animalworld/dragonfly.lua

83 lines
1.7 KiB
Lua

mobs:register_mob("animalworld:dragonfly", {
stepheight = 3,
type = "animal",
passive = true,
attack_type = "dogfight",
attack_animals = true,
owner_loyal = true,
reach = 2,
damage = 1,
hp_min = 5,
hp_max = 25,
armor = 100,
collisionbox = {-0.1, -0.01, -0.1, 0.1, 0.2, 0.1},
visual = "mesh",
mesh = "Dragonfly.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"texturedragonfly.png"},
},
sounds = {
random = "animalworld_dragonfly",
},
makes_footstep_sound = false,
walk_velocity = 5,
run_velocity = 7,
walk_chance = 15,
fall_speed = 0,
jump = true,
jump_height = 6,
stepheight = 3,
fly = true,
drops = {
},
water_damage = 4,
lava_damage = 4,
light_damage = 0,
fear_height = 0,
animation = {
speed_normal = 150,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
fly_start = 100, -- swim animation
fly_end = 200,
},
fly_in = {"air"},
floats = 0,
follow = {
"animalworld:termitequeen", "animalworld:ant", "animalworld:termite"
},
view_range = 5,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end,
})
if not mobs.custom_spawn_animalworld then
mobs:spawn({
name = "animalworld:dragonfly",
nodes = {"air"},
neighbors = {"flowers:waterlily_waving"},
min_light = 0,
interval = 30,
active_object_count = 2,
chance = 1, -- 15000
min_height = 0,
max_height = 40,
day_toggle = true
})
end
mobs:register_egg("animalworld:dragonfly", ("Dragonfly"), "adragonfly.png")