = 25,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine111.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree2",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 100,
|
|
y_min = 50,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine2.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree22",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 100,
|
|
y_min = 50,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine22.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree222",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.012,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 436,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 100,
|
|
y_min = 50,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine222.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree3",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground4", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.032,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 099,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 200,
|
|
y_min = 45,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine3.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree33",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground4", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.032,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 099,
|
|
octaves = 3,
|
|
persist = 0.6
|
|
},
|
|
y_max = 200,
|
|
y_min = 45,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine33.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:pine_tree333",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground4", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = 0,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00715,
|
|
y_max = 200,
|
|
y_min = 45,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_pine333.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
-- New saxaul tree
|
|
|
|
local function grow_new_saxaul_tree(pos)
|
|
if not default.can_grow(pos) then
|
|
-- try a bit later again
|
|
minetest.get_node_timer(pos):start(math.random(240, 600))
|
|
return
|
|
end
|
|
minetest.remove_node(pos)
|
|
minetest.place_schematic({x = pos.x - 2, y = pos.y - 0, z = pos.z - 2}, modpath.."/schematics/livingdesert_saxaul.mts", "0", nil, false)
|
|
|
|
end
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_sapling({
|
|
{"livingdesert:saxaul_sapling", grow_new_saxaul_tree, "soil"},
|
|
})
|
|
end
|
|
|
|
-- saxaul trunk
|
|
minetest.register_node("livingdesert:saxaul_trunk", {
|
|
description = S("Saxaul Tree Trunk"),
|
|
tiles = {
|
|
"livingdesert_saxaul_trunk.png",
|
|
"livingdesert_saxaul_trunk.png",
|
|
"livingdesert_saxaul_trunk.png"
|
|
},
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
paramtype2 = "facedir",
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:saxaul_leaves", {
|
|
description = S("Saxaul Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_saxaul_leaves.png"},
|
|
special_tiles = {"livingdesert_saxaul_leaves.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/50 chance
|
|
items = {'livingdesert:saxaul_sapling'},
|
|
rarity = 50,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {'livingdesert:saxaul_leaves'},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = default.after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:saxaul_sapling", {
|
|
description = S("Saxaul Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"livingdesert_saxaul_sapling.png"},
|
|
inventory_image = "livingdesert_saxaul_sapling.png",
|
|
wield_image = "livingdesert_saxaul_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_new_saxaul_tree,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"livingdesert:saxaul_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
-- saxaul wood
|
|
minetest.register_node("livingdesert:saxaul_wood", {
|
|
description = S("Saxaul Tree Wood"),
|
|
tiles = {"livingdesert_saxaul_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {wood = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "livingdesert:saxaul_wood 4",
|
|
recipe = {{"livingdesert:saxaul_trunk"}}
|
|
})
|
|
|
|
stairs.register_stair_and_slab(
|
|
"livingdesert_saxaul_wood",
|
|
"livingdesert:saxaul_wood",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"livingdesert_saxaul_wood.png"},
|
|
S("Saxaul Tree Stair"),
|
|
S("Saxaul Tree Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
stairs.register_stair_and_slab(
|
|
"livingdesert_saxaul_trunk",
|
|
"livingdesert:saxaul_trunk",
|
|
{choppy = 2, oddly_breakable_by_hand = 1, flammable = 3},
|
|
{"livingdesert_saxaul_trunk.png", "livingdesert_saxaul_trunk.png", "livingdesert_saxaul_trunk.png"},
|
|
S("Saxaul Tree Trunk Stair"),
|
|
S("Saxaul Tree Trunk Slab"),
|
|
default.node_sound_wood_defaults()
|
|
)
|
|
|
|
doors.register_fencegate(
|
|
"livingdesert:gate_saxaul_wood",
|
|
{
|
|
description = S("Saxaul Tree Wood Fence Gate"),
|
|
texture = "livingdesert_saxaul_wood.png",
|
|
material = "livingdesert:saxaul_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
default.register_fence(
|
|
"livingdesert:fence_saxaul_wood",
|
|
{
|
|
description = S("Saxaul Tree Fence"),
|
|
texture = "livingdesert_saxaul_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^livingdesert_saxaul_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^livingdesert_saxaul_wood.png^default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "livingdesert:saxaul_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
default.register_fence_rail(
|
|
"livingdesert:fence_rail_saxaul_wood",
|
|
{
|
|
description = S("Saxaul Tree Fence Rail"),
|
|
texture = "livingdesert_saxaul_fence_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^livingdesert_saxaul_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^livingdesert_saxaul_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "livingdesert:saxaul_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
}
|
|
)
|
|
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:saxaul_tree",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = -1,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00315,
|
|
y_max = 45,
|
|
y_min = 3,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_saxaul.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:saxaul_tree2",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = -1,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00315,
|
|
y_max = 45,
|
|
y_min = 3,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_saxaul2.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:saxaul_tree3",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground3"},
|
|
place_offset_y = -1,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00315,
|
|
y_max = 45,
|
|
y_min = 3,
|
|
schematic = minetest.get_modpath("livingdesert").."/schematics/livingdesert_saxaul3.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
--- rocks
|
|
|
|
minetest.register_decoration({
|
|
name = "livingfloatlands:livingdesert_rockformation",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3", "livingdesert:coldsteppe_ground4"},
|
|
place_offset_y = -3,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00007,
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = minetest.get_modpath("livingdesert") .. "/schematics/livingdesert_rockformation.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingfloatlands:livingdesert_rockformation2",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3", "livingdesert:coldsteppe_ground4"},
|
|
place_offset_y = -3,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00007,
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = minetest.get_modpath("livingdesert") .. "/schematics/livingdesert_rockformation2.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
|
|
minetest.register_decoration({
|
|
name = "livingfloatlands:livingdesert_rockformation3",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3", "livingdesert:coldsteppe_ground4"},
|
|
place_offset_y = -3,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00007,
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = minetest.get_modpath("livingdesert") .. "/schematics/livingdesert_rockformation3.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingfloatlands:livingdesert_rockformation4",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground2"},
|
|
place_offset_y = -3,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00001,
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = minetest.get_modpath("livingdesert") .. "/schematics/livingdesert_rockformation4.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingfloatlands:livingdesert_rockformation5",
|
|
deco_type = "schematic",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3", "livingdesert:coldsteppe_ground4"},
|
|
place_offset_y = -1,
|
|
sidelen = 16,
|
|
fill_ratio = 0.00007,
|
|
y_max = 31000,
|
|
y_min = 1,
|
|
schematic = minetest.get_modpath("livingdesert") .. "/schematics/livingdesert_rockformation5.mts",
|
|
flags = "place_center_x, place_center_z",
|
|
rotation = "random",
|
|
})
|
|
|
|
--- additional replacers
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:deadshrub",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground", "livingdesert:coldsteppe_ground4"},
|
|
sidelen = 16,
|
|
flags = "force_placement",
|
|
noise_params = {
|
|
offset = -0.1,
|
|
scale = 0.08,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 0934,
|
|
octaves = 6,
|
|
persist = 1,
|
|
},
|
|
biomes = {"cold_desert_ocean", "cold_desert"},
|
|
y_max = 300,
|
|
y_min = 0,
|
|
decoration = "livingdesert:deadshrub",
|
|
param2 = 4,
|
|
})
|
|
|
|
minetest.register_node("livingdesert:deadshrub", {
|
|
description = S"Dead Shrub",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2.0,
|
|
tiles = {"livingdesert_deadshrub.png"},
|
|
inventory_image = "livingdesert_deadshrub.png",
|
|
wield_image = "livingdesert_deadshrub.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
})
|
|
|
|
minetest.register_node("livingdesert:flower", {
|
|
description = S"Crocus Flower",
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.0,
|
|
tiles = {"livingdesert_flower.png"},
|
|
inventory_image = "livingdesert_flower.png",
|
|
wield_image = "livingdesert_flower.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flower = 1, flora = 1, attached_node = 1, flammable = 1, beautiflowers = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 0.0, 4 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_decoration({
|
|
name = "livingdesert:flower",
|
|
deco_type = "simple",
|
|
place_on = {"livingdesert:coldsteppe_ground2", "livingdesert:coldsteppe_ground3"},
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.1,
|
|
scale = 0.1,
|
|
spread = {x = 100, y = 100, z = 100},
|
|
seed = 4579,
|
|
octaves = 9,
|
|
persist = 1,
|
|
},
|
|
biomes = {"cold_desert_ocean", "cold_desert"},
|
|
y_max = 300,
|
|
y_min = 0,
|
|
decoration = "livingdesert:flower",
|
|
})
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_deco({
|
|
{"livingdesert:coldsteppe_ground", {"livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3", "livingdesert:coldsteppe_grass4", "livingdesert:coldsteppe_grass6", "livingdesert:saxaul_shrub", "livingdesert:saxaul_shrub2", "livingdesert:flower", "livingdesert:deadshrub"}, {}}
|
|
})
|
|
end
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_deco({
|
|
{"livingdesert:coldsteppe_ground2", {"livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3", "livingdesert:coldsteppe_grass4", "livingdesert:coldsteppe_grass6", "livingdesert:flower"}, {}}
|
|
})
|
|
end
|
|
|
|
if minetest.get_modpath("bonemeal") then
|
|
bonemeal:add_deco({
|
|
{"livingdesert:coldsteppe_ground2", {"livingdesert:coldsteppe_grass1", "livingdesert:coldsteppe_grass2", "livingdesert:coldsteppe_grass3", "livingdesert:coldsteppe_grass4", "livingdesert:coldsteppe_grass6", "livingdesert:flower"}, {}}
|
|
})
|
|
end
|
|
|