animalworld/scorpion.lua

65 lines
1.4 KiB
Lua

mobs:register_mob("animalworld:scorpion", {
type = "monster",
passive = false,
attack_type = "dogfight",
attack_animals = true,
reach = 2,
damage = 10,
hp_min = 5,
hp_max = 30,
armor = 100,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.5, 0.4},
visual = "mesh",
mesh = "Scorpion.b3d",
visual_size = {x = 1, y = 1},
textures = {
{"texturescorpion.png"},
},
sounds = {
},
makes_footstep_sound = true,
view_range = 5,
walk_velocity = 0.5,
run_velocity = 2,
runaway = false,
jump = true,
jump_height = 0,
stepheight = 3,
drops = {
{name = "animalworld:raw_athropod", chance = 1, min = 0, max = 2},
},
water_damage = 1,
lava_damage = 4,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 75,
stand_speed = 50,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
punch_speed = 100,
punch_start = 200,
punch_end = 300,
-- 50-70 is slide/water idle
},
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:scorpion",
nodes = {"default:desert_sand"}, {"default:desert_sandstone"}, {"default:sandstone"}, {"ethereal:dry_dirt"}, {"ethereal:fiery_dirt"},
min_light = 0,
interval = 60,
chance = 8000, -- 15000
active_object_count = 2,
min_height = -20,
max_height = 50,
day_toggle = false,
})
end
mobs:register_egg("animalworld:scorpion", ("Scorpion"), "ascorpion.png")