animalworld/nandu.lua

306 lines
7.5 KiB
Lua

mobs:register_mob("animalworld:nandu", {
stepheight = 1,
type = "animal",
passive = false,
attack_type = "dogfight",
group_attack = true,
owner_loyal = true,
attack_npcs = false,
reach = 2,
damage = 5,
hp_min = 20,
hp_max = 50,
armor = 100,
collisionbox = {-0.4, -0.01, -0.3, 0.4, 0.8, 0.4},
visual = "mesh",
mesh = "Nandu.b3d",
textures = {
{"texturenandu.png"}, -- white
{"texturenandu.png"},
{"texturenandu.png"},
},
child_texture = {
{"texturenandu.png"},
},
makes_footstep_sound = true,
walk_velocity = 0.7,
run_velocity = 3,
runaway = true,
runaway_from = {"animalworld:bear", "animalworld:crocodile", "animalworld:tiger", "animalworld:spider", "animalworld:spidermale", "animalworld:shark", "animalworld:hyena", "animalworld:kobra", "animalworld:monitor", "animalworld:snowleopard", "animalworld:volverine", "livingfloatlands:deinotherium", "livingfloatlands:carnotaurus", "livingfloatlands:lycaenops", "livingfloatlands:smilodon", "livingfloatlands:tyrannosaurus", "livingfloatlands:velociraptor", "animalworld:divingbeetle", "animalworld:scorpion", "animalworld:polarbear", "animalworld:leopardseal", "animalworld:stellerseagle"},
drops = {
{name = "animalworld:chicken_raw", chance = 1, min = 1, max = 1},
{name = "animalworld:chicken_feather", chance = 1, min = 0, max = 2},
},
water_damage = 1,
lava_damage = 5,
light_damage = 0,
fear_height = 3,
animation = {
speed_normal = 50,
stand_start = 1,
stand_end = 100,
stand1_start = 1,
stand1_end = 100,
walk_start = 100,
walk_end = 200,
run_start = 100,
run_end = 200,
punch_start = 200,
punch_end = 300,
},
follow = {
"farming:seed_wheat", "farming:seed_cotton", "farming:seed_barley",
"farming:seed_oat", "farming:seed_rye"
},
view_range = 10,
on_rightclick = function(self, clicker)
if mobs:feed_tame(self, clicker, 8, true, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
end,
do_custom = function(self, dtime)
self.egg_timer = (self.egg_timer or 0) + dtime
if self.egg_timer < 10 then
return
end
self.egg_timer = 0
if self.child
or math.random(1, 100) > 1 then
return
end
local pos = self.object:get_pos()
minetest.add_item(pos, "mobs:egg")
minetest.sound_play("default_place_node_hard", {
pos = pos,
gain = 1.0,
max_hear_distance = 5,
})
end,
})
local spawn_on = {"default:dirt_with_grass"}
if minetest.get_modpath("ethereal") then
spawn_on = {"ethereal:bamboo_dirt", "ethereal:prairie_dirt", "default:dirt_with_grass"}
end
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:nandu",
nodes = {"default:dirt_with_grass"},
min_light = 14,
interval = 60,
chance = 8000, -- 15000
active_object_count = 3,
min_height = 10,
max_height = 40,
day_toggle = true,
})
end
mobs:register_egg("animalworld:nandu", ("Nandu"), "anandu.png", 0)
mobs:alias_mob("animalworld:andu", "animalworld:nandu") -- compatibility
-- egg entity
mobs:register_arrow("animalworld:egg_entity", {
visual = "sprite",
visual_size = {x=.5, y=.5},
textures = {"mobs_chicken_egg.png"},
velocity = 6,
hit_player = function(self, player)
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1},
}, nil)
end,
hit_mob = function(self, player)
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
full_punch_interval = 1.0,
damage_groups = {fleshy = 1},
}, nil)
end,
hit_node = function(self, pos, node)
if math.random(1, 10) > 1 then
return
end
pos.y = pos.y + 1
local nod = minetest.get_node_or_nil(pos)
if not nod
or not minetest.registered_nodes[nod.name]
or minetest.registered_nodes[nod.name].walkable == true then
return
end
local mob = minetest.add_entity(pos, "animalworld:nandu")
local ent2 = mob:get_luaentity()
mob:set_properties({
textures = ent2.child_texture[1],
visual_size = {
x = ent2.base_size.x / 2,
y = ent2.base_size.y / 2
},
collisionbox = {
ent2.base_colbox[1] / 2,
ent2.base_colbox[2] / 2,
ent2.base_colbox[3] / 2,
ent2.base_colbox[4] / 2,
ent2.base_colbox[5] / 2,
ent2.base_colbox[6] / 2
},
})
ent2.child = true
ent2.tamed = true
ent2.owner = self.playername
end
})
-- egg throwing item
local egg_GRAVITY = 9
local egg_VELOCITY = 19
-- shoot egg
local mobs_shoot_egg = function (item, player, pointed_thing)
local playerpos = player:get_pos()
minetest.sound_play("default_place_node_hard", {
pos = playerpos,
gain = 1.0,
max_hear_distance = 5,
})
local obj = minetest.add_entity({
x = playerpos.x,
y = playerpos.y +1.5,
z = playerpos.z
}, "animalworld:egg_entity")
local ent = obj:get_luaentity()
local dir = player:get_look_dir()
ent.velocity = egg_VELOCITY -- needed for api internal timing
ent.switch = 1 -- needed so that egg doesn't despawn straight away
obj:setvelocity({
x = dir.x * egg_VELOCITY,
y = dir.y * egg_VELOCITY,
z = dir.z * egg_VELOCITY
})
obj:setacceleration({
x = dir.x * -3,
y = -egg_GRAVITY,
z = dir.z * -3
})
-- pass player name to egg for chick ownership
local ent2 = obj:get_luaentity()
ent2.playername = player:get_player_name()
item:take_item()
return item
end
-- egg
minetest.register_node(":animalworld:egg", {
description = ("Bird Egg"),
tiles = {"mobs_chicken_egg.png"},
inventory_image = "mobs_chicken_egg.png",
visual_scale = 0.7,
drawtype = "plantlike",
wield_image = "mobs_chicken_egg.png",
paramtype = "light",
walkable = false,
is_ground_content = true,
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
},
groups = {food_egg = 1, snappy = 2, dig_immediate = 3},
after_place_node = function(pos, placer, itemstack)
if placer:is_player() then
minetest.set_node(pos, {name = "animalworld:egg", param2 = 1})
end
end,
on_use = mobs_shoot_egg
})
-- fried egg
minetest.register_craftitem(":animalworld:chicken_egg_fried", {
description = ("Fried Egg"),
inventory_image = "animalworld_chicken_egg_fried.png",
on_use = minetest.item_eat(2),
groups = {food_egg_fried = 1, flammable = 2},
})
minetest.register_craft({
type = "cooking",
recipe = "animalworld:egg",
output = "animalworld:chicken_egg_fried",
})
-- raw chicken
minetest.register_craftitem(":animalworld:chicken_raw", {
description = ("Raw Birdmeat"),
inventory_image = "animalworld_chicken_raw.png",
on_use = minetest.item_eat(2),
groups = {food_meat_raw = 1, food_chicken_raw = 1, flammable = 2},
})
-- cooked chicken
minetest.register_craftitem(":animalworld:chicken_cooked", {
description = ("Cooked Birdmeat"),
inventory_image = "animalworld_chicken_cooked.png",
on_use = minetest.item_eat(6),
groups = {food_meat = 1, food_chicken = 1, flammable = 2},
})
minetest.register_craft({
type = "cooking",
recipe = "animalworld:chicken_raw",
output = "animalworld:chicken_cooked",
})
-- feather
minetest.register_craftitem(":animalworld:chicken_feather", {
description = ("Feather"),
inventory_image = "animalworld_chicken_feather.png",
groups = {flammable = 2},
})
minetest.register_craft({
type = "fuel",
recipe = "animalworld:chicken_feather",
burntime = 1,
})