animalworld/bear.lua

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Lua
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mobs:register_mob("wwildlife:bear", {
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stepheight = 1,
type = "monster",
passive = false,
attack_type = "dogfight",
attack_animals = true,
reach = 2,
damage = 3,
hp_min = 5,
hp_max = 35,
armor = 200,
collisionbox = {-0.6, -0.01, -0.6, 0.6, 0.95, 0.6},
visual = "mesh",
mesh = "Bear.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"texturebear.png"},
},
sounds = {
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random = "wwildlife_bear",
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},
makes_footstep_sound = true,
walk_velocity = 1,
run_velocity = 3,
runaway = false,
jump = false,
jump_height = 6,
stepheight = 1,
drops = {
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
},
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 50,
stand_start = 0,
stand_end = 100,
walk_start = 100,
walk_end = 200,
punch_start = 200,
punch_end = 300,
-- 50-70 is slide/water idle
},
follow = {
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"ethereal:fish_raw", "wwildlife:rawfish", "mobs_fish:tropical",
"mobs:meat_raw", "wwildlife:rabbit_raw", "xocean:fish_edible"
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},
view_range = 8,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 5, 50, 80, false, nil) then return end
end,
})
if not mobs.custom_spawn_animal then
mobs:spawn({
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name = "wwildlife:bear",
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nodes = {"default:dirt_with_coniferous_litter"}, {"default:permafrost_with_moss"}, {"ethereal:bamboo_dirt"},
min_light = 0,
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interval = 60,
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chance = 8000, -- 15000
min_height = -15,
max_height = 200,
})
end
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mobs:register_egg("wwildlife:bear", ("Bear"), "abear.png")